Destiny 2 – Season of the Splicer is Now Live Following Issues

Sudden error codes emerged when the season went live but have since been resolved.

Destiny 2’s Season of the Splicer is now available which sees new story missions, a new six player activity and Transmog added to the game. Patch notes have been released, detailing all the different changes, while the Season Pass trailer outlines some of the new content and cosmetics on offer. Check it out below.

Of course, the season’s launch wasn’t without issues, to the extent that Bungie had to take servers down for emergency maintenance. Eventually, they came back online though sign-in and connection-related issues continued. Bungie Help on Twitter has since confirmed that the “Honeydew” and “Chicken” error codes have since been resolved.

As for some of the changes that update 3.2.0.1 introduced, four new Lost Sectors have been added to the daily rotation for Legend/Master Lost Sectors. Momentum Control and Team Scorched are also available again in the Crucible. Check out the full patch notes here for more details.

Activities

General

  • Four Lost Sectors have been added to the daily rotation of Legend or Master difficulty Lost Sectors!
  • Fixed case-by-case issues with unresponsive or clumping combatants across various activities.
  • Fixed an issue that could prevent AI enemies from firing in some 6-player activities when there are a lot of enemies alive in the area.

Crucible

  • 6v6 Crucible activities have an updated intro experience.
  • You can now cycle through your teammates to view metrics associated with the activity you’re entering.
  • Momentum Control and Team Scorched have returned and will be available as part of the weekly playlist rotation.
  • Adjusted The Dead Cliff’s spawn points so that players are no longer placed on the edge of the cliff on match start.
  • Fixed defeat audio sound for teammate defeats in private matches and in Showdown.
  • Disabled mercy rule in private matches.
  • Players can now join a private match in progress at any time, regardless of team scores or time remaining.
  • Fixed inaccessible Heavy ammo placements on Distant Shore, Bannerfall, Widow’s Court, and Altar of Flame.

Gambit

  • Fixed a rare issue that could result in fronts not rotating due to a single living enemy hiding at a previously cleared front on the other side of the map.
  • Fixed an incorrect wave progression on Legion’s Folly (Vex).
  • Fixed an issue where a Scorn Abomination could become friendly and start attacking other Scorn.
  • Fixed an issue where dropped motes would disappear immediately if the opposing team summoned their primeval.
  • Fixed an issue where combatants in the Deep Six Gambit map would sometimes fail to move around or take cover.
  • Fixed an issue that was allowing Warlock players to exploit Blink related abilities to remain on the opposing side during invasions in Gambit.

New Light Campaign

  • Improved the explanations in some tutorial messages.
  • Tutorial messages will no longer pop up to distract players during Crucible and Gambit matches.
  • Fixed an issue where players could abandon the ‘A Spark of Hope’ quest and not be able to recover it from the Quest Archive vendor in the Tower.

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