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Showing results for tags 'traveling'.
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You know what New Vegas needs? More Doctors. As someone who does not fast travel outside of having a modded truck to take me to a select few places there are few doctors between Vegas and Goodsprings. As far as I know, there are no traveling doctors or at least none that I found. Also, you'd think there would be someone in Prim or the Mohave Outpost. Nipton and Boulder City? Yeah not really lore-friendly but one in the other two places would be realistic. Thoughts? I tried looking for a similar mod but I have yet to find one, which is a bummer.
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Hello Nexus modders, I am trying to make a Skyrim mod with a traveling merchant NPC that you can follow along with (all the way) as he travels. The problem is he always stops at various spots (road or side of road, etc) and stays there and doesn't continue to his next location. Sometimes it seems that distant creatures or dead critters causes this. Sometimes is a simple treestump in his path that causes it. Here is my custom NPC setting (what should I change?): I have unchecked "aggro radius behavior" & "greet corpse behavior" to try and minimize this. Should I uncheck "observe combat behavior" too? Aggression: set to aggressive Confidence: set to foolhardy Assistance: set to help friends and allies Morality: set to property crime only Enable Swimming: set to TRUE Prefer preffered path: set to FALSE Default Package List: all set to None (should I change some?) Also, what is better? Making him travel to various spots via "Linked References" or using an AI Package? Both seem to get him stuck though. Please help ^^
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HearthFire was awesome, but i was disappointed by the lack gameplay in it, sure you can make a house, get a spouse, then get two kids... but after that you're stuck with a set dialouge of "let's play hide and seek, or tag, do you want a present, do our chores, go to bed" So far, (correct me if i'm wrong) I've seen NO random aspect of it, An experience i had was similar to this: A conjurer had set up camp close to my house, yet my children ran around her and did all their normal things. I simply fought her and that was it, there was no actions from the children or even "remember that one wizard that dad killed?" It was overall disappointing. Anyways overall I'd like to be able to do things with my family, not entirely go adventuring, but just to be able to do more with them. Maybe have th ability to go to the market, teach your kids how to fight, cast magic, etc.
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So i have a relatively light loadup, but whenever the game has to load a chunk of terrain outside (example when i cross the small bridge near windhelm and it loads the waterfall and mountains) the game crashes. Im currently running a 1660ti with 6 gb Vram, overclocked, a Ryzen 5 3600 CPU and 16GB ram, and im running on reduced settings. current load order is Skyrim.esm Update.esm Dawnguard.esm HearthFires.esm Dragonborn.esm SkyrimVR.esm RSkyrimChildren.esm BSAssets.esm BSHeartland.esm BS_DLC_patch.esp Falskaar.esm Wyrmstooth.esp SkyUI_SE.esp WICO - Immersive People.esp RSChildren.esp RSChildren Patch - BS Bruma.esp IcePenguinWorldMap.esp Book of UUNP Iron And Steel.esp Realm of Lorkhan - Custom Alternate Start - Choose your own adventure.esp Book of UUNP - Textures.esp WICO - Immersive Character.esp ScopedBows.esp Unique Uniques.esp vrik.esp Skyrim Flora Overhaul.esp
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Hi, I am looking for a mod that implements unarmed/armed with a small knife civillian or prespector that travel around the mojave. When I explore, I want to see like monsters or other enemies kill these travelers and make it feel more realistic. Most traveling mods on nexus are either too well-armed or doesn't respawn. this is a paid job. thanks