Releases: EternalWraith/PalEdit
v0.9.3
v0.9.2 Release
- A lot of optimisations
- A lot of string fixes
- Added Raid and Ultra bosses
- Fixed a lot of compatibility issues
Some users have reported suspicious files since the previous version, these are simply PyQt5 modules; some of which aren't used but CxFreeze copies the entire library into the distribution.
v0.9.1 Release
Fixed an issue with cloning caused by a change in save format; 'inventoryInfo' was changed to 'InventoryInfo' and the decompiler is case sensitive.
Fixed an issue where some Pals would not load due to moves missing from the data packs.
Added Melee Stat back into the editor; added a display to each Attack so you know which stat it uses.
Level Cap increased to 55 although there is a bug related to leveling past 50
v0.9 Release
Added Sakurajima Update content.
New pal data, and a few bug fixes here and there. Move pools are not added yet, but will come alongside Pal Costumes, Pal Deletion and Pal Renaming in 0.9.2
v0.8
Fixed an issue where newly caught pals weren't showing up. This was caused by the game no longer saving MaxHP as a value but calculating it at runtime just like attack and defence. Huge W; thanks to the devs for changing this.
Added Bellanoir, Bellanoir Libero and all associated skills and attacks.
Implemented language options for Pal species names; refactored .json data files accordingly.
IMPORTANT DarkMutant, Dragostrophe and Boltmane will now brick your save. If they are in you PalBox; you are fine. Just sell them. If they are in your party you will not be able to open the game. Head into PalEdit and change them to something else and then save and reopen.
v0.7.2 Release
Reworked Language interface to allow easy adding of custom languages (even 3rd party ones)
Added "Install Language" to language menu
Simplified database to only contain data and not language information
Added Export and Import Pal options in the File menu to allow manual editing of Pals (replaced old Dump/Add Pal)
v0.7 Release
Fixed a very specific bug for those of you inclined to name multiple people in a multiplayer world the same name... you know who you are.
Fixed a bug where Pals could not be dumped or added; and compressed both features into a single button.
Moved around UI elements to make for easier reading.
Added Soul Statue Upgrade sliders. Removed Preset Level/Rank/Attribute section as it is redundant.
Many other bug fixes.
v0.6.6 Release
Fixed Humans not working
Fixed Tower bosses not learning their special skill
Fixed issues with loading players
v0.6.5 Release
Added a List Display to show Learnt Moves. Added the option to remove and add Learnt Moves outside of the Equipped Moves section.
Optimised Loading and Saving times further.
Fixed a few bugs, namely the "Skill_None" issue that was occuring.
v0.6.1 Release
Overhauled the entire Move checker to hopefully prevent moves from being removed when they shouldn't be.
Removed Melee Attack as it is not used in game.
Readded Dragostrophe, Dark Mutant and Boltmane to the data files. Added support for Gumoss (Special)