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Found 2 results

  1. A LOT of mods I use inspired me for this. A list of Mods that would use METAL to tie it all together AND still be lore friendly (technically.) I have the vison in my head, but don't know anything about creating mods. Here's the list of mods I've thought of, what order they should be used in, and what mods inspired them (or maybe even depend on) "Battle Bard" would be the base mod to all this. Inspired by Immersive Weapons, Epic Music Replacer, and Odin. IA influence: A set of instruments that can be crafted/looted and be equipped & used as weapons. It'd re skin lutes, flutes, and drums into guitars & basses, microphones, and....well, drums with a with lore friendly metal designs. Guitars = Battleaxe, Bass = Warhammer, Mic (no stand) = Dagger, Mic (w/ stand) = Greatsword, Drums: Snare-Buckler (light shield)/Kick- Heavy Shield/Cymbals=War axe. Odin influence: Ability to "electrify" these items (my answer to making this "Lore Friendly") Epic Music Replacer influence: it was the only mod I found that had any metal tracks. Honestly it was the inspiration that started all this. Just because it was tagged as "Not Lore Friendly." So I thought "how could this be made lore friendly?" and ended up down this rabbit hole. lol "Metalhead" is part Immersive Armors, part Apachii Divine Elegance, and add a dash of RaceMenu. Not really "lore friendly," but adds a collection of clothes/armor and hairstyles/tattoos/warpaint (or should I say "corpse paint") to look the part. wouldn't be a requirement from a technical standpoint, but if you're a Metalhead....you're gonna want it. "Rock Star" would rely on Ordinator and you have to get your speech level up to unlock the "performer" perk. Then re work that to where, if you have one of the instruments equipped, you actually play metal. "Rock Band" would rely on Amazing Follower Tweeks and SPID to actually create a band that performs with you. "Moshpit" = Inspired by "Civil War Battles" and "Tavern Fights." Since you'd need to unlock "performer" to unlock "earthquake," Having "earthquake" unlocked will allow you cast "Frenzy" on the nearby townsfolk instead of (or in addition to) them giving you gold. Essentially creating a moshpit. "Groupie" = "Amorous Adventures" inspired. Unlock the "Serenade" perk to play a power ballad. Which will trigger a "groupie" to talk to you and initiate a romance quest. "Metal and Molag" = Inspired by "Vigilant" and just about every other DLC. Plus Elder Scrolls Lore. This would require/include EVERY mod listed here. A new land (which looks straight out of Metalocalypse) that use to be a part of Skyrim is being conquered by Molag Bal to be a part of Coldharbour. (I'll call this place Skyharbour) After completing both the "House of Horrors" and "Mind of Madness" quests, Boethiah speaks to you asking you to defy Molag Bal and spark a rebellion against him to re claim Skyharbour. The storyline starts by you getting lost on the way to Skyharbour and winding up in some rhelm where Sheogorath is re living the time he invented music by killing a woman (admiring the sound of birds) and making music instruments from her remains. He likes the idea of spreading chaos, but wants you to use the WabbaJack yet again and wants to see what effect it has on the instruments he made. This is how the "metal instruments" came to be. By doing that, he's impressed and transports you to Skyharbour. Then, the rest of the DLC would consist of recruiting band your band members by completing their quests. Then performing at multiple locations across Skyharbour, insisting rebellion all the way till Molag Bal finds out and confronts you. Being the boss battle that ends this DLC quest. I know I should've probably put this all on separate posts. But its all related and I wanted it to be cohesive. Again, if I had the time and modding know-how, I'd create this myself.
  2. Please make the God of madness, Sheogorath, a follower! And make it so you have to give him the wabbajack to get him to follow you. This will be so funny.
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