The development team on Project Polaris has "made substantial progress" and is ready to wrap up pre-production soon, as per CFO Piotr Nielubowicz.
"What we know is that Geralt will be part of the game, we just don't know how much, and the game won't focus on Geralt," says actor Doug Cockle, the voice of Geralt.
Project Orion associate game director Paweł Sasko reiterates the next mainline Witcher title will begin production this year.
After joining CD Projekt RED last month, Mary Kenney is pitching stories, writing dialogue, creating quests and more for the upcoming sequel.
The upcoming sequel's associate game director Paweł Sasko feels the first game " didn't push the envelope far enough in some places."
There are no longer any developers at CD Projekt RED who are working on Cyberpunk 2077, the company has revealed.
Create new cutscenes and environments, replace characters with different models, and more with the extensive modding toolset.
The Witcher 3 modding tools are currently only slated for the PC version of the game.
Players will be able to make mods for The Witcher 3, ranging from items and weapons to full-fledged quests using the modding tools.
"We will be adding new gameplay elements and new mechanics that you have not seen in our previous games," says co-CEO Michał Nowakowski.
However, the studio isn't ruling out implementing in-game monetization in any future multiplayer products.
CD Projekt has revealed that it is in the process of looking into potentially licensing out its IP to smaller studios for mobile games.
The trial offers five hours of game time and won't be on PC players for "technical reasons." It also only includes the base game.
In 2023, the action RPG and its expansion raked in roughly $206 million in revenue, CD Projekt has revealed.
Meanwhile, Cyberpunk 2 and Fool's Theory remake of the first Witcher are both in the concept stage of production.
Current-gen console players can experience five hours of the base game until March 31st, 11:59 PM PDT, without paying a single cent.
"It's possible that there's some other little thing that comes in here or there," says game director Gabe Amatangelo.
All platforms also faced a bug that prevented using the menu, inventory, fast travel, stash and holocalls, but it's now fixed.
Ex-Blizzard Entertainment, Ubisoft Massive, WB Games and BioWare developers are also involved in the highly-anticipated sequel.
Meanwhile, Fools Theory wants to highlight "the parts that are great, should be retained, or are direct key pillars that can't be discarded."