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Frosty Toolsuite 1.0.6

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@CadeEvs CadeEvs released this 26 Sep 05:11
· 45 commits to 1.0.7 since this release

General

  • Added plugin support
  • Added Sound Import functionality
  • Added Mesh Import functionality
  • Added Bundle Editor
  • Added TextureAsset duplication support (For some games)
  • Added "Copy Guid" button to PointerRef Property Grid items
  • Added cancel button to Mod Applying process
  • Added modding categories to Mod Export window
  • Added experimental NFS: Heat support
  • Added InitFS Viewer
  • Added Type Viewer
  • Added Localized String Editor
  • Added Scan for Games functionality to Prelaunch window
  • Added Refresh MeshVariations functionality
  • Added MeshVariation caching
  • Added TypeInfo caching
  • Added warnings for games containing EasyAntiCheat
  • Added BoxedValueRef editing functionality
  • Added a new Type Editor for Event/Property/Link Connections in the Property Grid
  • Added pack zipping and loading
  • Added collections
  • Moved location of the Editor and Explorer menu items (Moved from Tools to View)
  • Moved to json format for Frosty Editor and Mod Manager configs
  • Moved config files to local folder under AppData for global access between builds
  • Revamped Sound Editor
  • Revamped layout for Prelaunch window
  • Revamped Home Page
  • Redesigned theme

Plugin

  • Added TypeEditor extension
  • Added Menu extension
  • Added Tab extension
  • Added Option extension
  • Added Data Explorer Context Menu Item extension
  • Added Asset Definition extension
  • Added Localized String Database extension
  • Added ThirdPartyDll extension
  • Added Type Override extension
  • Added Custom Handler extension
  • Added Custom Asset Manager extension
  • Added Custom User Shader extension
  • Added Custom Type Field extension
  • Added Startup Action extension
  • Added ExecutionAction extension
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