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Found 8 results

  1. I have a animation bug with Bristleback in solstheim, and i think with all new creatures from dragonborn dlc. I didnt had any skyrim unofficial patches untill now and everything was fine. I think unofficial Dragonborn patch might fix it but it wont work with out unofficial skyrim patch. And after I install that, i lose my own animation, and it dosent even fix the problem with dlc creatures. My character gets stuck in frozen motion. I can attack and do dmg but i dont see animation. I cant sprint. I tryed installing FNIS and it fixed all creature animations, but not my character. So then I tryed with out any unofficial patches. Then FNIS dosent fix anything. I dont know what to do anymore. How can i make everything work together... I think the main problem is that i dont have unofficial patches, and if i get them they are bugged... PLZ help...
  2. I've got a small bug where the female hair slider has the bald "hairstyle" repeated a couple dozen times. This makes a fair portion of the slider useless. I'm not sure what's causing it, or how to fix it. Any ideas? Boss Log
  3. In the Farcry series you could execute a slide to transfer from a sprint directly in to sneaking. I haven't seen anything like it for Fallout and it would be pretty cool. I understand a mod like this would be a lot of work, so I hold no expectations at all for anyone to take up the mantle on this one. I'm a console gamer so I'm not even really requesting it for myself; I just thought it would be pretty rad and people would probably love it.
  4. Hi. Does anyone know where I can find a higher polygon CBBE body with complete body sliders? The default CBBE body that comes with Bodyslide looks very rough and has very few vertices and a small file size (around 265 KB). I am looking for a standard CBBE body that I can build to any preset using Bodyslide, but with plenty more vertices so that they look better and smoother.
  5. Just an Idea :D lie down: holding the crouch button will let you lie down, increasing accuracy with guns especially in aiming with a rifle roll: direction button+ "roll" button will let you roll in the chosen direction slide: since there is already a sprint mod, sprinting + pressing "roll" button will let you slide. a chance to knockdown enemies sneak kill animation: sneak attack with bladed weapons like: knives and swords, will initiate a kill animation, stabbing the enemy at the back or slitting the throat. (especially works when enemy is 1 hit only) (like in skyrim) ranger dog: a dog companion that has the ability to detect traps, skill books, star bottle caps, and unique weapons only, he will bark at them :)
  6. Im having a problem with my character meshes and or textures not working properly. Everytime I play Skyrim my character has a gap between her thighs and her groin. Its not all the way around to the backside of the character, just the inner thigh/groin. Ive tried to change my body type using Bodyslide, but its not registering or saving, because I always end up with the same problem and the same body type. Ive tried changing the weight, cahracter race, copying and pasting the .NIF files to the proper folders, reinstalling CBBE/BodySlide/Racemenu. Something that may be causing this; I'm using ModOrganizer and i have files in my overwrite mod folder. They are "skse" and "meshes." Ive run both FNIS and BOSS but they havent helped. Maybe these meshes in this overwrite folder are the problem? Any help at all would be awesome. If you need any more info or pics I can attempt to find out. Novice modding skills here. Thanks yall.
  7. Hey guys! I am working on converting a replacer mod to standalone for personal use and I am very happy with my progress sofar! I changed the locations of meshes and textures by creating a subfolder and everything works nice BUT I have a big problem with the Bodyslide presets of the original mod! I dont know what I have to do to make it apply to my standalone mod and not overwhrite the whole vanilla meshes! Does someone know how can I change the path of the sliders to the new subfolder location? I can stlll drag and drop them to the right location after Bodyslide use and then rebuild vanilla meshes again but its just sooo cluncky and I am someone who changes body shape nearly daily. Please somebody help me. NVM: I got it! If in the future someone else needs this too all you have to do is: editing the output data in all the .osp files in your slidersets folder. You can do it all in one go with notepad + +! Just press CTRL+H and go on the 3rd tab you can pick the line that should be replaced and the new path and also the folder that it should be applied to.
  8. I would like to make it so that BoS slide 5 and either Veronica slide 3 or 5 play when the Courier goes independent, upgrades the securitrons, ignores the BoS, gets the BoS-NCR truce signed, and convinces Veronica to join the FotA. If you go this path in the game as it is, the ending ignores the BoS and Veronica entirely, which is ridiculous, and quite sad if Veronica was an important companion that playthrough the only mod I know of that tweaks ending slides is Llama Lord's Independent FotA Fix, and that esp's file details look like this. In the description they say, "I simply copied the second voice clip from the ending in which NCR supports them and added new conditions to it." I'm an absolute Geck noob, but I'm trying to use it to check the mod out and figure out what Llama Lord did so I can replicate it for my purposes. If anyone could give me pointers on what to do, though, that would be fantastic and I'd be very grateful :) Thanks!
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