Players can now go back to any unlocked Chapters, though it will disregard their current item progression and inventory.
This will be the first time Fortnite can be played natively on iOS devices since it was taken off the platform back in 2020.
Circana's Mat Piscatella also revealed that Xbox Series X/S players of the survival crafting title had over 200 minutes of playtime on average.
Epic Games' free-to-play shooter saw a collective playtime of 1.6 billion hours, a 9% increase over what the game managed in November.
The action-adventure title is also nominated for Game of the Year, alongside Baldur's Gate 3, Alan Wake 2, Cocoon, and The Legend of Zelda: Tears of the Kingdom.
New Game Plus will also track unlocks from all playthroughs, though a checkpoint from a regular run and fresh NG+ file is required.
Industry analyst Piers Harding-Rolls says Alan Wake Remastered's sales also enjoyed a boost in October and November.
Epic Games has stressed that the three newly-released Fortnite games are not limited time modes and will be sticking around for some time to come.
New Game Plus adds a new ending, manuscript pages, video content, and Nightmare difficulty.
Rocket Racing will make use of skills that players might be familiar with thanks to their time with Rocket League.
The update will bring new narrative content, a new ending, a new Nightmare difficulty option, and more.
Epic Games also confirms that new features, "world building", and LEGO Style Outfits will arrive in free updates starting in early 2024.
Developed by Epic Games and The Lego Group, the mode is a survival crafting experience with farming, gear crafting, and much more.
Chapter 5: Season 1 - Underground has added Metal Gear's Solid Snake and Family Guy's Peter Griffin.
All three games will be available in Fortnite next week, with Rocket Racing set to be unveiled in full at The Game Awards.
Remedy Entertainment's acclaimed survival horror title is being sold at a discounted rate on Epic's PC platform.
The sequel to the 2019 action-adventure title is currently in the proof-of-concept stage, with Remedy having "ambitious" plans.
Remedy Entertainment has also said that it's continuing to investigate crashes and lip-sync issues in the game's Xbox Series S version.
Circana executive director and analyst Matt Piscatella believes it would have "likely benefitted from a physical release."
True to form, Remedy Entertainment has delivered one of the most unique gaming experiences in recent memory.