Releases
v1.0.6
General
Added plugin support
Added Sound Import functionality
Added Mesh Import functionality
Added Bundle Editor
Added TextureAsset duplication support (For some games)
Added "Copy Guid" button to PointerRef Property Grid items
Added cancel button to Mod Applying process
Added modding categories to Mod Export window
Added experimental NFS: Heat support
Added InitFS Viewer
Added Type Viewer
Added Localized String Editor
Added Scan for Games functionality to Prelaunch window
Added Refresh MeshVariations functionality
Added MeshVariation caching
Added TypeInfo caching
Added warnings for games containing EasyAntiCheat
Added BoxedValueRef editing functionality
Added a new Type Editor for Event/Property/Link Connections in the Property Grid
Added pack zipping and loading
Added collections
Moved location of the Editor and Explorer menu items (Moved from Tools to View)
Moved to json format for Frosty Editor and Mod Manager configs
Moved config files to local folder under AppData for global access between builds
Revamped Sound Editor
Revamped layout for Prelaunch window
Revamped Home Page
Redesigned theme
Plugin
Added TypeEditor extension
Added Menu extension
Added Tab extension
Added Option extension
Added Data Explorer Context Menu Item extension
Added Asset Definition extension
Added Localized String Database extension
Added ThirdPartyDll extension
Added Type Override extension
Added Custom Handler extension
Added Custom Asset Manager extension
Added Custom User Shader extension
Added Custom Type Field extension
Added Startup Action extension
Added ExecutionAction extension
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