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  1. Hi, I need a Modding team for a new mod called Deerpocolypse. The mod will take 2-4 months and I want some custom textures. Description so far: Deer attack you as you fight them off, there are 3 difficulties (easy, medium and hard) with easy you have 3 waves of deer with tier 1 and a refill on ammo, weapons, and elixirs( health, stamina, and magica,) every 3 waves you switch stages (20 stages in the mod) this repeats until you choose to quit at a stage switch. With medium difficulty you get 7 waves of deer with tier 2 and a advanced refill of tier 2 ammo, weapons and elixirs. Every 7 waves you switch stages, until you decide to quit at a stage switch. With hard difficulty you get 20 waves of deer with tier 3 and a full armour upgrade with tier 3 refills of ammo, weapons, and elixirs. Every 20 waves you switch stages until you decide to quit at a stage switch. There will be 5 main maps in this mod; Nordic caves, imperial fort/castle exterior (located in the grasslands of whiterun), forsworn caves(normal caves with forsworn clutter), modern apartment building(using created textures), and for the final stage map a house made up of every wall/floor/roof/hall and this house will be called 'the house of a madman'(if it's even possible, I don't think the pieces will fit together). Deerpocolypse will start with a quest you are given by a hunter near falkreath who has gone mad and stammers to you about a fort/castle west of whiterun that has powerful beasts. This will be a main quest that shows you were everything is, how to get to the start and how to play the game. After you finish the quest you can replay the game as many times as you want. I need the following: 3 modders (using creation kit, and scripting papyrus) the most knowledged modder can be head 1 texture designer 1 wiki editor The requirements for a modder are: You must have creation kit and experience using it and you must have basic knowledge in papyrus (for scripting). The requirements for a texture designer are: you must have a program to make and insert the textures into skyrim. The requirements of a Wiki editor (a person who creates the mod page on skyrim nexus and who replies to the comments and reviews) are: you must have good spelling and grammer, you must also have skyrim and understand how modding works in the most basic way. YOU MUST HAVE A SKYPE ACCOUNT SO I CAN CONTACT YOU In your application (in the comments) put as follows: NAME SKYPE USERNAME WHAT POSITION YOU ARE TAKING if you apply for modder put how many years you have been coding/working with creation kit WHY YOU SHOULD BE ON THE TEAM WHAT PROGRAMS YOU USE TO DO THE JOBS your operating system and internet connection speed _____________________________________________________________________________________________ First come First served My position on the team will be a modder, I'm not great with creation kit, but I can use it properly. This team is for the new modders who are new to the system (including me :tongue:).
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