Destiny 2 Forsaken Brings Back Daily Heroic Story Missions, New Strikes Teased

"I’m actually really excited about what we’re doing with Strikes.”

Posted By | On 21st, Jun. 2018

Destiny 2 Forsaken

Bungie dropped quite the bombshell at E3 2018 when it revealed Destiny 2: Forsaken’s story trailer. Basically, during the escape of inmates from the Prison of Elders, lovable rogue Cayde-6 dies. Players have since banded together to promise death for his murderer, Prince Uldren Sov.

Of course, other more tangible details have been coming post-E3. Bungie’s Scott Taylor and Steve Cotton spoke to GamesRadar and offered some rather interesting new details about new and returning activities alike.

Forsaken will have four new Strikes with one being exclusive to PS4. As per Cotton, “We’re really excited, they’re all really good fun.” Daily Heroic Story Missions will also be making a return, allowing replays of the campaign missions at higher difficulties (and presumably better rewards). “We’re bringing back Daily Heroic Story missions, so we’re actually adding more ways to go out and get more Power.

“You can do the Heroic Story missions, other daily challenges, some that are less frequent than daily but more frequently than every week, that kind of stuff. But Strikes are there. Our goal is to get you to play Strikes better than we actually have over the last year.”

Taylor added that, “We’re doing a bunch of things that…I’m actually really excited about what we’re doing with Strikes.” Unfortunately, more information couldn’t be offered on the same. Given how Destiny 2 Strikes, especially Heroic Strikes with the recent negative modifiers, aren’t as highly regarded as Destiny 1, this change can’t come fast enough.

Destiny 2: Forsaken releases on September 4th for Xbox One, PS4 and PC. It will require ownership of the base game and both available DLC packs – Curse of Osiris and Warmind.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Final Fantasy 16 Director Wants to Make it Available “For as Many People as Possible”

Final Fantasy 16 Director Wants to Make it Available “For as Many People as Possible”

Director Hiroshi Takai also confirms the development team is "hard at work" on the PC version, though a releas...

Mario and Luigi: Brothership Involves “Some of the Original Developers,” Says Nintendo

Mario and Luigi: Brothership Involves “Some of the Original Developers,” Says Nintendo

However, it won't divulge the studio developing the title, asking fans to "please stay tuned to the game credi...

Rift of the NecroDancer Demo is Live Until June 27th on PC

Rift of the NecroDancer Demo is Live Until June 27th on PC

The free demo to Brace Yourself's rhythm game spin-off delivers three songs with three difficulty settings alo...

Gears of War: E-Day Announcement Causes Significant Boost in Xbox Players for Gears of War: Ultimate Edition

Gears of War: E-Day Announcement Causes Significant Boost in Xbox Players for Gears of War: Ultimate Edition

The Coalition and Microsoft announced a new prequel in the franchise at the Xbox Games Showcase earlier this m...

Sly Cooper is Reportedly PS Plus Classic’s Biggest Launch to Date

Sly Cooper is Reportedly PS Plus Classic’s Biggest Launch to Date

Sony recently made the classic PS2 platformer available for PlayStation Plus Premium subscribers on PS4 and PS...

FromSoftware “Never” Assumes Success So it Has “Room to Fail” – Miyazaki

FromSoftware “Never” Assumes Success So it Has “Room to Fail” – Miyazaki

"No decision is based on any assumption that, hey, we did it once, it’s going to happen again," says studio ...

  翻译: