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Found 5 results

  1. Hi, i want to change the inventory Template of some Actors, but i want my mod to be compatible with other mod that touch those Actors (trying my best to be responsible here lol), Can i just do that without it causing problems?
  2. this is two mods im tryna figure out how to make them an "added" tattoo set, didnt want replacers, wondering if you or some one you know on nexus could make them into an addon esp http://www.nexusmods...im/mods/22749/? http://www.nexusmods...im/mods/24867/?
  3. Trying to make a new faction or I have at least I can say. My problem is that I've created a set of 9 faces to be used by my NPC's in a rotation. However, I can't get them to work. I made an LChar with all the faces in it. Tried copying how Bethedsa made the Gunners. It seems my base template is overriding all the other changes that are supposed to take over. Need some help.
  4. I have removed some templates of weapons, and now the game closes with no words after a few seconds of starting it. I'm sure that this will be some kind of obvious thing, I just can't figure out.
  5. At the moment, I'm working on armor items. I'm adding in object templates with related keywords so I can have armor sets appear on NPCs with matching colors. That's all well and good, except that my workload is somewhere in the ballpark of more than 500 object templates, as a matter of about 7 templates for each of ~81 armor items. Doing this by hand in the Creation Kit is not ideal, and not going to be fun. I know how to make object templates just fine, but doing it fast is not something the CK was made for. Is there a way to speed this process up, or automate it?
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