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Releases: AsteriskAmpersand/MHR_Tex_Chopper

Fixes Issues with BC1 and BC4

13 Jan 17:32
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Fixes issues with block size calculation and Capcom's Design Decisions for niche formats

Circumvents PyInstaller Many Short Comings

16 Oct 20:41
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Duct tape patches around half of the very annoying and pervasive issues that PyInstaller has.

Fixes Ballooned Executable Size

06 Sep 17:26
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Thanks to NSACloud for reporting the issue.

Non-Standard BC4/BC5 fix

23 Jul 13:16
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  • Fixes issue with Non-Standard DDS Headers produced by tools such as Photoshop's Intel Plugin.

Asterisk's MHR Tex Chopper - Rise Support

13 Oct 20:31
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Removed support for MH Rise Switch and replaced it with MH Rise PC support. Switch Release is now unsupported.

Asterisk's MHR Tex Chopper (New Swizzling)

12 May 06:50
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Updated all of the swizzling and deswizzling code to use explicit offset calculation reducing complexity by one order. Might implement multithreading for faster conversion on batch mode and also within single files.

Asterisk's MHR Tex Chopper

07 May 03:16
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Another bugfix, this time for the export function, via Silvris.

Asterisk's MHR Tex Chopper

07 May 02:35
648b0b2
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Fixes an edge case only present on MHRise Files (because of Swizzling).

Asterisk's RE-Engine Tex Chopper

12 Apr 03:57
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Pre-release

Release for all RE-Engine versions.

Asterisk's MHR Tex Chopper

11 Apr 01:26
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Pre-release

First release. Drag a .tex to convert to .dds or a .dds to convert to .tex. Dragging multiple textures will convert them all in the correct direction for each one.

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