Releases: NyxBaird/SubnauticaMods
Migrate_alpha-0.1.4
Migrate v0.1.4 Brief Change Summary
-Doubled the number of creatures Migrate works with
-Set the maximum water column height based on creature sizes so large creatures stay just a bit further down
-Fine tuned individual creature water column level positions
-Updated all of the creature Migration schedules to more accurately reflect vertical migrations undergone by somewhat similar creatures here on Earth
-Fixed an issue causing creatures not to Migrate properly if the player was too far above the terrain for it to be loaded in for proper depth measurements
Migrate Alpha v0.1.3
Made some small behavioral tweaks and implements a LOT more creatures to work with this mod.
Migrate - Alpha v0.1.1
This release includes the alpha version of Migrate! A Diel Vertical Migration mod for Subnautica. Please note that this is the first public pre-release. Please report bugs with the biome, creature, and a detailed explanation of what went wrong.
Fish Randomizer Beta v1.3
Small changes and improvements
Fish Randomizer Beta v1.2
Fixed compatibility for several creatures
Fish Randomizer Beta v1.1
Small changes for fluency also not marking as a pre-release cuz this is basically ready to use.
Fish Randomizer Beta v1
Basically yeah this mod randomizes fish hit with the knife. And it's in beta. >.> I do not accept any responsibility for brand new wandering leviathans you unleash upon the world by using this mod.
Please note the creatures health is based on the ORIGINAL creature you attacked and it will only be randomized if your blow doesn't kill it. For example if you attack a sand shark and it turns into a reaper it will still only have the sand sharks remaining HP.