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Releases: SubnauticaModding/QModManager

QModManager 4.4.4

31 Oct 17:56
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⚠️ QModManager is no longer supported. We're migrating to BepInEx.

QModManager 4.4.4 is the last version of QModManager and will now be archived for Subnautica's Legacy branch.
If you wish to mod the game on the Subnautica 2.0 update, please use BepInEx instead.

What's Changed

Full Changelog: v4.3...v4.4.4

QModManager 4.3.0

14 Nov 07:04
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Changes made in 4.3 #255

  • Bepinex can be installed in non standard locations. #247
  • Better invalid mod.json error messages. #248
  • Bugfix for BZ Aug 2021 Patch. #250
  • Service for mods to check which game is running. #251
  • Bepinex Update to current. #252
  • Limited Nitrox compatibility and services. #253

QModManager 4.2.1

26 Jun 13:42
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Changes in this release #244

This is a hotfix release.

  • Bugfix: Reverted a timing change in QMM 4.2 which resulted in the OculusNewtonsoftRedirect patcher being unable to perform its task, affecting some mods.

QModManager 4.2

18 Jun 05:34
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Changes in this version #242

This is a backwards-compatible feature release.

NOTE: If you have made changes to your BepInEx\configs\BepInEx.cfg file, you may want to back this up before install, as this version of QMM now ships a default BepInEx.cfg file.

  • New feature: QModManager now supports packaging of BepInEx plugins or patchers directly in your QMods subdirectory, to enable mods to include/distribute these without requiring a non-standard installation procedure. #236
  • Bugfix: BepInEx plugins will no longer be destroyed immediately by the game on launch. #239 #240
  • Maintenance: Updated AssetsTools.NET to v2.0.9. #238
  • Maintenance: Migrated to 7zip for Vortex/Manual install .zips. #243

QModManager 4.1.4

02 Jun 01:16
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Changes in this release #237

This is a hotfix release.

  • SN1.stable has QMod patch time has been reverted to being as early as possible. SN1.exp and BZ branches are unchanged, they are already as early as possible.
    ae1571a
  • Improvements to the QModManager logging filters. #235

QModManager v4.1.3

22 May 20:36
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QModManager v4.0.2.3

19 Sep 00:40
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Changes in this version #191

  • Added automated cleanup of previous QMM/Nitrox installs #187
  • Removed checking Windows\System32 path as this is no longer needed and in some cases can cause issues #190

QModManager v4.0.2.2

01 Sep 10:50
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Changes in this version #186

  • Hotfix: When deleting the cache, check if the directory exists before attempting deletion. Fixes an issue users were reporting on first launch after updating QMM.

QModManager v4.0.2.1

11 Aug 18:55
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For Subnautica and Below Zero stable branch.

For full details, visit #181.

  • Updated to BepInEx v5.3 #182
  • VersionCheck now appropriately checks the qmodmanager-config.json 212338e
  • Installer now checks for .NET Framework 4.0 3db378e
  • Improved assembly load order logging in Debug mode #167
  • Fix for dependency tree logic #171
  • BepInEx cache is now cleared whenever QMM core assemblies are updated #172
  • Bugfix for debug logs for required mods in the dependency tree #174
  • Updated to MirrorInternalLogs v1.3 from BepInEx.Debug r6 to fix various edge-case bugs #175 #178 9fa10cc
  • Improved error logging when QMMHarmonyShimmer detects invalid assemblies #179
  • All BepInEx preloader patchers should now fail softly and log stack traces in the event of a failure #177
  • Improved file tree logging #170
  • Improved QModFactory validation and assembly loading #180
  • Cleaned up unused references 7d2ecad

QModManager v4.0.1

05 Aug 01:00
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For Subnautica and Below Zero stable branch.

For full details, visit #159 and #165.

  • Migration to BepInEx #155
  • Corrections for the CheckRequiredMods method of the ManifestValidator #156
  • Update to latest AssetsTools.NET from NuGet #157
  • Game version validation #158
  • Installer now appropriately creates QMods directory ef19ab9
  • Fix for dependency check logic #163
  • Fix for Version comparisons - added new public VersionParser utility service #164
  • Updated the "See Log" button to point to the logs generated by MirrorInternalLogs #166
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