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Found 4 results

  1. Has anyone compiled a list of the Touch controls? There are a few I haven't found, especially Map and Crouch functions. I've always had a custom keyboard setup; VR is really nice but the documentation is pretty sparse as far as what controls and combinations do what. It's all probably buried in some of the prefs files somewhere but my eyes cross trying to parse thru these...
  2. Greetings awesome Skyrim community: I'm working on a magic mod and I wish to implement touch spells to the game, (like in Oblivion). Anyway I suck at scripting so any advice/tips are welcome. Thanks,
  3. Hey Guys! I'm fairly new to the creation kit and haven't done more that create a few followers and an overpowered iron dagger however I thought it would be really cool to have touch spells like from TES4 Oblivion in the game. I was wondering if there was a way i could (for example) shorten the rage of ice spike or frostbite spells to around a foot or two so that you have to be practically touching the target to deal damage. Thanks in advance Iconic Ps. It would also be cool if the spells were silent and did a x2 sneak attack or somthing.
  4. Requesting a 1st/3rd person animation (can be activated through Power, like Sit Anywhere): an extended hand that could pass for touching or pushing. My mod list is pretty complete but I was wondering why the immersion isn't visceral no matter how detailed the world gets; I realized that VR has something we do not, our hands. So many amazing texture and mesh mods, so much afforded in game and we can't touch it! Ever wanted to pet your dog? Stroke your horse's mane? Cup your partner's cheek? Knock a goblet off the table as you leave the Thalmor Embassy? Raise a hand up to block the sun? With an outstretched hand we can actually feel our game! Oldrim had a replacer anim to stick up your middle finger, or flip a coin; it seems there are several hand anims but none as generic/utilitarian as this concept. Thank you!
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