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So, Here's the thing, If I had my own computer set up I'd do it myself, But with taking care of my family and all the bills included with that I don't have the money to drop on a set up just for 2 outfits. The 1st outfit is a recolor of Delgado's Outfit with a slight twist, Shoulder plates on both shoulders not just the left shoulder, Gloves on both hands not just the left hand, Either the same scarf or some kind of skeletal design with the same color, Instead of the blue recolor it a deep/dark shade of crimson and also hopefully cutout the satchel or whatever it is on the outfits left hip. The 2nd Outfit is the exact same thing but with the UC Vanguard Officer Uniform, the Uniform is pretty much untouched except to redo the shoulders to match the Anti Xeno Spacesuit Tiger Stripe while keeping the vanguard emblem. I am willing to pay for anybody's efforts and time taken to do this Please Help
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- crimson fleet
- uc
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So, Here's the thing, If I had my own computer set up I'd do it myself, But with taking care of my family and all the bills included with that I don't have the money to drop on a set up just for 2 outfits. The 1st outfit is a recolor of Delgado's Outfit with a slight twist, Shoulder plates on both shoulders not just the left shoulder, Gloves on both hands not just the left hand, Either the same scarf or some kind of skeletal design with the same color, Instead of the blue recolor it a deep/dark shade of crimson and also hopefully cutout the satchel or whatever it is on the outfits left hip. The 2nd Outfit is the exact same thing but with the UC Vanguard Officer Uniform, the Uniform is pretty much untouched except to redo the shoulders to match the Anti Xeno Spacesuit Tiger Stripe while keeping the vanguard emblem. Willing to pay for anybody time and effort taken to create these 2 Outfits Please Help
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- starfield
- crimson fleet
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I've been following Kwahn's tutorial on making a shotgun, and have set up the ini and uc files as stated. However, when i start the game the gun's clipsize is 0, and i cannot reload. My .uc code related to the ini: class X2Item_Blaze extends X2Item config(Blaze); var config WeaponDamageValue BLAZE_BASEDAMAGE; var config array<int> BLAZE_RANGE;var config int BLAZE_AIM;var config int BLAZE_CRITCHANCE;var config int BLAZE_ICLIPSIZE;var config int BLAZE_ISOUNDRANGE;var config int BLAZE_IENVIRONMENTDAMAGE; My ini code: [Weapon01.X2Item_Blaze] BLAZE_BASEDAMAGE=(Damage=3, Spread=0, PlusOne=0, Crit=2, Pierce=0, Shred=0, Tag="", DamageType="Projectile_Conventional") BLAZE_AIM=0BLAZE_CRITCHANCE=3BLAZE_ICLIPSIZE=4BLAZE_ISOUNDRANGE=27BLAZE_IENVIRONMENTDAMAGE=0 I am calling my weapon Blaze instead of DoubleBarrelShotgun. Thanks in advance!
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I am trying to add a new class to Xcom2. I have followed a youtube tutorial and also managed to get the custom class into the game just as the video describes. Now I have done this again, just with another modname and classname and it worked too. Since this prototype only had one single ability I started to add additional ones. I did this by adding the soldier ranks to XComClassData.ini (config folder) and adding static functions to X2Ability_JedaiiMod.uc in my classes folder. Since I continuously got errors I plainly copied the whole text from the original XCom 2 file for the Ranger (still from the XCom SDK directory, not the actual game) so I could be sure it worked. For some reason I am still getting error messages. Now this is something I really don't understand because I have just copied from the original files... Warning/Error Summary --------------------- E:\Program Files (x86)\Steam\SteamApps\common\XCOM 2 SDK\Development\Src\JedaiiMod\Classes\X2Ability_JedaiiMod.uc(707) : Error, Unknown Property 'RAPIDFIRE_AIM' in 'Function JedaiiMod.X2Ability_JedaiiMod:RapidFire2' E:\Program Files (x86)\Steam\SteamApps\common\XCOM 2 SDK\Development\Src\JedaiiMod\Classes\X2Ability_JedaiiMod.uc(653) : Error, Unknown Property 'RAPIDFIRE_AIM' in 'Function JedaiiMod.X2Ability_JedaiiMod:RapidFire' E:\Program Files (x86)\Steam\SteamApps\common\XCOM 2 SDK\Development\Src\JedaiiMod\Classes\X2Ability_JedaiiMod.uc(419) : Error, Unknown Property 'SHADOWSTRIKE_AIM' in 'Function JedaiiMod.X2Ability_JedaiiMod:Shadowstrike' E:\Program Files (x86)\Steam\SteamApps\common\XCOM 2 SDK\Development\Src\JedaiiMod\Classes\X2Ability_JedaiiMod.uc(267) : Error, Unknown Property 'REAPER_COOLDOWN' in 'Function JedaiiMod.X2Ability_JedaiiMod:Reaper' E:\Program Files (x86)\Steam\SteamApps\common\XCOM 2 SDK\Development\Src\JedaiiMod\Classes\X2Ability_JedaiiMod.uc(131) : Error, Unknown Property 'SwordSliceName' in 'Function JedaiiMod.X2Ability_JedaiiMod:AddSwordSliceAbility' E:\Program Files (x86)\Steam\SteamApps\common\XCOM 2 SDK\Development\Src\JedaiiMod\Classes\X2Ability_JedaiiMod.uc(120) : Error, Unknown Property 'INSTINCT_DMG' in 'Function JedaiiMod.X2Ability_JedaiiMod:AddHuntersInstinctAbility' E:\Program Files (x86)\Steam\SteamApps\common\XCOM 2 SDK\Development\Src\JedaiiMod\Classes\X2Ability_JedaiiMod.uc(91) : Error, Unknown Property 'BLADEMASTER_DMG' in 'Function JedaiiMod.X2Ability_JedaiiMod:Blademaster' Failure - 7 error(s), 0 warning(s) (7 Unique Errors, 0 Unique Warnings)X2Ability_JedaiiMod.uc Can you please help my understanding where the errors are?
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Hello, are someone knows how to turn on "Intellisense" for *.uc scripts?
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In the UC Sysdef vs. Crimson Fleet questline in search of Kryx's Legacy, myself and probably some others were hoping for a third option where you make off with 90-100% of the credits and betray everyone. It's not possible and I think a mod should make it so. There is already an easy way to slot it in: doing Piracy and Smuggling missions for Shinya Voss. Do enough of these and get on his good side. Maybe it needs to be a lot of them, maybe you can tweak it with an ini. Do enough and he'll start to think maybe you're a capable enough mercenary to help him run off with the money successfully.
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So, I want to pose this idea to the veteran modders. Mantis is underappreciated and needs a serious overhaul. Its a dope ship and armor that you can get early on, but it lacks substance. You are literally the universe version of batman and yet only are recognized in dialogue by Spacers? Why, after we take up the mantle, is the Lair of the Mantis not a player home? What I'm proposing is nothing more than the disguise system in New Vegas, and some dialogue options. When dressed as the Mantis or flying the Razorleaf, YOU are the Mantis. What this means is Ship Scans by UC and Freestar grant unique dialogue, You can't go to The Key in the Razorleaf or dressed as Mantis without all the pirates turning hostile, maybe be able to do an SSNN interview similar to what Jasper Kryx did... My hope is that this would also resolve the current issue with not being able to complete pirate bounty missions when doing the crimson fleet storyline. If you take out those pirate leaders as mantis, no crimson fleet bounty, and your secret identity is safe. I would also propose that being the Mantis grants the Wanted perk effects when the armor is worn and/or the Razorleaf is flown, however the random encounter chance increased significantly. I would also propose more bounty missions available, no longer capping at 5 at a time. Following the completion of Kryx's Legacy, Ikande would confront you about having figured out your secret identity. Example Dialogues: Job Gone Wrong, Akila City: (Mantis) "How can I assist, Marshall?" [bypass persuasion] to Shaw Gang over intercom: [Mantis] "This is the Mantis, come out or I will be forced to come in." (persuades immediate surrender) Commander Ikande dialoge: [Deep Cover quest] I did what I did to get to you. The Mantis is interested in helping, I have been directed to accept your offer on their behalf." **I would find Mantis responses to all his questions that do not give away your identity. It would be imperative that whenever returning to the Vigilance for check-ins to return as the Mantis. Possibly make it a quest stage to change before entering the Vigilance.** End of Kryx's Legacy, siding with the UC: To Delgado: “I won’t kill you, but I don’t have to save you.” OR “I’ll be standing where I belong. Between you and the people of the settled systems.” Ikande: "I'll be honest, we figured out your secret Identity. Before you go, I have to ask, now that the Crimson Fleet is in shambles, will you take off the mask? Will you cease your vigilante crusade?" [Mantis] “People need dramatic examples to shake them out of apathy and I can’t do that as (Player Name). I can be ignored. I can be destroyed. But as a symbol — as a symbol, I can be incorruptible. I can be everlasting.” [Remove Helmet] “You see, I’m both (Player Name) and Mantis, not because I have to be, now, because I choose to be. I am not the first to take up the mantle, and I wont be the last.” To Ikande, if you side with the Crimson Fleet: “You either die a hero or live long enough to see yourself become the villain.” Example UC/Freestar dialogue: "Thanks for the assist. I heard stories about you from my commanders. Everyone thinks you're dead. I'll be sure to spread the word. Mantis is back." (Scanning) "It's really you? Your scan is clean. Thanks for everything you do to make space safer." (Scanning) "I don't want to be the one who brought you in, but our scan found illegal cargo." [player response] (Mantis) "I am conducting a sting, I'd appreciate if this encounter went unreported." Example SSNN Dialogues "I've Put Out A Few Fires, Yes. Won A Few Battles. But The War Goes On." "The Idea Was To Be A Symbol. Mantis Could Be Anybody, That Was The Point." “I’m starting to see now. I have had an effect here… but not the one I intended. Vengeance won’t change the past, mine or anyone else’s. I have to become more. People need hope. To know someone’s out there for them.”“Criminals Are A Cowardly And Superstitious Lot.”"Death Is Powerless Against You If You Leave A Legacy Of Good Behind."Q? "Why the take the name Mantis?" A: "Mantids are lightning fast predators, masters of camouflage, ruthless defenders." Example Pirate/Spacer Dialogue[Attack]"You Can Never Escape Me. Bullets Don't Harm Me. Nothing Harms Me."[Attack] “Now you wanna get nuts? Come on! Let’s get nuts.” “I’m not going to kill you. I want you to do me a favor. I want you to tell all your friends about me.”
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- creation kit
- fixes
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