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Monster Action IDs (A ‐ N)
NSACloud edited this page Feb 28, 2024
·
2 revisions
Contributed by Fexty and Narathin
NOTE: List is split into two pages due to page size limits.
Aknosom
--- EmAttackNo
ID | Action Name |
---|---|
0 | None |
1 | peck |
2 | kick |
3 | kickBack |
4 | WingCutterL |
5 | WingCutterR |
6 | TripleBreath |
7 | ScissorsDashReady |
8 | RockDash |
9 | PaperDashReady |
10 | PaperDash |
11 | PaperDashReadyL |
12 | PaperDashReadyR |
13 | PaperDashL |
14 | PaperDashR |
15 | Breath |
16 | FireRainBreath |
17 | BackJumpBreath |
18 | TailAttack |
19 | WingSwingAttackL |
20 | WingSwingAttackR |
21 | GetaKickBeginL |
22 | GetaKickL |
25 | TurnAroundBlade |
26 | OneWingedFlightL |
27 | OneWingedFlightR |
28 | KickComboStart |
29 | JabKickL |
30 | JabKickR |
31 | BackKickL |
32 | BackKickR |
33 | FirstComboJabKick |
36 | ComboBackKickBeginL |
37 | ComboBackKickBeginR |
38 | HeadButtFinish |
39 | HollowBreathL |
40 | HollowBreathR |
41 | CrestHeadButt |
42 | FlyThreeWayBreath |
43 | ScissorsDash |
44 | RockDashReady |
50 | PaperDashTurnStep1 |
51 | PaperDashTurnStep2 |
52 | PaperDashFallDown |
53 | PaperDashTurnStep1_NoStart |
54 | BackKickStartL |
55 | BackKickStartR |
56 | ComboJabKick |
57 | HeadButtFromPeck |
58 | GetaKickBegin |
59 | GetaKick |
60 | FirstComboJabKickL |
61 | FirstComboJabKickR |
64 | ComboJabKickSet |
65 | ComboBackKickBegin |
66 | BackKick |
67 | BackKickReverse |
68 | ComboBackKickBeginReverse |
69 | HeadButtFinishMulti |
70 | MR_BackStepSomer |
71 | MR_FireBreath |
72 | MR_WingCutter1 |
73 | MR_WingCutter2 |
--- EmCatchNo
ID | Action Name |
---|---|
0 | None |
--- EmDamageNo
ID | Action Name |
---|---|
0 | None |
1 | Hirumi |
2 | FlyDownStart |
3 | BindWireDamage |
4 | DownL |
5 | DownR |
6 | HirumiL |
7 | FlyHirumiS |
9 | FlyHirumiL |
10 | HirumiSS |
11 | Paralyze |
12 | FlyDownParalyze |
13 | Stun |
14 | ConditionDamageRefresh |
15 | FlyDownLoop |
16 | FlyDownEnd |
17 | ShockTrapDamage |
19 | FallTrapDamage |
20 | FallTrapDamageEnd |
21 | MarioHirumiL |
22 | SleepDown |
23 | FlyDownSleep |
24 | SleepDownEnd |
25 | Flash |
26 | StunEnd |
27 | FlyDownStun |
28 | FallTrapDamageSleep |
29 | FallTrapDamageParalyze |
30 | FallTrapDamageStun |
--- EmDieNo
ID | Action Name |
---|---|
0 | None |
1 | DieNormal |
2 | DieDownL |
4 | DieDownR |
5 | FlyDownDieStart |
6 | FlyDownDie |
9 | PitfallTrapDie |
10 | PitfallTrapCapture |
11 | ShockTrapCapture |
--- EmFlyNo
ID | Action Name |
---|---|
0 | None |
2 | TakeOff |
3 | Landing |
4 | ShortUpMove |
5 | ShortDownMove |
6 | ShortFrontMove |
7 | ShortGlide |
8 | WraparondLeftMove |
9 | WraparondRightMove |
10 | GlideTurn |
11 | SlideMove |
12 | SkyTurn |
13 | QuickSkyTurn |
14 | GlideMove |
15 | GlideBrake |
16 | FuwaFuwaLanding |
17 | FuwaFuwaLandingL |
18 | FuwaFuwaLandingR |
19 | WraparoundFuwaFuwaLandingL |
20 | WraparoundFuwaFuwaLandingR |
31 | TakeOffBlockMove |
32 | LandingBlockMove |
33 | GlideNavi |
34 | DashTakeOffRisePointBlockMove |
35 | SoaringBlockMove |
36 | RapidDescentBlockMove |
37 | SoarTakeOffBlockMove |
38 | FromFlyRisePointBlockMove |
39 | GlideDyingNavi |
40 | CombatGlideNavi |
--- EmGrappleNo
ID | Action Name |
---|---|
0 | None |
1 | GrappleWithEm093ReceiverMediation |
2 | GrappleWithEm093MediationWait |
3 | GrappleWithEm093A |
4 | GrappleWithEm093B |
5 | GrappleWithEm093C |
6 | GrappleWithEm093Sleep |
7 | GrappleWithEm093SleepEnd |
8 | GrappleWithEm089MediationWait |
9 | GrappleWithEm089A |
10 | GrappleWithEm089ASurprise |
11 | GrappleWithEm089B |
12 | GrappleWithEm089C1 |
13 | GrappleWithEm089C2 |
14 | GrappleWithEm089D |
15 | GrappleWithEm089E |
16 | GrappleWithEm089F |
5000 | GrappleWithEnemyIndex089C |
5001 | GrappleWithEm093ReceiverMediationFly |
5002 | GrappleWithEm093ReceiverMediationLanding |
--- EmMarionetteNo
ID | Action Name |
---|---|
0 | None |
1 | MarioStartWait |
2 | MarioStartWaitFly |
3 | MarioStartWaitLoop |
4 | MarioStartSuccess |
5 | MarioStartFailure |
6 | MarioStruggleFinish |
7 | MarioStruggle |
8 | MarioFinishShootStart |
9 | MarioFinishShootDown |
10 | MarioPullBack |
11 | MarioPullFront |
12 | MarioPullRight |
13 | MarioPullLeft |
14 | MarioFreeRun |
15 | MarioPullBackFly |
16 | MarioPullFrontFLy |
17 | MarioPullRightFly |
18 | MarioPullLeftFly |
19 | MarioStartSuccessWaitLoop |
20 | MarioFinishShootEnd |
21 | MarioFinishShootChallengeStartWait |
22 | MarioFinishShootChallengeStart |
23 | MarioFinishShootChallengeFreeRun |
24 | MarioFinishShootChallengeEnd |
25 | MarioFinishShootChallengeSuccessDownStart |
5000 | DemonPuppetFinishShootStart |
--- EmMoguriNo
ID | Action Name |
---|---|
0 | None |
--- EmMoveNo
ID | Action Name |
---|---|
0 | None |
1 | CombatWalk |
2 | CombatRun |
3 | NonCombatRun |
4 | Turn |
5 | QuickTurn |
9 | BackStep |
10 | DyingWalk |
21 | NaviDyingMove |
2005 | NaviNormalWalk |
2006 | NaviBattleWalk |
2007 | NaviDash |
2008 | NaviDashLoop |
--- EmNormalNo
ID | Action Name |
---|---|
0 | None |
1 | ShortThreat |
2 | Searching |
3 | Refresh |
4 | Pause |
5 | WingDamageL |
6 | WingDamageR |
7 | TiredFw |
8 | Sleep |
9 | WakeUp |
10 | Eat |
11 | EatFinish |
12 | Lose |
13 | Grooming |
14 | Umbrella |
15 | Threat |
--- EmRevivalNo
ID | Action Name |
---|---|
0 | None |
--- EmTerrainNo
ID | Action Name |
---|---|
0 | None |
1 | StepJumpUp |
2 | StepJumpDown |
3 | LongJump |
4 | FlyTrainStepUp |
5 | FlyTrainStepDown |
Almudron
--- EmAttackNo
ID | Action Name |
---|---|
0 | None |
1 | SinkFrontRotationAttack |
2 | TailRestraintL |
3 | TailRestraintAngerBiteL |
4 | HeadBatting |
5 | MudWave |
7 | MudDumplingGather |
8 | MudDumplingHit |
9 | SinkRisingTackleStandEnd |
10 | TurnTailAttack |
11 | MudGazer |
12 | SideScratchTurnL |
13 | FrontRotationTailMudAttack |
14 | MudDunkRush |
15 | SwimSnikRisingTackle |
16 | MudDumplingKerviStepStartL |
17 | SwimMudDunkRush |
18 | MusSplashStart |
19 | MudSplashLoop |
20 | MudSplashEnd |
21 | DoublePoundingPunchFirstL |
22 | DoublePoundingPunchSecondL |
23 | DoublePoundingPunchSecondAngerTailL |
24 | DoublePoundingPunchAngerTailFinishL |
29 | SideScratchTurnR |
30 | MudDumplingKerviStepStartR |
31 | MudDumplingKerviStepL |
32 | MudDumplingKerviStepR |
33 | MudDumplingKerviStepEndL |
34 | MudDumplingKerviStepEndR |
36 | MudHandTail |
37 | MudFountain |
38 | MudReload |
39 | MudDunkRushEnd |
40 | MudDunkRushStart |
41 | MudDangoHeadBatting |
42 | MudDangoSideScratchTurnL |
43 | MudDangoSideScratchTurnR |
44 | MudDangoDoublePoundingPunchFirstL |
45 | MudDangoDoublePoundingPunchSecondL |
48 | DoublePoundingPunchFirstR |
49 | DoublePoundingPunchSecondR |
50 | DoublePoundingPunchSecondAngerTailR |
51 | DoublePoundingPunchAngerTailFinishR |
52 | MudDangoDoublePoundingPunchFirstR |
53 | MudDangoDoublePoundingPunchSecondR |
54 | SinkRisingTackleHalfDivingEnd |
55 | MudDangoSinkFrontRotationAttack |
56 | BackTailRotationAttack |
57 | TailShrimpPunch |
58 | MudDangoTailShrimpPunch |
59 | MudDangoBackFist |
61 | TailSwingRotationFar |
62 | KerviStepStartL |
63 | KerviStepStartR |
64 | KerviStepL |
65 | KerviStepR |
66 | KerviStepEndL |
67 | KerviStepEndR |
68 | TailRestraintR |
69 | TailRestraintAngerBiteR |
70 | MudDumplingGatherNoDango |
71 | DoublePoundingPunchSecondAngerTailEndL |
72 | DoublePoundingPunchSecondAngerTailEndR |
73 | DoublePoundingPunchAngerTailFinishEndL |
74 | DoublePoundingPunchAngerTailFinishEndR |
5000 | MagmaSuperRange |
5002 | DiveTailAttackToDive |
5003 | DiveTailAttackFromDive |
5004 | DiveTailAttackStart |
6000 | StrongPunch |
6001 | DangoMudWave_Alt |
6002 | DangoBackTailRotationAttack_Alt |
6003 | TackleFirstStart |
6004 | TackelSecondStart |
6005 | PunchAfterTackel |
6006 | MudDangoStrongPunch |
6007 | MudDangoPunchAfterTackel |
6008 | MudDangoTurnTailAttack |
6009 | MudDangoTackleFirstStart |
6010 | MudDangoTackelSecondStart |
6011 | MudDangoTailRestraintAngerBiteL |
6012 | MudDangoTailRestraintR |
6013 | MudDangoMudGazer |
6014 | MudDangoTailSwingRotation |
6015 | HeadBattingBackStart |
6016 | HeadBattingAdvanceStart |
6017 | MudDangoHeadBattingBackStart |
6018 | MudDangoHeadBattingAdvanceStart |
6019 | HeadBattingAttack |
6021 | MudDangoHeadBattingAttack |
6022 | SubSpeciesTurnTailAttack |
6023 | SideScratchTurnBackStartL |
6024 | SideScratchTurnBackStartR |
6025 | MudDangoSideScratchTurnBackStartL |
6026 | MudDangoSideScratchTurnBackStartR |
6027 | SideScratchTurnBackAttackL |
6029 | MudDangoSideScratchTurnBackAttackL |
6031 | SideScratchTurnBackAttackR |
6032 | MudDangoSideScratchTurnBackAttackR |
6033 | MagmaSuperRangeStand |
6034 | MudDangoMagmaSuperRangeStand |
6035 | MagmaAllRangeStand |
6036 | MudDangoMagmaAllRangeStand |
6037 | MudDangoSpeciesDoublePoundingPunchFirstL |
6038 | MudDangoSpeciesDoublePoundingPunchFirstR |
6039 | MudDangoSpeciesDoublePoundingPunchAngerTailFinishL |
6040 | MudDangoSpeciesDoublePoundingPunchAngerTailFinishEndL |
6041 | MudDangoSpeciesDoublePoundingPunchAngerTailFinishR |
6042 | MudDangoSpeciesDoublePoundingPunchAngerTailFinishEndR |
6043 | TackleAttack |
6045 | MudDangoTackleAttack |
--- EmCatchNo
ID | Action Name |
---|---|
0 | None |
--- EmDamageNo
ID | Action Name |
---|---|
0 | None |
1 | Hirumi |
2 | HirumiL |
3 | DownR |
4 | HalfDivingHirumiS |
5 | HalfDivingHirumiL |
6 | HalfDivingJumpDown |
7 | DownL |
8 | FlyDownStart |
9 | Paralyze |
10 | FlyDownParaly |
11 | ConditionDamageFlyDown |
12 | ConditionDamageRefresh |
13 | FlyDownLoop |
14 | FlyDownEnd |
15 | ShockTrapDamage |
17 | FallTrapDamage |
18 | FallTrapDamageEnd |
19 | MarioHirumiS |
20 | MarioHirumiM |
21 | Sleep |
22 | FlyDownSleep |
23 | Stun |
24 | FlyDownStun |
25 | HalfDivingParalyze |
26 | HalfDivingSleep |
27 | HalfDivingStun |
28 | StunEnd |
29 | MudDangoHirumiS |
30 | MudDangoHirumiL |
31 | TailLoss |
32 | FlyDownTailLoss |
33 | SleepEnd |
34 | FlyStunEnd |
35 | FallTrapParalyze |
36 | FallTrapSleep |
37 | FallTrapStun |
38 | MudDangoDownR |
39 | MudDangoDownL |
40 | HalfDivingShockTrapDamage |
41 | HalfDivingShockTrapDamageEnd |
--- EmDieNo
ID | Action Name |
---|---|
0 | None |
1 | Die |
2 | FallToGroundDie |
3 | HalfDivintDie |
4 | DieDownL |
5 | DieDownR |
6 | DieFallTrap |
7 | CaptureFallTrap |
8 | CaptureShockTrap |
--- EmFlyNo
ID | Action Name |
---|---|
0 | None |
--- EmGrappleNo
ID | Action Name |
---|---|
0 | None |
1 | GrappleWithEm090Mediation |
2 | GrappleWithEm090MediationWait |
4 | GrappleWithEm090A |
5 | GrappleWithEm090B |
6 | GrappleWithEm090C |
7 | GrappleWithEm090D |
--- EmMarionetteNo
ID | Action Name |
---|---|
0 | None |
1 | MarioStartWait |
2 | MarioStartWaitLoop |
3 | MarioStartSuccess |
4 | MarioStartFailure |
5 | MarioStruggleFinish |
6 | MarioStruggle |
9 | MarioPullBack |
10 | MarioPullFront |
11 | MarioPullRight |
12 | MarioPullLeft |
13 | MarioFreeRun |
14 | MarioStartSuccessWaitLoop |
15 | MarioStartWaitFly |
16 | MarioStartWaitHalfDiving |
17 | MarioFinishShootStart |
18 | MarioFinishShootDown |
19 | MarioFinishShootEnd |
20 | MarioFinishShootChallengeStartWait |
21 | MarioFinishShootChallengeStart |
22 | MarioFinishShootChallengeFreeRun |
23 | MarioFinishShootChallengeEnd |
24 | MarioFinishShootChallengeSuccessDownStart |
5000 | DemonPuppetFinishShootStart |
--- EmMoguriNo
ID | Action Name |
---|---|
0 | None |
3 | DivingFW |
4 | DivingBlockMove |
--- EmMoveNo
ID | Action Name |
---|---|
0 | None |
1 | ShortStep |
2 | Dash |
3 | Walk |
4 | Turn |
5 | BackStep |
6 | TurnHalf |
7 | Diving |
8 | DivingHalf |
9 | HalfDiveFromDiving |
10 | StandFromHalfDiving |
11 | NaviWalk |
12 | NaviWeakWalk |
13 | NaviRun |
14 | NaviDash |
15 | MudDangoTurn |
16 | WalkAndEnd |
17 | DashAndEnd |
18 | Run |
19 | RunAndEnd |
20 | NaviWalkAndEnd |
21 | NaviWeakWalkAndEnd |
22 | NaviRunAndEnd |
23 | NaviDashAndEnd |
24 | StandFromDiving |
25 | CombatStandFromDiving |
26 | DivingMove |
27 | NormalDash |
28 | NormalDashAndEnd |
29 | NormalWalk |
30 | NormalWalkAndEnd |
31 | NormalRun |
32 | NormalRunAndEnd |
33 | NormalTurn |
34 | HalfDiveFromDivingTurn |
35 | MudDangoShortStep |
36 | MudDangoNaviDashEnd |
37 | HalfDiving |
6000 | DivingNaviMove |
--- EmNormalNo
ID | Action Name |
---|---|
0 | None |
1 | Search |
5 | CombatSearch |
6 | ThreatFound |
7 | ShortThreat |
8 | Refresh |
9 | SearchHalf |
10 | ThreatFoundHalf |
11 | ShortThreatHalf |
12 | TiredFW |
13 | CombatTiredFW |
14 | Sleep |
15 | SleepFinish |
16 | Eat |
17 | EatFinish |
18 | MudDanagoShortThreat |
19 | MudDangoCombatSearch |
20 | NormalMudReload |
--- EmRevivalNo
ID | Action Name |
---|---|
0 | None |
--- EmTerrainNo
ID | Action Name |
---|---|
0 | None |
1 | StepJumpUp5m |
2 | StepJumpDown |
3 | LongJump |
Amatsu
--- EmAttackNo
ID | Action Name |
---|---|
0 | None |
5000 | FlyRushStart |
5001 | FlyRushAttack |
5002 | FlyRushEnd |
5003 | SpotCircleAttack |
5009 | FlyRushTrun |
5010 | SmallTornado |
5011 | Breath |
5012 | WaveCannon |
5013 | BigTornado_Loop |
5017 | SideTailAttack |
5018 | BackflipTailAttack |
5019 | RightScratch |
5020 | Jab |
5022 | SuperRashAttack_WraparoundRight |
5023 | TailSlamAttack_L |
5024 | TailSlamAttack_R |
5025 | FloatSlamBeam_Start |
5026 | FloatSlamBeam_Step |
5027 | FloatSlamBeam_Back |
5028 | FloatSlamBeam_Beam |
5029 | FloatShotgun |
5030 | QuickApproachTailAttak_Start |
5031 | QuickApproachTailAttak_Attack |
5032 | Cyclone |
5033 | DoubleBackflipTailAttack_1st |
5034 | DoubleBackflipTailAttack_2ndFrontLeft |
5035 | DoubleBackflipTailAttack_2ndFrontRight |
5036 | DoubleBackflipTailAttack_2ndBackLeft |
5037 | DoubleBackflipTailAttack_2ndBackRight |
5038 | ShootUp_Start |
5040 | SmallTornado_Long |
5044 | SummonThunder_Start |
5045 | ThunderSonicboom_Start |
5046 | ThunderSonicboom_AttackL |
5047 | ThunderSonicboom_AttackR |
5048 | WindWaterBreath_1stL |
5049 | WindWaterBreath_1stR |
5050 | WindWaterBreath_2ndL |
5051 | WindWaterBreath_2ndR |
5052 | SummonThunder_Attack |
5053 | SuperSpecialAttack_Start |
5054 | SuperSpecialAttack_Move |
5056 | DualCyclone |
5057 | ShootUp_Cyclone |
5058 | ShootUp_Tornado |
5059 | SuperSpecialAttack_Attack |
5060 | ShootUp_AfterTornado |
5061 | BigTornado_Start |
5062 | BigTornado_Attack |
--- EmCatchNo
ID | Action Name |
---|---|
0 | None |
--- EmDamageNo
ID | Action Name |
---|---|
0 | None |
5000 | LowDamage |
5001 | HighDamage |
5002 | Fall |
5003 | FallDown |
5004 | FallDownEnd |
5005 | Paralyze_Stand |
5006 | ParalyzeEnd_Stand |
5007 | Sleep_Stand |
5008 | SleepEnd_Stand |
5009 | Paralyze_Fly |
5010 | ParalyzeEnd_Fly |
5011 | Sleep_Fly |
5012 | SleepEnd_Fly |
5013 | Stan_Fly |
5014 | StanEnd_Fly |
5015 | Struggle_Fly |
5016 | FallResist |
5017 | HeadDamage |
5018 | TailCutOffDamage |
5019 | TailCutOffDamage_Fly |
5021 | Down |
5022 | Stan_Stand |
5023 | StanEnd_Stand |
5024 | FlashEnd_Fly |
5025 | FlashEnd |
--- EmDieNo
ID | Action Name |
---|---|
0 | None |
5000 | Dead |
5001 | Dead_Fall |
--- EmFlyNo
ID | Action Name |
---|---|
0 | None |
--- EmGrappleNo
ID | Action Name |
---|---|
0 | None |
--- EmMarionetteNo
ID | Action Name |
---|---|
0 | None |
--- EmMoguriNo
ID | Action Name |
---|---|
0 | None |
--- EmMoveNo
ID | Action Name |
---|---|
0 | None |
5000 | NormalMove |
5001 | BackStep |
5003 | SideStep |
5004 | Turn |
5005 | StepIn |
5006 | WraparoundLeft |
5007 | WraparoundRight |
5010 | Rise |
5011 | Fall_Start |
5012 | WaitMoveRight_Start |
5015 | WaitMoveRight_End |
5016 | WaitMoveLeft_Start |
5019 | WaitMoveLeft_End |
5020 | IntrusionTurn |
5021 | NormalMove_NoStopMot |
5022 | Fall_End |
--- EmNormalNo
ID | Action Name |
---|---|
0 | None |
5000 | Stay |
5001 | Menacing |
5002 | Search |
5003 | Roar |
5004 | Start2ndRoar |
5005 | Refresh |
--- EmRevivalNo
ID | Action Name |
---|---|
0 | None |
5000 | Arrange_1 |
5001 | RushV15_1 |
5002 | RushV15_2 |
5003 | RushV15_3 |
5004 | RushV15_4 |
5005 | RushV15_5 |
5006 | RushV15_6 |
5007 | RushV15_7 |
5008 | RushV15_8 |
5009 | Arrange_2 |
5010 | Arrange_3 |
5011 | Arrange_4 |
5012 | Arrange_5 |
--- EmTerrainNo
ID | Action Name |
---|---|
0 | None |
Anjanath
--- EmAttackNo
ID | Action Name |
---|---|
0 | None |
1 | Bite |
2 | MoveBite |
3 | RoundBite |
4 | RoundBiteShort |
5 | TurnBiteBehind |
6 | TurnBiteNear |
13 | SideBite |
14 | RushBite |
15 | TailAttack |
16 | TailWind |
18 | JumpAttack |
21 | SideKick |
24 | CutBite |
25 | CutBiteNear |
26 | SideTackle |
27 | ForwardAttack |
28 | RushSwingHeadUp |
29 | TwoContinuousBite |
30 | TwoContinuousBiteCombo |
31 | ThreeContinuousBite |
33 | BreathCharge |
34 | BreathShotIn |
35 | NoseBreathIn |
36 | ThrowRock |
42 | PredationBite |
5000 | BreathRaising |
5001 | SuperChargeBite |
5002 | TailBreathCombo_Tail |
5003 | TailBreathCombo_Breath |
5004 | BreathRaisingAtk |
5005 | SuperChargeBiteAtk |
5006 | SuperChargeBiteAtkMove |
--- EmCatchNo
ID | Action Name |
---|---|
0 | None |
1 | Attack |
2 | Alignment |
3 | Throw |
4 | Fail |
--- EmDamageNo
ID | Action Name |
---|---|
1 | None |
2 | DamageLow |
3 | DamageHigh |
4 | DamageFlameHeat |
5 | DamageFallTrap |
6 | DamageFallTrapEnd |
7 | DamageShockTrap |
8 | DamageShockTrapEnd |
9 | DamageMarionette |
10 | DownL |
11 | DownR |
12 | Paralyze |
13 | DamageFall |
14 | DamageFallLoop |
15 | DamageFallEnd |
16 | DamageWalnutRetreat |
17 | DamageNose |
18 | DamageTail |
19 | DamageLeftFoot |
20 | DamageRightFoot |
21 | DamageMarionetteM |
22 | DamageFlash |
23 | Sleep |
24 | SleepEnd |
25 | FlyDownParalyzeStart |
26 | FlyDownParalyze |
27 | FlyDownSleepStart |
28 | FlyDownSleep |
31 | Stun |
32 | StunEnd |
33 | FlyDownStun |
34 | DamageFallTrapSleep |
35 | DamageFallTrapParalyze |
36 | DamageFallTrapStun |
--- EmDieNo
ID | Action Name |
---|---|
1 | None |
2 | Die |
3 | DieDownL |
4 | DieDownR |
9 | FlyDownDieStart |
10 | FlyDownDie |
11 | PitfallTrapDie |
12 | PitfallTrapCapture |
13 | ShockTrapCapture |
--- EmFlyNo
ID | Action Name |
---|---|
0 | None |
--- EmGrappleNo
ID | Action Name |
---|---|
0 | None |
1 | GrappleWithEm002MediationWait |
2 | GrappleWithEm002A |
3 | GrappleWithEm002ReceiverMediation |
4 | GrappleWithEm107A |
5 | GrappleWithEm107B |
6 | GrappleBeginThreat |
7 | GrappleMediationThreat |
8 | GrappleToEm107MatchPosition |
9 | GrappleWithEm092A |
10 | GrappleWithEm092B |
11 | GrappleWithEm092AFat |
12 | GrappleWithEm092BFat |
13 | GrappleWithEm059A |
14 | GrappleWithEm059B |
15 | GrappleToEm059MatchPosition |
16 | GrappleToEm007MatchPosition |
17 | GrappleWithEm007A |
18 | GrappleWithEm007B |
19 | GrappleWithEm007C |
20 | GrappleWithEm007D |
21 | GrappleWithEm007E |
22 | GrappleWithEm007F |
24 | GrappleWithEm001ReceiverMediation |
25 | GrappleWithEm001MediationWait |
26 | GrappleWithEm001A |
27 | GrappleWithEm037MediationWait |
28 | GrappleWithEm037ReceiverMediation |
29 | GrappleWithEm037A |
30 | GrappleWithEm037B |
31 | GrappleWithEm032MediationWait |
32 | GrappleWithEm032ReceiverMediation |
33 | GrappleWithEm032A |
34 | GrappleWithEm032B |
35 | GrappleWithEm057Mediation |
36 | GrappleWithEm057MediationWait |
38 | GrappleWithEm057A |
39 | GrappleWithEm057B |
40 | GrappleWithEm057C |
41 | GrappleWithEm057ReceiverMediation |
42 | GrappleWithEm109ReceiverMediation |
43 | GrappleWithEm109MediationWait |
44 | GrappleWithEm109A |
45 | GrappleWithEm109B |
46 | GrappleWithEm109C |
47 | GrappleWithEm109D |
48 | GrappleWithEm109E |
49 | GrappleWithEm002B |
50 | GrappleWithEm001B |
51 | GrappleWithEm002AdjustmentMoveTurnWait |
52 | GrappleWithEm001AdjustmentMoveTurnWait |
--- EmMarionetteNo
ID | Action Name |
---|---|
0 | None |
1 | MarioStartWait |
2 | MarioStartWaitFly |
3 | MarioStartWaitLoop |
4 | MarioStartSuccess |
5 | MarioStartFailure |
6 | MarioStruggleFinish |
7 | MarioStruggle |
8 | MarioFinishShootStart |
9 | MarioFinishShootDown |
10 | MarioPullFront |
11 | MarioPullBack |
12 | MarioPullLeft |
13 | MarioPullRight |
14 | MarioFreeRun |
16 | MarioBreathCharge |
17 | MarioBreathShotIn |
18 | MarioStartSuccessWaitLoop |
19 | MarioFinishShootEnd |
20 | MarioFinishShootChallengeStartWait |
21 | MarioFinishShootChallengeStart |
22 | MarioFinishShootChallengeFreeRun |
23 | MarioFinishShootChallengeEnd |
24 | MarioFinishShootChallengeSuccessDownStart |
5000 | DemonPuppetFinishShootStart |
--- EmMoguriNo
ID | Action Name |
---|---|
0 | None |
--- EmMoveNo
ID | Action Name |
---|---|
0 | None |
1 | BattleTurn |
2 | NormalTurn |
3 | BackTurn |
4 | NormalWalk |
5 | Dash |
6 | DyingWalk |
7 | DashWithStop |
8 | BurrowMove |
22 | NaviDash |
23 | NaviWalk |
24 | NaviDyingWalk |
25 | OnonokiTurn |
26 | BlockMoveJump |
27 | BlockMoveJumpDown |
--- EmNormalNo
ID | Action Name |
---|---|
0 | None |
1 | Discover |
2 | Tired |
3 | Sleep |
4 | WakeUp |
5 | Eat |
6 | EatFinish |
7 | Search |
8 | CombatSearch |
9 | Refresh |
10 | ShortThreat |
19 | Marking |
20 | Sunbathing |
21 | Chance |
--- EmRevivalNo
ID | Action Name |
---|---|
0 | None |
--- EmTerrainNo
ID | Action Name |
---|---|
0 | None |
1 | StepJumpUp |
2 | StepJumpDown |
3 | ClimbLowWall |
4 | LongJump |
Arzuros
--- EmAttackNo
ID | Action Name |
---|---|
0 | None |
1 | BearHug |
2 | TurnAttackL |
3 | TurnAttackRushL |
4 | FrontAttack |
5 | ShortHipAttack |
6 | ThrustUpAttack |
8 | StandDown |
9 | StandUpAttack |
10 | DashStartFoot4to4 |
11 | DashStartFoot2to4 |
12 | DashLoop |
13 | DashBrake |
14 | StandUp |
15 | StandUpAndSearch |
16 | DashBrakeDown |
17 | RushAttackFirst |
18 | RushAttackSecond |
19 | RushAttackThird |
20 | TurnAttackR |
21 | TurnAttackRushR |
22 | LongHipAttack |
23 | RushAttackFourth |
24 | RockThrowFoor4to2 |
26 | NaviDashLoop |
29 | RushFirstBearHug |
30 | RushSecondBearHug |
31 | RushThirdBearHug |
32 | DriftTurn |
33 | DriftTurnEnd |
34 | NaviDashLoopThroughFoot4to4 |
37 | DashCrush |
38 | DashCrushStartShort |
39 | CrushStart |
40 | HipPress |
41 | HipPressEnd |
42 | LeftSalmonHant |
43 | RightSalmonHant |
44 | LeftDoubleSalmonHantFirst |
45 | RightDoubleSalmonHantFirst |
46 | LeftSuperTurnAttack |
47 | RightSuperTurnAttack |
48 | LeftDashLariat |
49 | LeftNaviDashLariat |
50 | LeftDashLariatEnd |
51 | JumpCrashStart |
52 | JumpCrash |
53 | JumpCrashChance |
54 | JumpCrashEnd |
55 | JumpCrashSecondStart |
56 | LeftDoubleSalmonHantSecond |
57 | RightDoubleSalmonHantSecond |
59 | HighJumpCrashStart |
60 | RightDashLariat |
61 | RightNaviDashLariat |
62 | RightDashLariatEnd |
63 | JumpCrashDistanceCheck |
64 | LeftDashLariatStart |
65 | RightDashLariatStart |
66 | LeftDashLariatLoop |
67 | RightDashLariatLoop |
68 | LeftDashLariatNaviLoop |
69 | RightDashLariatNaviLoop |
70 | LeftDashLariatAttack |
71 | RightDashLariatAttack |
72 | RushAttackFirstNoThreat |
73 | HipPressStart |
74 | HipPressToLeftSalmonHant |
75 | HipPressToRightSalmonHant |
76 | RockThrowFoor2to2 |
77 | HyakuryuEnterIntroAttackStart |
78 | HyakuryuEnterIntroAttack |
79 | HyakuryuEnterIntroAttackEnd |
80 | QuickLeftDoubleSalmonHantFirst |
81 | QuickRightDoubleSalmonHantFirst |
82 | QuickLeftSalmonHant |
83 | QuickRightSalmonHant |
84 | HipPressEndLoop |
--- EmCatchNo
ID | Action Name |
---|---|
0 | None |
2 | HoneyStealStartAttack |
3 | HoneyStealPositioning |
4 | HoneyStealAttack |
5 | HoneyStealSuccessEnd |
6 | HoneyStealMediation |
7 | HoneyStealFailureEnd |
8 | HoneyStealStartAttackFailure |
9 | HoneyStealStartAttackPreliminary |
10 | HoneyStealSuccessEat |
11 | HoneyStealSuccessEatStart |
12 | HoneyStealSuccessEatEnd |
5000 | HoneyStealCatchFailure |
--- EmDamageNo
ID | Action Name |
---|---|
0 | None |
1 | LowDamage2to2 |
2 | HighDamage2to4 |
3 | LowDamage4to4 |
4 | HighDamage4to4 |
5 | Down |
6 | ParalyzeDamage2 |
7 | ParalyzeDamage4 |
8 | LyingDamage2to4 |
9 | FlyDownStart |
10 | FlyDownLoop |
11 | FlyDownEnd |
12 | SleepDamage |
13 | SleepDamageEnd |
14 | FlyDownParalyzeStart |
15 | FlyDownParalyze |
16 | FlyDownSleepStart |
17 | FlyDownSleep |
18 | FallTrapDamage |
19 | FallTrapDamageEnd |
20 | ShockTrapDamage4 |
21 | ShockTrapDamageEnd |
22 | Refresh4 |
24 | Stun2 |
25 | FlashDamage2 |
26 | FlashDamage4 |
27 | ShockTrapDamage2 |
28 | Stun4 |
29 | Refresh2 |
30 | MarioLowDamage |
31 | MarioHighDamage |
32 | FlyDownStun |
33 | FallTrapParalyzeDamage |
34 | FallTrapSleepDamage |
35 | SleepDamageStun |
36 | LyingDamage4to4 |
--- EmDieNo
ID | Action Name |
---|---|
0 | None |
1 | Die |
2 | FallDieStart |
3 | FallDie |
4 | LeftDownDie |
5 | ShockTrapCapture |
6 | FallTrapCapture |
7 | FallTrapDie |
8 | RightDownDie |
--- EmFlyNo
ID | Action Name |
---|---|
0 | None |
--- EmGrappleNo
ID | Action Name |
---|---|
0 | None |
1 | GrappleWaitMediation2Foot |
3 | GrappleToEm092Combat1for3 |
4 | GrappleToEm092Combat4for6 |
5 | GrappleToEm092Combat7 |
--- EmMarionetteNo
ID | Action Name |
---|---|
0 | None |
1 | MarioStartWait4 |
2 | MarioStartWait2 |
3 | MarioStartWaitLoop |
4 | MarioStartSuccess |
5 | MarioStartSuccessWaitLoop |
6 | MarioStartFailure |
7 | MarioStruggleFinish |
8 | MarioStruggle |
11 | MarioPullBack |
12 | MarioPullFront |
13 | MarioPullRight |
14 | MarioPullLeft |
15 | MarioFreeRun |
17 | MarioStartWaitFly |
18 | MarioFinishShootStart |
19 | MarioFinishShootDown |
20 | MarioFinishShootEnd |
21 | MarioFinishShootChallengeStartWait |
22 | MarioFinishShootChallengeStart |
23 | MarioFinishShootChallengeFreeRun |
24 | MarioFinishShootChallengeEnd |
25 | MarioFinishShootChallengeSuccessDownStart |
26 | MarioStartReject |
5000 | DemonPuppetFinishShootStart |
--- EmMoguriNo
ID | Action Name |
---|---|
0 | None |
1 | InGroundStart |
2 | InGroundTurn |
3 | InGroundMove |
4 | OutGround |
--- EmMoveNo
ID | Action Name |
---|---|
0 | None |
1 | Walk |
2 | WeakWalk |
3 | NormalTurnNisoku |
4 | NormalTurnYonsoku |
5 | BattleTurnNisokuToYonsoku |
6 | BattleTurnYonsokuToNisoku |
7 | Dash |
8 | NaviDash2to4 |
9 | NaviDash2to2 |
10 | NaviWalk |
11 | NaviWeakWalk |
12 | NaviDash4to2 |
13 | NaviDash4to4 |
14 | KeepDistance2to2 |
15 | KeepDistance4to2 |
16 | BlockMoveJump |
17 | BurrowMove |
18 | SearchAfterKeepDistance |
20 | KeepDistance2to4 |
21 | KeepDistance4to4 |
22 | BlockMoveJumpDown |
23 | KeepDistance4toNoEnd |
24 | KeepDistance2toNoEnd |
--- EmNormalNo
ID | Action Name |
---|---|
0 | None |
1 | Found |
2 | LookAround |
3 | StandUp |
5 | Tired |
6 | EatHoney |
8 | ThreatFoot4to2 |
9 | ThreatFoot2to2 |
10 | EatHoneyStaminaLoop |
11 | CatchingFish |
12 | InGround |
13 | OutGround |
14 | RefreshFoot2to2 |
15 | RefreshFoot4to4 |
16 | Sleep |
21 | EatHoneyStaminaEnd |
22 | SleepEnd |
23 | ShortThreat4to2 |
24 | ShortThreat2to2 |
25 | FightingLookAround |
26 | EatHoneyStaminaStart |
27 | BigRoar |
28 | EatAndThrowHoney |
29 | EatMeat |
30 | EatMeatEnd |
--- EmRevivalNo
ID | Action Name |
---|---|
0 | None |
--- EmTerrainNo
ID | Action Name |
---|---|
0 | None |
1 | JumpUp |
2 | JumpDown |
4 | LongJump |
5 | WalkClimb |
Astalos
--- EmAttackNo
ID | Action Name |
---|---|
0 | None |
5000 | LowCrestBlade |
5001 | BackBite_RL |
5002 | BackBite_LR |
5003 | HeadSlamming_L |
5004 | HeadSlamming_R |
5005 | CrestUpper |
5006 | DoubleCrestBlade |
5007 | WingClawSlamming_L |
5008 | WingClawSlamming_R |
5009 | WingClawSlamming1_L |
5010 | WingClawSlamming1_R |
5011 | WingClawSlammingEnd_L |
5012 | WingClawSlammingEnd_R |
5013 | WingClawSlammingFront2_L |
5014 | WingClawSlammingFront2_R |
5015 | WingClawSlammingFoot2_L |
5016 | WingClawSlammingFoot2_R |
5017 | RollingTail_L |
5018 | RollingTail_R |
5019 | TailSlammingDischarge |
5020 | NormalBreathStart |
5021 | NormalBreathShot |
5022 | NormalBreathStart_StepBack |
5023 | NormalBreathShot_StepBack |
5024 | FlyBreath_DirectlyUnder |
5025 | FlyBreath_DiagonalUnder |
5026 | BackJumpBreath_TakeOff |
5027 | BackJumpBreath_Landing |
5029 | WingClawMowingDown_L |
5030 | WingClawMowingDown_R |
5031 | WingClawMowingDownFly_L |
5032 | WingClawMowingDownFly_R |
5033 | WingClawMowingDown2_L |
5034 | WingClawMowingDown2_R |
5035 | CrouchingRushAttackStart |
5036 | CrouchingRushAttack |
5037 | FlyTailAttack |
5038 | FlyTailAttack_Direct |
5039 | FlyRollAttack_Up |
5041 | TailOutletStart |
5042 | TailOutlet |
5043 | FlyTailOutletStart |
5044 | TailOutletCancel |
5045 | StopTail_L |
5046 | StopTail_R |
5049 | FlyFrontBite |
5050 | FlyFrontBiteAfter |
5051 | DashBiteStart |
5052 | DashBite |
5054 | BiteHeadSlamming_BiteRL |
5055 | BiteHeadSlamming_BiteLR |
5056 | BiteHeadSlamming_HeadSlammingL |
5057 | BiteHeadSlamming_HeadSlammingR |
5058 | ShortDoubleCrestBlade |
5059 | WingClawMowingDown2Fly_L |
5060 | WingClawMowingDown2Fly_R |
5061 | FlyRushAttack |
5062 | BiteTailSlammingDischarge_Bite |
5063 | BiteTailSlammingDischarge_Tail |
5064 | BiteTailRolling_Bite |
5065 | BiteTailRolling_Rolling |
5066 | BiteTailRolling_Tail |
5067 | Breath2_Normal |
5068 | Breath2_Bend |
5069 | DashBiteTired |
5070 | DoubleAxelStart_L90 |
5071 | DoubleAxelStart_R90 |
5072 | DoubleAxelStart_L180 |
5073 | DoubleAxelStart_R180 |
5074 | WingClawSlamming_L_Electrification |
5075 | WingClawSlamming_R_Electrification |
5076 | WingClawSlamming1_L_Electrification |
5077 | WingClawSlamming1_R_Electrification |
5078 | WingClawSlammingEnd_L_Electrification |
5079 | WingClawSlammingEnd_R_Electrification |
5080 | WingClawSlammingFront2_L_Electrification |
5081 | WingClawSlammingFront2_R_Electrification |
5082 | WingClawSlammingFoot2_L_Electrification |
5083 | WingClawSlammingFoot2_R_Electrification |
5084 | WingClawMowingDown_L_Electrification |
5085 | WingClawMowingDown_R_Electrification |
5086 | WingClawMowingDownFly_L_Electrification |
5087 | WingClawMowingDownFly_R_Electrification |
5088 | WingClawMowingDown2_L_Electrification |
5089 | WingClawMowingDown2_R_Electrification |
5090 | FlyRollAttack_Down_Electrification |
5091 | TailSlammingDischarge_Electrification |
5092 | BiteTailSlammingDischarge_Tail_Electrification |
5093 | BiteTailRolling_Tail_Electrification |
5094 | TailOutlet_Electrification |
5095 | DoubleAxel1_L |
5096 | DoubleAxel1_R |
5097 | DoubleAxel2_L |
5098 | DoubleAxel2_R |
5099 | WingClawMowingDown2Fly_L_Electrification |
5100 | WingClawMowingDown2Fly_R_Electrification |
5101 | WingClawSlammingFoot2_L_BackStep |
5102 | WingClawSlammingFoot2_R_BackStep |
5103 | WingClawSlammingFoot2_L_BackStep_Electrification |
5104 | WingClawSlammingFoot2_R_BackStep_Electrification |
5105 | CrestBlade |
--- EmCatchNo
ID | Action Name |
---|---|
0 | None |
--- EmDamageNo
ID | Action Name |
---|---|
0 | None |
5000 | FlyHirumiS |
5001 | FlyHirumiL |
5002 | HirumiS |
5003 | HirumiL |
5004 | DownL |
5005 | DownR |
5006 | FlyDownStart |
5007 | FlyDownLoop |
5008 | FlyDownEnd |
5009 | Paralyze |
5010 | FlyDownParalyze |
5011 | Sleep |
5012 | FlyDownSleep |
5013 | ShockTrapDamage |
5014 | FallTrapDamage |
5015 | FallTrapParalyze |
5016 | FallTrapSleep |
5017 | FallTrapStun |
5018 | FallTrapDamageEnd |
5019 | TailCutOffDamage |
5020 | FlyTailCutOffDamage |
5021 | Flash |
5022 | Stun |
5023 | FallDownStunDamage |
5024 | StunDamageEnd |
5026 | MarioHirumiS |
5027 | MarioHirumiL |
5028 | MarioFinishShootChallengeSuccessDownStartFly |
5029 | MarioFinishShootChallengeSuccessDownStart |
5030 | MarioFinishShootDown |
5031 | WingDamageL_L |
5032 | WingDamageL_R |
--- EmDieNo
ID | Action Name |
---|---|
0 | None |
5000 | DieNormal |
5001 | FallToGround |
5002 | DownLeftDie |
5003 | DownRightDie |
5004 | ShockTrapCapture |
5005 | FallTrapDie |
5006 | FallTrapCapture |
--- EmFlyNo
ID | Action Name |
---|---|
0 | None |
5000 | FlyBackStep |
5001 | TakeOff |
5002 | DashTakeOff |
5003 | Landing |
5004 | DashLanding |
5006 | FlyCombatTurn |
5008 | FlyThreat |
5009 | FlyThreatShort |
5010 | FlyIkaku |
5011 | FlyMarking |
5012 | FlyRefresh |
5013 | Glide |
5014 | GlideCombat |
5015 | GlideCombatNaviMove |
5016 | TakeOffGlide |
5017 | GlideContinue |
5018 | GlideEndShort |
5019 | GlideEnd |
5020 | SoarTakeOff |
5021 | RapidDescent |
5022 | FlyAlignmentPos |
5023 | FlyWrapArroundL00 |
5024 | FlyWrapArroundR00 |
5025 | FlyWrapArroundL01 |
5026 | FlyWrapArroundR01 |
5027 | FlyWrapArroundL01Landing |
5028 | FlyWrapArroundR01Landing |
5029 | BackJump |
5030 | TakeOffBlockMove |
5031 | DashTakeOffRisePointBlockMove |
5032 | LandingBlockMove |
5033 | GlideBlockMove |
5034 | GlideDyingBlockMove |
5035 | SoarTakeOffBlockMove |
5036 | SoaringBlockMove |
5037 | FromFlyRisePointBlockMove |
5038 | RapidDescentBlockMove |
--- EmGrappleNo
ID | Action Name |
---|---|
0 | None |
5000 | GrappleWithEnemyIndex025Mediation |
5001 | GrappleWithEnemyIndex025MediationWait |
5002 | GrappleWithEnemyIndex025A |
5003 | GrappleWithEnemyIndex025B |
5004 | GrappleWithEnemyIndex025C |
5005 | GrappleWithEnemyIndex025D |
5006 | GrappleWithEnemyIndex025E |
5007 | GrappleWithEnemyIndex025F |
5008 | GrappleWithEnemyIndex025G |
5009 | GrappleWithEnemyIndex025H |
5010 | GrappleWithEnemyIndex025I |
5011 | GrappleWithEnemyIndex025J |
5012 | GrappleWithEnemyIndex025ReceiverMediation |
5013 | GrappleWithEnemyIndex025ReceiverMediationFly |
5014 | GrappleWithEnemyIndex025ReceiverMediationLanding |
--- EmMarionetteNo
ID | Action Name |
---|---|
0 | None |
5000 | MarioStruggleL |
5001 | MarioStruggleLFly |
5002 | MarioStartWait |
5003 | MarioStartWaitFly |
5004 | MarioStartWaitLoop |
5005 | MarioStartSuccess |
5006 | MarioStartFailure |
5007 | MarioStartSuccessWaitLoop |
5008 | MarioFinishShootStartFly |
5009 | MarioFinishShootEnd |
5010 | MarioFinishShootChallengeStartFly |
5011 | MarioFinishShootChallengeFreeRunFly |
5012 | MarioFinishShootChallengeEndFly |
5013 | MarioFinishShootChallengeStartWaitFly |
5014 | MarioFreeRunFly |
5015 | MarioFreeRunStartDashTakeOff |
5016 | MarioFinishShootStart |
5017 | MarioFinishShootChallengeStart |
5018 | MarioFinishShootChallengeFreeRun |
5019 | MarioFinishShootChallengeEnd |
5020 | MarioFinishShootChallengeStartWait |
5021 | MarioStruggleFinish |
5022 | MarioStruggleFinishFly |
5023 | MarioPullBack |
5024 | MarioPullFront |
5025 | MarioPullRight |
5026 | MarioPullLeft |
5027 | MarioPullBackFly |
5028 | MarioPullFrontFly |
5029 | MarioPullRightFly |
5030 | MarioPullLeftFly |
5031 | DemonPuppetFinishShootStart |
5032 | MarioFreeRun |
--- EmMoguriNo
ID | Action Name |
---|---|
0 | None |
--- EmMoveNo
ID | Action Name |
---|---|
0 | None |
5000 | ShrotBackStep |
5001 | MiddleBackStep |
5002 | NormalWalk |
5003 | NaviNormalWalk |
5008 | DashCombat |
5009 | NaviBattaleDash |
5010 | NaviBattaleDashLoop |
5011 | WeakWalk |
5012 | NaviWeakWalk |
5013 | NormalTurn |
5014 | CombatTurn |
5015 | FixDistDashCombat |
--- EmNormalNo
ID | Action Name |
---|---|
0 | None |
5001 | CombatTiredIdle |
5002 | Threat |
5003 | ThreatShort |
5004 | Ikaku |
5005 | Search |
5006 | LostSearch |
5009 | Refresh |
5010 | Tired |
5011 | Eat |
5012 | EatFinish |
5013 | Sleep |
5014 | WakeUp |
5015 | DrinkWater |
5016 | Sunbathing |
5018 | SmellS |
5019 | SmellL |
5020 | Ikaku2 |
5021 | NailClippers |
--- EmRevivalNo
ID | Action Name |
---|---|
0 | None |
--- EmTerrainNo
ID | Action Name |
---|---|
0 | None |
5000 | StepJumpUp5m |
5001 | StepJumpUp10m |
5002 | StepJumpDown |
5003 | LongJump |
5004 | FlyTrainStepUp |
5005 | FlyTrainStepDown |
Barioth
--- EmAttackNo
ID | Action Name |
---|---|
0 | None |
1 | Bite |
2 | BiteSlammed |
3 | BiteSlammedLatterL |
4 | BiteSlammedLatterR |
5 | TackleStart |
6 | Rush |
8 | JumpTurnAttackDrift |
9 | RushFly |
10 | TurnAttackFlyToGround |
11 | TurnAttackFlyDrift |
13 | TailAttackClockwise |
14 | TailAttackCounterClockwise |
15 | TailCleaveLToFly |
16 | TailCleaveRToFly |
17 | AdvanceAndJabL |
18 | AdvanceAndJabR |
19 | BreathNormal |
20 | BreathFly |
21 | TackleNormal |
22 | TackleBreak |
23 | JumpTurnAttackNormal |
24 | JumpTurnAttackBreak |
28 | TurnAttackFlyBreak |
29 | BreathWall |
30 | TurnAttackFlyLoopAndEnd |
31 | TurnAttackWall |
32 | TurnAttackWallDrift |
33 | TurnAttackWallBreak |
34 | TurnAttackWallLoopAndEnd |
35 | FullPowerTailAttackStartTurn |
5000 | FullPowerTailLeftAttackNormal |
5001 | FullPowerTailRightAttackNormal |
5002 | FullPowerTailAttackFirstAttack |
5003 | FullPowerTailLeftAttackBreak |
5004 | FullPowerTailRightAttackBreak |
5005 | FullPowerTailAttackStartJump |
--- EmCatchNo
ID | Action Name |
---|---|
0 | None |
--- EmDamageNo
ID | Action Name |
---|---|
0 | None |
1 | DamageDownLeft |
2 | DamageDownRight |
3 | DamageDropToGroundStart |
4 | DamageDropToGroundLoop |
5 | DamageDropToGroundEnd |
6 | DamageParalyze |
7 | DamageParalyzeAirStart |
8 | DamageParalyzeAir |
9 | DamageTrapFall |
10 | DamageTrapFallConditionEnd |
11 | DamageLow |
12 | DamageHigh |
13 | DamageAir |
14 | DamageTailBreak |
15 | HirumiSS |
16 | HirumiM |
17 | DamageSleep |
18 | DamageSleepAirStart |
19 | DamageSleepAir |
20 | DamageSleepEnd |
21 | DamageParalyzeTrap |
22 | DamageFlash |
23 | DamageTailBreakAir |
24 | DamageClimbFallStart |
25 | DamageClimbFallBadStatusStart |
27 | DamageStun |
28 | DamageStunEnd |
29 | DamageStunAir |
30 | JumpTurnAttackAfter |
31 | FallTrapParalyze |
32 | FallTrapSleep |
33 | FallTrapStun |
5000 | FullPowerTailAttackAfter |
--- EmDieNo
ID | Action Name |
---|---|
0 | None |
1 | Die |
2 | DieDrop |
3 | DieWall |
4 | DieLeftDown |
5 | DieRightDown |
6 | DieFallTrap |
7 | CaptureFallTrap |
8 | CaptureParalyzeTrap |
--- EmFlyNo
ID | Action Name |
---|---|
0 | None |
1 | IdleFly |
2 | TakeOff |
4 | TakeOffSwitchPatternAdjust |
5 | Landing |
6 | SuddenRise |
7 | Glide |
10 | TurnFlyQuick |
11 | BackJumpTakeOff |
12 | WrapTakeOffL |
13 | WrapTakeOffR |
16 | SuddenFlyRise |
17 | WrapLandingLEnd |
18 | WrapLandingREnd |
19 | WrapLandingLEndBreakNormal |
20 | WrapLandingLEndBreakAngry |
21 | WrapLandingREndBreakNormal |
22 | WrapLandingREndBreakAngry |
23 | GlideNavi |
24 | TakeOffBlockMove |
25 | LandingBlockMove |
26 | DashTakeOffRisePointBlockMove |
27 | SoaringBlockMove |
28 | RapidDescentBlockMove |
29 | SoarTakeOffBlockMove |
31 | SuddenDrop |
34 | FromFlyRisePointBlockMove |
35 | GlideDyingNavi |
36 | NaviGlide |
39 | GlideFinish |
--- EmGrappleNo
ID | Action Name |
---|---|
0 | None |
1 | GrappleWithEm089MediationWait |
2 | GrappleWithEm089A |
3 | GrappleWithEm089B |
4 | GrappleWithEm089C1 |
5 | GrappleWithEm089D |
6 | GrappleWithEm089E |
7 | GrappleWithEm089F |
8 | GrappleWithEm089ASurprise |
9 | GrappleWithEm089C2 |
--- EmMarionetteNo
ID | Action Name |
---|---|
0 | None |
1 | MarioStartWait |
2 | MarioStartWaitLoop |
3 | MarioStartSuccess |
4 | MarioStartFailure |
5 | MarioStruggleFinish |
6 | MarioStruggle |
9 | MarioPullBack |
10 | MarioPullFront |
11 | MarioPullRight |
12 | MarioPullLeft |
15 | MarioStartWaitFly |
16 | MarioFreeRun |
17 | MarioStartSuccessWaitLoop |
18 | MarioStartWaitWall |
19 | MarioFinishShootStart |
20 | MarioFinishShootDown |
21 | MarioFinishShootEnd |
22 | MarioFinishShootChallengeStartWait |
23 | MarioFinishShootChallengeStart |
24 | MarioFinishShootChallengeFreeRun |
25 | MarioFinishShootChallengeEnd |
26 | MarioFinishShootChallengeSuccessDownStart |
5000 | DemonPuppetFinishShootStart |
--- EmMoguriNo
ID | Action Name |
---|---|
0 | None |
--- EmMoveNo
ID | Action Name |
---|---|
0 | None |
1 | WalkCombat |
3 | DashCombat |
4 | TurnQuick |
5 | BattleWalkL |
6 | Wrap |
7 | WrapEndBreakNormal |
8 | WrapEndBreak |
9 | BackJump |
10 | TurnBackStep |
11 | WrapEndL |
12 | WrapEndBreakNormalL |
13 | WrapEndBreakL |
14 | WrapEndR |
15 | WrapEndBreakNormalR |
16 | WrapEndBreakR |
17 | Walk |
18 | NaviWalk |
19 | NaviDash |
20 | NaviWalkDying |
23 | WalkDying |
24 | BurrowMove |
25 | Turn |
26 | BattleWalkR |
27 | WrapWallEndL |
28 | WrapWallEndR |
29 | WrapBackJump |
30 | WrapWallEndBreakL |
31 | WrapWallEndBreakR |
32 | WrapBackJumpBreak |
33 | NaviDashNonStop |
--- EmNormalNo
ID | Action Name |
---|---|
0 | None |
1 | Idle |
2 | IdleTired |
5 | Threat |
6 | ShortThreat |
7 | ShortThreatR |
8 | Intimidation |
9 | Refresh |
10 | LifeSearch |
11 | LostSearch |
12 | SniffS |
13 | SniffL |
14 | SniffCombatS |
15 | SniffCombatL |
16 | EatStart |
18 | Sleep |
19 | SleepEnd |
20 | MarkingShort |
21 | Marking |
22 | EatEnd |
23 | BattleSearch |
24 | PredatorEat |
25 | PredatorEatEnd |
26 | IdleWall |
27 | SunBath |
28 | SunBathEnd |
29 | Drink |
30 | DrinkEnd |
--- EmRevivalNo
ID | Action Name |
---|---|
0 | None |
--- EmTerrainNo
ID | Action Name |
---|---|
0 | None |
1 | JumpUp5m |
2 | JumpUp10m |
3 | JumpDown |
4 | FlyTrainStepUp |
5 | FlyTrainStepDown |
Barroth
--- EmAttackNo
ID | Action Name |
---|---|
0 | None |
1 | SideTackle |
2 | SideBite |
3 | JumpAttack2 |
6 | TailWind |
7 | TailShort |
8 | MidRangeBite |
9 | HeadAttack |
10 | RushHeadbutt |
11 | RushHeadbuttAttack |
12 | NoMudSplash |
13 | MudSplash |
14 | CutBite |
16 | RushHeadbuttAttackLoop |
19 | HeadAttackShort |
20 | HeadAttackChance |
--- EmCatchNo
ID | Action Name |
---|---|
0 | None |
--- EmDamageNo
ID | Action Name |
---|---|
0 | None |
1 | HeadBreak |
3 | HirumiS |
4 | HirumiL |
5 | DownL |
6 | DownR |
7 | TailCut |
8 | Paralyze |
9 | Sleep |
10 | SleepEnd |
11 | Flash |
12 | Stan |
13 | StanEnd |
14 | HoleTrap |
15 | HoleTrapEnd |
16 | ShockTrap |
17 | HoleTrapParalyze |
18 | HoleTrapSleep |
19 | HoleTrapStan |
20 | Fall |
21 | FallDown |
22 | FallEnd |
23 | FallDebuff |
24 | FallParalyze |
25 | FallSleep |
26 | FallStan |
29 | FallStanEnd |
30 | MarioHirumiS |
31 | MarioHirumiM |
32 | Crash |
33 | FallWall |
34 | FallWallDebuff |
35 | MudCover |
36 | MudCoverDebuff |
--- EmDieNo
ID | Action Name |
---|---|
0 | None |
1 | DieNormal |
2 | DownL |
3 | DownR |
4 | HoleTrap |
5 | HoleTrapCapture |
6 | ShockTrapCapture |
7 | Fall |
--- EmFlyNo
ID | Action Name |
---|---|
0 | None |
--- EmGrappleNo
ID | Action Name |
---|---|
0 | None |
1 | GrappleWithEm007ReceiverMediation |
2 | GrappleWithEm007MediationWait |
3 | GrappleWithEm007A |
--- EmMarionetteNo
ID | Action Name |
---|---|
0 | None |
1 | MarioStartWait |
2 | MarioStartWaitFly |
3 | MarioStartWaitLoop |
4 | MarioStartSuccess |
5 | MarioStartSuccessWaitLoop |
6 | MarioStartFailure |
7 | MarioStruggleFinish |
8 | MarioStruggle |
9 | MarioFinishShootStart |
10 | MarioFinishShootDown |
11 | MarioFinishShootEnd |
12 | MarioFinishShootChallengeStart |
13 | MarioFinishShootChallengeFreeRun |
14 | MarioFinishShootChallengeEnd |
15 | MarioFinishShootChallengeSuccessDownStart |
16 | MarioPullBack |
17 | MarioPullFront |
18 | MarioPullRight |
19 | MarioPullLeft |
20 | MarioFreeRun |
21 | MarioFinishShootChallengeStartWait |
22 | MarioStartWaitWall |
5000 | DemonPuppetFinishShootStart |
--- EmMoguriNo
ID | Action Name |
---|---|
0 | None |
1 | Sleep |
2 | SleepMain |
3 | SleepEnd |
4 | DyingSleep |
5 | DyingSleepMain |
6 | DyingSleepEnd |
7 | InGround |
8 | OutGround |
--- EmMoveNo
ID | Action Name |
---|---|
0 | None |
1 | NormalTurn |
2 | QuickTurn |
3 | BackTurn |
4 | BackStep |
5 | Walk |
6 | Run |
9 | DyingWalk |
14 | ClimbLowWall |
17 | NaviWalk |
18 | NaviDash |
19 | BorroyMove |
20 | BlockMoveMoguriStart |
21 | BlockMoveMoguriEnd |
22 | NaviDyingWalk |
23 | BlockMoveMoguri |
24 | NaviFatigueDash |
25 | NaviFatigueWalk |
--- EmNormalNo
ID | Action Name |
---|---|
0 | None |
1 | Tired |
2 | MudSplashTrace |
3 | MudCover |
4 | MudCoverLife |
5 | Growl |
6 | ThreatAngry |
7 | ThreatAreaJump |
9 | SniffShort |
10 | SniffLong |
11 | SearchDesire |
13 | SerachFeeling |
14 | SearchSwitchAnger |
15 | SearchSwitch |
16 | PeepGrassSearch |
17 | Marking |
18 | AntEat |
19 | AntEatStamina |
21 | Wait |
22 | Refresh |
23 | AntEatEnd |
24 | GrowlShort |
--- EmRevivalNo
ID | Action Name |
---|---|
0 | None |
--- EmTerrainNo
ID | Action Name |
---|---|
0 | None |
1 | RiseJump |
2 | FallJump |
3 | Climb |
Basarios
--- EmAttackNo
ID | Action Name |
---|---|
0 | None |
1 | Bite |
2 | Tackle |
3 | TurnTailL |
4 | BehindTail |
5 | RollingL |
6 | RollingR |
7 | LaserBeamStart |
8 | LaserBeamLoop |
9 | LaserBeamEnd |
10 | Gas |
11 | WalkGasStartL |
12 | WalkGasL |
13 | WalkGasEndL |
14 | FireBreath |
15 | FireBreath3Way |
16 | BackTail |
18 | RashRollingStart |
19 | Rush |
20 | RushEnd |
21 | RashRollingEnd |
22 | RashFall |
23 | TurnTailR |
24 | WalkGasStartR |
25 | WalkGasR |
26 | WalkGasEndR |
27 | RollingLBack |
28 | RollingRBack |
29 | NewTurnTail1stR |
30 | NewTurnTail2ndR |
31 | NewTurnTail1stL |
32 | NewTurnTail2ndL |
33 | DivingStart |
34 | DivingMoveLoop |
35 | DivingEnd |
36 | DivingReboot |
37 | DivingJumpOut |
38 | DivingWait |
39 | NaviDivingMoveLoop |
5000 | TripleRollingL_1 |
5001 | TripleRollingL_2 |
5002 | TripleRollingR_1 |
5003 | TripleRollingR_2 |
5004 | WalkGasBreathStartL |
5005 | WalkGasBreathStartR |
5006 | WalkGasBreathL |
5007 | WalkGasBreathR |
5008 | WalkGasBreathEndL |
5009 | WalkGasBreathEndR |
5010 | SecondRollingL_1 |
5011 | SecondRollingR_1 |
5012 | RollingStartL |
5013 | RollingStartR |
5014 | RollingStartBackL |
5015 | RollingStartBackR |
5016 | RollingAttackTripleL |
5017 | RollingAttackTripleR |
5018 | RollingAttackDoubleL |
5019 | RollingAttackDoubleR |
5020 | RashRollingEndToRollingL |
5021 | RashRollingEndToRollingR |
--- EmCatchNo
ID | Action Name |
---|---|
0 | None |
--- EmDamageNo
ID | Action Name |
---|---|
0 | None |
1 | HirumiS |
2 | HirumiL |
3 | DownL |
4 | DownR |
5 | TailCut |
6 | Sleep |
7 | SleepEnd |
8 | Paralyze |
9 | Flash |
10 | Stan |
11 | StanEnd |
12 | Fall |
13 | FallDown |
14 | FallDebuff |
15 | FallSleep |
16 | FallParalyze |
17 | FallFlash |
18 | FallStan |
19 | ShockTrap |
20 | HoleTrap |
21 | HoleTrapEnd |
22 | HoleTrapSleep |
23 | HoleTrapParalyze |
24 | HoleTrapStan |
25 | FallDownL |
26 | FallDownR |
27 | MarioHirumiS |
28 | MarioHirumiM |
29 | DivingDown |
30 | DivingDownStart |
31 | DivingSleep |
32 | DivingParalyze |
33 | DivingStan |
34 | DivingFallTrap |
35 | DivingMarionette |
36 | DivingShockTrap |
--- EmDieNo
ID | Action Name |
---|---|
0 | None |
1 | Dead |
2 | DownDeadL |
3 | DownDeadR |
4 | FallDead |
5 | ShockTrapCapture |
6 | HoleTrapCapture |
7 | HoleTrapDead |
--- EmFlyNo
ID | Action Name |
---|---|
0 | None |
--- EmGrappleNo
ID | Action Name |
---|---|
0 | None |
--- EmMarionetteNo
ID | Action Name |
---|---|
0 | None |
1 | MarioFreeRun |
2 | MarioStartWait |
3 | MarioStartWaitFly |
4 | MarioStartWaitLoop |
5 | MarioStartSuccess |
6 | MarioStartFailure |
7 | MarioStartSuccessWaitLoop |
8 | MarioStruggleFinish |
9 | MarioStruggle |
10 | MarioFinishShootDown |
11 | MarioFinishShootEnd |
12 | MarioPullBack |
13 | MarioPullFront |
14 | MarioPullRight |
15 | MarioPullLeft |
16 | MarioFinishShootStart |
17 | MarioFinishShootChallengeStartWait |
18 | MarioFinishShootChallengeStart |
19 | MarioFinishShootChallengeFreeRun |
20 | MarioFinishShootChallengeEnd |
21 | MarioFinishShootChallengeSuccessDownStart |
5000 | DemonPuppetFinishShootStart |
--- EmMoguriNo
ID | Action Name |
---|---|
0 | None |
--- EmMoveNo
ID | Action Name |
---|---|
0 | None |
1 | Walk |
2 | WalkToEnd |
3 | Dash |
4 | DashToEnd |
5 | HinshiWalk |
6 | HinshiWalkToEnd |
7 | Turn |
8 | QuickTurn |
9 | NaviWalk |
10 | NaviWalkToEnd |
11 | NaviDash |
12 | NaviDashToEnd |
13 | NaviHinshiWalk |
14 | NaviHinshiWalkToEnd |
15 | BorrowMove |
16 | BlockMoveStart |
17 | BlockMove |
18 | BlockMoveEnd |
--- EmNormalNo
ID | Action Name |
---|---|
0 | None |
1 | Bark |
3 | Search |
4 | Eat |
5 | EatEnd |
6 | Refresh |
7 | Digging |
8 | GetOutHole |
9 | MimicryEnd |
12 | FindIkaku |
13 | AngryIkaku |
14 | TiredFW |
15 | Marking |
16 | MimicryStart |
--- EmRevivalNo
ID | Action Name |
---|---|
0 | None |
--- EmTerrainNo
ID | Action Name |
---|---|
0 | None |
1 | JumpUp5m |
2 | JumpUp10m |
3 | JumpDown |
4 | LongJump |
Bazelgeuse
--- EmAttackNo
ID | Action Name |
---|---|
0 | None |
1 | Bite |
2 | FlyRushBite |
3 | TailSquameScatterLeft |
4 | TailSquameScatterRight |
5 | HeadSquameScatter |
6 | SideTackleLeft |
7 | ExplosionTackle |
8 | BodyPress |
9 | TailStomp |
10 | GlidingDashFly |
13 | LandingPress |
14 | GlidingBite |
15 | GlidingSpecialBite |
16 | SpecialBiteFromIdle |
17 | BombGlide |
18 | BombGlideFromIdle |
20 | GlidingDashNoFly |
21 | SideTackleRight |
22 | BackStepBreath |
23 | GlidingSpecialBiteNoSearch |
24 | DashBite |
25 | DashBiteTired |
26 | FlyBomb |
27 | TakeOff |
28 | SuddenRiseCombat |
29 | BreathStart |
30 | BreathFiring |
32 | SideTackle |
33 | HyakuryuFlyBomb |
5000 | BombScatterLandingPress |
5001 | FrontContinueTailStompBackStart |
5003 | FrontContinueTailStompBack2ndStart |
5004 | FrontContinueTailStompAdvance2ndStart |
5005 | FrontContinueTailStompBackAttack |
5006 | FrontContinueTailStompAdvanceAttack |
5007 | FrontContinueTailStompBack2ndAttack |
5008 | FrontContinueTailStompAdvance2ndAttack |
10000 | CrimsonBigPressBegin |
10001 | CrimsonFlyBigPress |
10002 | CrimsonTailSwing2 |
10003 | CrimsonTailSwing3 |
10005 | CrimsonBonbRushBegin |
10006 | CrimsonGlideRush |
10007 | CrimsonTailStomp |
10008 | CrimsonBonbRushAtk |
10009 | CrimsonBonbRushEnd |
10010 | CrimsonHeadStampBegin |
10011 | CrimsonHeadStampEnd |
10012 | CrimsonGlideAtkBegin |
10013 | CrimsonGlideAtk |
10014 | CrimsonGlideAtkEnd |
10015 | CrimsonBigPressAtk |
10016 | CrimsonBigPressEnd |
10017 | CrimsonGlideRushAtkEnd |
--- EmCatchNo
ID | Action Name |
---|---|
0 | None |
--- EmDamageNo
ID | Action Name |
---|---|
0 | None |
1 | DamageLow |
2 | DamageHigh |
3 | DamageLowFly |
4 | DamageSleepEnd |
5 | DamageHighFly |
6 | DownLeft |
7 | DownRight |
8 | FallDownStart |
9 | FallDownLoop |
10 | FallDownEnd |
12 | DamageParalyze |
13 | FallDownDamageParalyze |
14 | DamageSleep |
15 | FallDownDamageSleep |
16 | DamageFlash |
17 | Stun |
18 | FallDownStun |
19 | StunEnd |
20 | ShockTrap |
21 | FallTrap |
22 | FallTrapEnd |
26 | MarioHirumiS |
27 | MarioHirumiM |
28 | CutTail |
29 | SkyCutTail |
30 | FallTrapSleep |
31 | FallTrapParalyze |
32 | FallTrapStun |
5000 | DownHeadL |
5001 | DownTailL |
5002 | DownHeadR |
5003 | DownTailR |
--- EmDieNo
ID | Action Name |
---|---|
0 | None |
1 | Die |
2 | FallDownDie |
3 | LeftDownDie |
4 | RightDownDie |
5 | ShockTrapCapture |
6 | FallTrapDie |
7 | FallTrapCapture |
--- EmFlyNo
ID | Action Name |
---|---|
0 | None |
1 | IdleFly |
2 | TakeOff |
3 | CombatTakeOff |
4 | TakeOffToCombatGlide |
5 | Landing |
6 | DyingMoveFly |
7 | TurnFly |
8 | QuickTurnFly |
9 | BackStepFly |
10 | SnakeTurnRight |
11 | SnakeTurnLeft |
12 | SuddenRise |
13 | SuddenRiseFromFly |
14 | SuddenDrop |
15 | SuddenDropFromGlide |
16 | NaviGlide |
19 | GlideEnd |
20 | ThreatFly |
21 | ThreatFlyShort |
22 | SearchFly |
23 | SmallSmellFly |
24 | BigSmellFly |
25 | RefreshFly |
27 | SuddenRiseCombat |
28 | DashTakeOffRisePointBlockMove |
29 | TakeOffBlockMove |
30 | LandingBlockMove |
31 | FromFlyRisePointBlockMove |
32 | FullReload |
33 | NaviGlideDying |
34 | CombatGlideNavi |
35 | LittleRise |
36 | LittleDescent |
37 | RapidDescent |
38 | ThreatFlyGrunt |
10000 | QuickReloadFly |
--- EmGrappleNo
ID | Action Name |
---|---|
0 | None |
1 | GrappleWithEm089MediationWait |
2 | GrappleWithEm089A |
3 | GrappleWithEm089ASurprise |
4 | GrappleWithEm089B |
5 | GrappleWithEm089C1 |
6 | GrappleWithEm089C2 |
7 | GrappleWithEm089D |
8 | GrappleWithEm089E |
9 | GrappleWithEm089F |
10000 | GrappleWithEm023Mediation |
10001 | GrappleWithEm023RecieverMediation |
10002 | GrappleWithEm023MediationWait |
10003 | GrappleWithEm023A |
10004 | GrappleWithEm023B |
10005 | GrappleWithEm023C |
10006 | GrappleWithEm023D |
--- EmMarionetteNo
ID | Action Name |
---|---|
0 | None |
1 | MarioStartWait |
2 | MarioStartWaitFly |
3 | MarioStartWaitLoop |
4 | MarioStartSuccess |
5 | MarioStartSuccessWaitLoop |
6 | MarioStartFailure |
7 | MarioStruggleFinish |
8 | MarioStruggle |
9 | MarioFinishShootStart |
10 | MarioFinishShootDown |
11 | MarioFinishShootEnd |
12 | MarioFinishShootChallengeStartWait |
13 | MarioFinishShootChallengeStart |
14 | MarioFinishShootChallengeFreeRun |
15 | MarioFinishShootChallengeEnd |
16 | MarioFinishShootChallengeSuccessDownStart |
17 | MarioPullBack |
18 | MarioPullFront |
19 | MarioPullRight |
20 | MarioPullLeft |
21 | MarioPullBackFly |
22 | MarioPullFrontFly |
23 | MarioPullRightFly |
24 | MarioPullLeftFly |
25 | MarioFreeRun |
5000 | DemonPuppetFinishShootStart |
--- EmMoguriNo
ID | Action Name |
---|---|
0 | None |
--- EmMoveNo
ID | Action Name |
---|---|
0 | None |
1 | NormalWalk |
2 | CombatWalk |
3 | NormalDash |
4 | CombatDash |
5 | CombatDashNoHit |
7 | DyingWalk |
8 | ShortBackStep |
9 | Turn |
10 | QuickTurn |
11 | NaviWalkNoCombat |
13 | NaviDyingWalk |
14 | NaviWalkCombat |
15 | NaviDashNoCombat |
16 | NaviDashCombat |
--- EmNormalNo
ID | Action Name |
---|---|
0 | None |
1 | IdleTiredLife |
2 | IdleTiredCombat |
3 | IdleWait |
4 | BindVoice |
5 | Threat |
6 | ThreatShort |
7 | LifeSearch |
9 | HalfLostSearchFront |
11 | Marking |
12 | Eat |
13 | EatFinish |
14 | Sunbathing |
15 | DrinkWater |
16 | Sleep |
17 | WakeUp |
18 | SniffLifeS |
19 | SniffLifeL |
20 | SniffCombatS |
21 | SniffCombatL |
22 | Refresh |
23 | FullReload |
24 | Intimidation |
10000 | QuickReload |
10001 | ThreatCrimsonShort |
--- EmRevivalNo
ID | Action Name |
---|---|
0 | None |
--- EmTerrainNo
ID | Action Name |
---|---|
0 | None |
1 | JumpUp5m |
2 | JumpDown |
3 | LongJump |
6 | JumpUp10m |
7 | FlyTrainStepUp |
8 | FlyTrainStepDown |
Bishaten
--- EmAttackNo
ID | Action Name |
---|---|
0 | None |
1 | TailThrowLeft |
2 | TailThrowRight |
3 | TailChainAttackLeft |
4 | TailChainAttackEndLeft |
5 | TailChainAttackAngryEndLeft |
6 | TailChainAttackRight |
7 | TailChainAttackEndRight |
8 | TailChainAttackAngryEndRight |
9 | TailStrike |
10 | TailStrikeTailEnd |
11 | TailStrikeDogEnd |
12 | WingRollAttack |
13 | ThrowStraight |
14 | ClawAttack |
15 | ClawAttackComboStartLeft |
16 | ClawAttackComboTailAttackLeft |
18 | SlashTackleStart |
19 | TailStrikeFlash |
20 | TailStrikeFlashDogEnd |
21 | TailStrikeParalyze |
22 | TailStrikeParalyzeDogEnd |
23 | GlideAttack |
24 | GlideAttackDogEnd |
25 | GlideAttackTailEnd |
26 | TailSomer |
27 | RollingStampStart |
28 | RecoilClawLeft |
29 | SpinAttackLeft |
30 | SpinAttackRight |
31 | SpinAttackBackLeft |
32 | SpinAttackBackRight |
33 | SpinRush |
34 | SaruKaniThrow |
35 | ClawAttackComboStartRight |
36 | ClawAttackComboTailAttackRight |
37 | ClawAttackComboTailEnd |
38 | ClawAttackComboDogEnd |
39 | RollingStampLoop |
40 | RollingStampEnd |
41 | TailStrikeFlashTailEnd |
42 | TailStrikeParalyzeTailEnd |
44 | SlashTackleTurn |
45 | SlashTackleEnd |
47 | SlashTackleTurnEnd |
49 | WingRollAttackTailFailed |
50 | GlideAttackTailFailedEnd |
51 | TailStrikeFlashTailShortEnd |
52 | TailStrikeParalyzeTailShortEnd |
53 | WallThrow |
54 | WallSpinRush |
55 | BackStepThrow |
56 | SpinWrapAroundShortLeft |
57 | SpinWrapAroundShortRight |
58 | SpinRightBehindShortLeft |
59 | SpinRightBehindShortRight |
60 | SideMoveThrowLeft |
61 | SideMoveThrowRight |
62 | RecoilClawRight |
63 | TailStrikeTailEndFailed |
64 | WallClaw |
65 | SpinRightBehindShortDiagonalLeft |
66 | SpinRightBehindShortDiagonalRight |
67 | SpinApproachLeft |
68 | SpinApproachRight |
69 | TailThrowPineconeLeft |
70 | TailThrowPineconeLeftEnd |
71 | TailThrowPineconeRight |
72 | TailThrowPineconeRightEnd |
73 | TailThrowPineconeNearLeft |
74 | TailThrowPineconeNearRight |
75 | TailThrowPineconeNearRightEnd |
76 | TailThrowPineconeNearLeftEnd |
77 | FireBreath |
5000 | KomaFireBreath |
5001 | FootBallThrow |
5002 | StrikBackStepTail |
5003 | StrikBackStepDog |
5004 | MR_BackFlipAttack |
5005 | MR_BackFlipAttackTail |
5006 | MR_BodyPress |
5007 | MR_BodyPressAttack |
6000 | StrikeBackStepTail_Strike |
6001 | StrikeBackStepTail_L_Throw |
6002 | StrikeBackStepTail_R_Throw |
6003 | StrikeBackStepDog_R_Throw |
6004 | StrikeBackStepDog_Strike |
6005 | StrikeBackStepDog_L_Throw |
6006 | SI_TailSomer_ALT |
6007 | SI_RollingStampEnd_ALT |
6008 | SI_RecoilClawLeft_ALT |
6009 | SI_RecoilClawRight_ALT |
6010 | SI_SpinAttackBackLeft_ALT |
6011 | SI_SpinAttackBackRight_ALT |
6012 | SI_SlashTackleEnd_ALT |
6013 | SI_SlashTackleTurnEnd_ALT |
6014 | SI_WingRollAttack_ALT |
6015 | SI_ThrowStraight_ALT |
6016 | SI_BackStepThrow_ALT |
6017 | SI_TailStrikeParalyze_ALT |
6018 | SI_MU_BodyPress_ALT |
6019 | SI_SaruKaniThrow_ALT |
6020 | SI_BaramakiBackStep |
6021 | SI_SpinAttackLeft_ALT |
6022 | SI_SpinAttackRight_ALT |
6023 | SI_SlideBackLeft |
6024 | SI_SlideBackRight |
6025 | SI_SlideBackBiasLeft |
6026 | SI_SlideBackBiasRight |
6027 | SI_SlideAttackDogLeft |
6028 | SI_SlideAttackDogRight |
6029 | SI_SlideAttackTailLeft |
6030 | SI_SlideAttackTailRight |
6031 | SI_TailSomerShort |
6032 | SI_StraightFor2Pinecone_1Attack |
6033 | SI_StraightFor2Pinecone_2Attack |
6034 | SI_DunkBomb_Start |
6035 | SI_DunkBomb_Adjust |
6036 | SI_SpinRush_ALT |
6037 | SI_DunkBomb_Jump |
--- EmCatchNo
ID | Action Name |
---|---|
0 | None |
--- EmDamageNo
ID | Action Name |
---|---|
0 | None |
1 | HirumiS |
2 | HirumiL |
3 | DownL |
4 | DownR |
5 | FlyDownStart |
6 | Paralyze |
7 | ConditionDamageFlyDown |
8 | FlyDownParalyze |
9 | TailDownStart |
10 | TailDownLoop |
11 | TailDownEnd |
12 | FlyDownLoop |
13 | FlyDownEnd |
14 | TailHirumiS |
15 | ShockTrapDamage |
16 | FallTrapDamage |
17 | FallTrapDamageTrap |
18 | MarioHirumiS |
19 | MarioHirumiM |
20 | WallFlyDownStart |
21 | ConditionDamageWallFlyDown |
22 | Sleep |
23 | SleepEnd |
24 | Stun |
25 | StunEnd |
26 | FlyDownSleep |
27 | FlyDownStun |
28 | TailParalyze |
29 | TailSleep |
30 | TailStun |
31 | FallTrapDamageParalyze |
32 | FallTrapDamageSleep |
33 | FallTrapDamageStun |
34 | ParalyzeEnd |
--- EmDieNo
ID | Action Name |
---|---|
0 | None |
1 | DieNormal |
2 | DIeFallToGround |
3 | DieLeftDown |
4 | DieRightDown |
5 | DieFallTrap |
6 | CaptureFallTrap |
7 | CaptureParalyzeTrap |
--- EmFlyNo
ID | Action Name |
---|---|
0 | None |
1 | TakeOffBlockMove |
2 | NaviGlideBlockMove |
3 | LandingBlockMove |
--- EmGrappleNo
ID | Action Name |
---|---|
0 | None |
1 | GrappleWithEm002ReceiverMediation |
2 | GrappleWithEm002ReceiverMediationTailStand |
4 | GrappleWithEm002MediationWait |
5 | GrappleWithEm002A |
6 | GrappleWithEm002B |
7 | GrappleWithEm095ReceiverMediation |
8 | GrappleWithEm095ReceiverMediationTailStand |
9 | GrappleWithEm095ReceiverMediationLegStand |
10 | GrappleWithEm095MediationWait |
11 | GrappleWithEm095A |
12 | GrappleWithEm095B |
13 | GrappleWithEm095C |
14 | GrappleWithEm095D |
16 | GrappleWithEm002AdjustmentMoveTurnWait |
--- EmMarionetteNo
ID | Action Name |
---|---|
0 | None |
1 | MarioStartWait |
2 | MarioStartWaitFly |
3 | MarioStartWaitLoop |
4 | MarioStartSuccess |
5 | MarioStartFailure |
6 | MarioStruggleFinish |
7 | MarioStruggle |
10 | MarioPullBack |
11 | MarioPullFront |
12 | MarioPullRight |
13 | MarioPullLeft |
14 | MarioFreeRun |
15 | MarioStartSuccessWaitLoop |
16 | MarioStartWaitTail |
17 | MarioFinishShootStart |
18 | MarioFinishShootDown |
19 | MarioFinishShootEnd |
20 | MarioFinishShootChallengeStartWait |
21 | MarioFinishShootChallengeStart |
22 | MarioFinishShootChallengeFreeRun |
23 | MarioFinishShootChallengeEnd |
24 | MarioFinishShootChallengeSuccessDownStart |
29 | MarioStartWaitWall |
5000 | DemonPuppetFinishShootStart |
--- EmMoguriNo
ID | Action Name |
---|---|
0 | None |
--- EmMoveNo
ID | Action Name |
---|---|
0 | None |
1 | SideStepLeft |
2 | SideStepEndLeft |
3 | SideStepRight |
4 | SideStepEndRight |
5 | QuickTurn |
6 | ShortStep |
7 | BackStepDog |
8 | Turn |
9 | TailBackStep |
10 | TailTurn |
11 | NaviWalk |
12 | NaviDash |
13 | JumpToWall |
14 | WallMoveJump |
15 | WeakendWalk |
16 | NaviWeakendWalk |
17 | Dash |
18 | BlockMoveJump |
19 | BurrowMove |
20 | WallToGround |
21 | BlockMoveJumpDown |
--- EmNormalNo
ID | Action Name |
---|---|
0 | None |
1 | TiredIdle |
2 | Search |
3 | Ikaku |
4 | ShortIkaku |
5 | Refresh |
6 | TailTiredIdle |
7 | TailSearch |
8 | TailIkaku |
9 | DogToTail |
10 | TailToDog |
11 | Sleep |
12 | WakeUp |
13 | Eat |
14 | EatFinish |
15 | WallIkaku |
16 | WallGrooming |
--- EmRevivalNo
ID | Action Name |
---|---|
0 | None |
--- EmTerrainNo
ID | Action Name |
---|---|
0 | None |
1 | StepJumpUp |
2 | StepJumpDown |
3 | LongJump |
Chameleos
--- EmAttackNo
ID | Action Name |
---|---|
0 | None |
1 | TailTwiceAtkFirst |
2 | TongueStraightAtk |
3 | StruggleTongueStraightAtk |
4 | TongueCleanSweep |
5 | TongueSwingUp |
6 | TailAtk |
7 | PoisonBallBreath |
8 | PoisonBallBreathUp |
9 | PoisonBallBreathBlend |
10 | PoisonBallBreath2nd |
11 | PoisonBallBreathBack2nd |
12 | BackJumpPoisonBallBreathSky |
13 | Rush |
14 | PoisonFogBreath |
15 | StealthBackStep |
16 | StealthPoisonBallBreath |
17 | StealthPoisonFogBreath |
18 | SpecialTechnique |
19 | StruggleAtk |
20 | StealthPoisonBallBreathUp |
21 | PullPoisonFog |
22 | DiffusePoisonFog |
23 | TorusShapePoisonAtk |
24 | BackJumpPoisonBallBreath |
25 | SpecialTechniqueShort_Step1 |
26 | SpecialTechniqueShort_Step2 |
27 | JumpAttack |
28 | SpecialTechniqueStart |
29 | SpecialTechniqueFirst |
30 | LargeTongueStraightAtk |
31 | SpecialTechniqueSecond |
32 | BackJumpPoisonBallBreathNoLanding |
33 | PoisonBallBreathDown |
34 | PoisonBallBreathDownAtk |
35 | TorusShapePoisonAtkStart |
36 | HeadSweep |
37 | BodyPressStartNormal |
38 | BodyPressStartForward |
40 | BodyPressEnd |
41 | BodyPressLoopEnd |
42 | HeadSweepL |
43 | HeadSweepR |
44 | TongueCleanSweepMarionette |
45 | RushCombo |
46 | HeadSweepCombo |
47 | HeadSweepComboL |
48 | HeadSweepComboR |
49 | TailTwiceAtkSecondTongue |
50 | TongueStraightAtkCombo |
51 | TailTwiceAtkSecond |
5000 | PoisonFogBreathAfterTurnBack |
5001 | DashPoisonFogChargeBreath |
5002 | SweepPoisonFogBreathL |
5003 | SweepPoisonFogBreathR |
13000 | PoisonTailSlam |
13001 | TurnAroundJump |
13002 | DoublePoisonShotgunBreath1st |
13003 | DoublePoisonShotgunBreath1st_Far |
13004 | DoublePoisonShotgunBreath1st_Near |
13005 | DoublePoisonShotgunBreath2nd |
13006 | DoublePoisonShotgunBreath2nd_Far |
13007 | DoublePoisonShotgunBreath2nd_Near |
13008 | DiagonalLickingSingleAttackL |
13010 | DiagonalLickingDoubleAttackL |
13011 | DiagonalLickingSingleAttackR |
13013 | DiagonalLickingDoubleAttackR |
13014 | TorusShapePoisonAtkNoStart |
13015 | TorusShapePoisonAtkOnlyStart |
13016 | SpecialTechnique1st_OM |
13017 | SpecialTechnique2nd_OM |
13018 | SpecialTechniqueEnd_OM |
--- EmCatchNo
ID | Action Name |
---|---|
0 | None |
--- EmDamageNo
ID | Action Name |
---|---|
0 | None |
1 | DamageLow |
2 | DamageHigh |
3 | SkyDamageLow |
4 | SkyDamageHigh |
5 | DownL |
6 | DownR |
7 | CutTail |
8 | SkyCutTail |
9 | Paralyze |
10 | Sleep |
11 | SleepEnd |
12 | FlyDownStart |
13 | FlyDownLoop |
14 | FlyDownEnd |
15 | FlyDownParalyzeStart |
16 | FlyDownParalyze |
17 | FlyDownSleepStart |
18 | FlyDownSleep |
19 | FlyDownFlash |
20 | MarioHirumiS |
21 | MarioHirumiM |
22 | FlyDownStun |
23 | Stun |
24 | StunEnd |
25 | DamageLowFront |
26 | DamageHighFront |
27 | BuffBreakL |
28 | BuffBreakR |
29 | FlyBuffBreakStart |
30 | FlyBuffBreakLoop |
31 | FlyBuffBreakEnd |
32 | DeathBuffBreakL |
33 | DeathBuffBreakR |
34 | DeathFlyBuffBreakStart |
35 | DeathFlyBuffBreakLoop |
36 | DeathFlyBuffBreakEnd |
13000 | ReleaseOverMysteryBurst |
--- EmDieNo
ID | Action Name |
---|---|
0 | None |
1 | Die |
2 | DieDownL |
3 | DieDownR |
4 | FlyDownDieStart |
9 | FlyDownDie |
--- EmFlyNo
ID | Action Name |
---|---|
0 | None |
1 | TakeOff |
2 | ForwardTakeOff |
3 | Landing |
4 | Glide |
5 | BlockMoveDyingGlide |
6 | GlideDying |
8 | GlideEnd |
9 | Turn |
10 | BlockMoveTakeOff |
11 | BlockMoveSoaringTakeOff |
12 | BlockMoveSoaring |
13 | BlockMoveGlide |
14 | BlockMoveRapidDescent |
15 | BlockMoveLanding |
16 | BlockMoveForwardTakeOffRisePoint |
17 | BlockMoveFromFlyRisePoint |
18 | NaviGlide |
20 | ForwardTakeOffGlide |
21 | TurnStepLeft |
22 | TurnStepRight |
23 | QuickLanding |
24 | GlideEndStealth |
--- EmGrappleNo
ID | Action Name |
---|---|
0 | None |
--- EmMarionetteNo
ID | Action Name |
---|---|
0 | None |
1 | MarioStartWait |
2 | MarioStartWaitFly |
3 | MarioStartWaitLoop |
4 | MarioStartSuccess |
5 | MarioStartSuccessWaitLoop |
6 | MarioStartFailure |
7 | MarioStruggleFinish |
8 | MarioStruggle |
9 | MarioFinishShootStart |
10 | MarioFinishShootDown |
11 | MarioFinishShootEnd |
12 | MarioFinishShootChallengeStartWait |
13 | MarioFinishShootChallengeStart |
14 | MarioFinishShootChallengeFreeRun |
15 | MarioFinishShootChallengeEnd |
16 | MarioFinishShootChallengeSuccessDownStart |
17 | MarioPullBack |
18 | MarioPullFront |
19 | MarioPullRight |
20 | MarioPullLeft |
21 | MarioFreeRun |
22 | MarioPullBackFly |
23 | MarioPullFrontFly |
24 | MarioPullRightFly |
25 | MarioPullLeftFly |
5000 | DemonPuppetFinishShootStart |
--- EmMoguriNo
ID | Action Name |
---|---|
0 | None |
--- EmMoveNo
ID | Action Name |
---|---|
0 | None |
1 | Walk |
2 | DyingWalk |
3 | Dash |
4 | Turn |
5 | QuickTurn |
6 | NaviWalk |
7 | BackStep |
8 | NaviDyingWalk |
9 | NaviDash |
10 | BurrowMove |
11 | Walk_CheckWall |
12 | Dash_CheckWall |
13 | Dash_CheckWall_NoEnd |
15 | WraparoundL |
16 | WraparoundR |
17 | DashStartL |
18 | DashStartR |
19 | DashToQuickTurnL |
20 | DashToQuickTurnR |
21 | NaviDash_NoEnd |
--- EmNormalNo
ID | Action Name |
---|---|
0 | None |
1 | Search |
2 | DetectionThreat |
3 | ShortThreat |
4 | Angry |
5 | Stealth |
6 | Refresh |
7 | Sleep |
8 | WakeUp |
9 | EatPollen |
10 | CalmDown |
5000 | OverMysteryBurst |
--- EmRevivalNo
ID | Action Name |
---|---|
0 | None |
--- EmTerrainNo
ID | Action Name |
---|---|
0 | None |
1 | ClimbWall |
2 | GoDownWall |
3 | StepJumpDown |
Daimyo Hermitaur
--- EmAttackNo
ID | Action Name |
---|---|
0 | None |
5000 | ScissorsAttack |
5001 | BothScissorsAttack |
5003 | Bubble |
5004 | GuardStart |
5005 | GuardFinish |
5010 | BodyPress |
5013 | MoveAttackLeft |
5014 | MoveAttackRight |
5015 | MoveStopAttackLeft |
5016 | MoveStopAttackRight |
5023 | MoveBodyPress |
5026 | BubbleToMoveLeftStart |
5027 | BubbleToMoveRight |
5028 | BackAttack |
5029 | GuardFromTurn |
5033 | LeftTurnAttack |
5034 | RightTurnAttack |
5035 | BubbleToMoveLeft |
5037 | FootworkPunchStart |
5038 | MoveBodyPressNotDir |
5039 | GuardFromPunch |
5040 | FootworkPunchTurn |
5041 | GuardFromBubble |
5042 | JumpOutGround |
5043 | FootworkPunchWalk |
5044 | DonutsJumpMoveBodyPress |
5045 | JumpOutGroundRare |
5046 | BubbleToMoveRightStart |
5047 | GuardFromClowAttackLeft |
5048 | GuardFromClowAttackRight |
5049 | GuardFromSwingBuble |
5050 | GuardFromBackJump |
5051 | SlammOnGroundLeft |
5052 | SlammOnGroundRight |
5053 | HighCurveMoveAttackLeft |
5054 | HighCurveMoveAttackRight |
--- EmCatchNo
ID | Action Name |
---|---|
0 | None |
5000 | CatchStart |
5001 | CatchAlignment |
5002 | CatchSuccess |
5003 | CatchFailure |
--- EmDamageNo
ID | Action Name |
---|---|
0 | None |
5000 | DamageLow |
5001 | LeftDown |
5002 | RightDown |
5003 | DamageSleep |
5004 | DamageParalyze |
5006 | DamageTrapFall |
5007 | DamageTrapFallContinueEnd |
5008 | DamageTrapParalyze |
5009 | DamageSleepEnd |
5010 | DamageStun |
5011 | DamageStunEnd |
5012 | FallTrapParalyze |
5013 | FallTrapSleep |
5014 | FallTrapStun |
5015 | MarioHirumiS |
5016 | MarioHirumiM |
5017 | DamageHigh |
5018 | DamageDropToGround |
5019 | DamageDropToGroundLoop |
5020 | DamageDropToGroundEnd |
5021 | DamageSound |
5022 | DamageSoundEnd |
5023 | DamageShellBreak |
5024 | ConditionDamageFlyDown |
5025 | FlyDownSleep |
5026 | FlyDownParalyze |
5027 | FlyDownStun |
5028 | UpWallDownStart |
5029 | DownWallDownStart |
5030 | ConditionDamageUpWallDownStart |
5031 | ConditionDamageDownWallDownStart |
--- EmDieNo
ID | Action Name |
---|---|
0 | None |
5000 | Die |
5001 | DieFly |
5002 | DieLeftDown |
5003 | DieRightDown |
5004 | DieTrapFall |
5005 | DamageCaptureFalled |
5006 | DamageCaptureStun |
--- EmFlyNo
ID | Action Name |
---|---|
0 | None |
--- EmGrappleNo
ID | Action Name |
---|---|
0 | None |
--- EmMarionetteNo
ID | Action Name |
---|---|
0 | None |
5000 | MarioStartWait |
5001 | MarioStartWaitFly |
5002 | MarioStartWaitLoop |
5003 | MarioStartSuccess |
5004 | MarioStartSuccessWaitLoop |
5005 | MarioStartFailure |
5006 | MarioStruggleFinish |
5007 | MarioStruggle |
5008 | MarioFinishShootStart |
5009 | MarioFinishShootDown |
5010 | MarioFinishShootEnd |
5011 | MarioFinishShootChallengeStartWait |
5012 | MarioFinishShootChallengeStart |
5013 | MarioFinishShootChallengeFreeRun |
5014 | MarioFinishShootChallengeEnd |
5015 | MarioFinishShootChallengeSuccessDownStart |
5016 | MarioPullBack |
5017 | MarioPullFront |
5018 | MarioPullRight |
5019 | MarioPullLeft |
5020 | MarioFreeRun |
5021 | DemonPuppetFinishShootStart |
5022 | MarioStartWaitWallUp |
5023 | MarioStartWaitWallDown |
--- EmMoguriNo
ID | Action Name |
---|---|
0 | None |
5000 | DiveToGround |
5001 | PushUpAttackGround |
5002 | JumpOutGround |
5004 | DivingMove |
5006 | PushUpAttackGroundContinue |
5007 | DiveToGroundBlockMove |
5008 | JumpOutGroundBlockMove |
5009 | DivingMoveBlockMove |
5010 | DivingMoveJumpOut |
--- EmMoveNo
ID | Action Name |
---|---|
0 | None |
5000 | Walk |
5002 | DyingWalk |
5003 | Turn |
5004 | BattleTurn |
5006 | walkingBackwards |
5007 | WalkSidewaysL |
5008 | WalkSidewaysR |
5009 | NaviWalk |
5010 | DyingNaviWalk |
5011 | NaviWalkNotEndMotion |
5012 | WalkNotEndMotion |
5013 | BattleWalkNotEndMotion |
5015 | BackDash |
5016 | LeftDash |
5017 | RightDash |
5018 | LeftDashCurve |
5019 | RightDashCurve |
5020 | LeftDashHighCurve |
5021 | RightDashHighCurve |
5022 | BattleNaviWalk |
5023 | BattleNaviWalkNotEndMotion |
5024 | BattleWalk |
--- EmNormalNo
ID | Action Name |
---|---|
0 | None |
5000 | IdleBattleTired |
5001 | Search |
5002 | Sleep |
5003 | Intimidation |
5004 | IntimidationShort |
5005 | Eat |
5006 | SleepEnd |
5007 | EatEnd |
5008 | Find |
5009 | Refresh |
5010 | SearchLeft |
5011 | TactileCareRight |
5012 | TactileCareLeft |
--- EmRevivalNo
ID | Action Name |
---|---|
0 | None |
--- EmTerrainNo
ID | Action Name |
---|---|
0 | None |
5000 | DownJump |
5001 | ClimbWall |
5002 | ClimbDownWall |
5003 | ClimbWallDiving |
5004 | ClimbDownWallDiving |
Diablos
--- EmAttackNo
ID | Action Name |
---|---|
0 | None |
1 | RushHeadbuttL |
2 | RushHeadbuttR |
3 | RushHeadbuttAttackL |
4 | RushHeadbuttAttackR |
5 | TailStrike |
6 | TailSwing |
7 | TackleL |
8 | TackleR |
9 | CornerAttack |
10 | CornerSwingAttack |
11 | PreCornerTurnAttackShortL |
12 | PreCornerTurnAttackShortR |
13 | PreCornerTurnAttackLongL |
14 | PreCornerTurnAttackLongR |
15 | CornerTurnAttackNearL |
16 | CornerTurnAttackNearR |
17 | CornerTurnAttackFarL |
18 | CornerTurnAttackFarR |
20 | TailTurn180L |
21 | TailTurn180R |
22 | Bite |
23 | TailThrowShell |
24 | PierceCornerWall |
25 | RushHeadbutt |
26 | BindVoiceRashStart |
27 | SimpleRash |
28 | JumpDivingStart |
29 | JumpDiving |
30 | RushToJumpDiving |
31 | HornSwingDownStartL |
32 | HornSwingDownChainL |
33 | HornSwingDownEndL |
34 | RushEndToHornSwingDownL |
35 | RushToTurnStop |
36 | TurnStopToRush |
37 | TurnStopToCornerAttackShort |
38 | TurnStopToJumpDiving |
40 | DiveDombing |
41 | SuperRampage |
42 | HornSwingDownStartR |
43 | HornSwingDownChainR |
44 | HornSwingDownEndR |
45 | RushEndToHornSwingDownR |
47 | Rash |
48 | SuperHornSwingDownL |
49 | SuperHornSwingDownR |
50 | SuperHornSwingDownChainL |
51 | SuperHornSwingDownChainR |
52 | HellRushOmen |
55 | HellRushUpperAttack |
57 | HellRushFinish |
58 | RushStart |
59 | UpperHorn |
60 | TackleL_EX |
61 | TackleR_EX |
62 | HellRush_ShortCut |
63 | TailStampL_EX |
64 | RushEndToHornSwingDownTurnL |
65 | RushEndToHornSwingDownTurnR |
66 | HornSwingDownAttackL |
67 | HornSwingDownAttackR |
68 | SimpleHellRash |
69 | BindVoiceRashStartTurn |
70 | SimpleHellRashStart |
71 | TailStampR_EX |
72 | TailStampEndL_EX |
73 | TailStampEndR_EX |
5000 | HornGroundStabStart |
5001 | HornGroundStab |
5002 | HornGroundStabEnd |
5003 | HornGroundStabEnd_NoHorn |
5004 | HornSwingDownStartL_MR |
5005 | HornSwingDownStartR_MR |
--- EmCatchNo
ID | Action Name |
---|---|
0 | None |
--- EmDamageNo
ID | Action Name |
---|---|
0 | None |
1 | DamageLow |
2 | DamageHigh |
3 | DamageDown |
5 | DamageDrop |
6 | DamageDropLoop |
7 | DamageDropEnd |
8 | DamageTailBreak |
9 | DamageParalyse |
10 | DamageSleep |
11 | DamageSleepEnd |
12 | DamageStun |
13 | DamageSound |
14 | DamageTrapFall |
15 | DamageTrapFallConditionEnd |
16 | DamageTrapFallParalyse |
17 | DamageTrapFallSleep |
18 | DamageTrapFallStun |
19 | DamageTrapParalyse |
22 | DamageParalyseFlyLoop |
23 | DamageSleepFlyLoop |
24 | DamageStunFlyLoop |
25 | DamageDropCondition |
26 | DamageCornerBreak |
27 | DamageCrashWall |
28 | DamageFlash |
29 | MarioHirumiS |
30 | MarioHirumiL |
31 | DamageStunEnd |
32 | DamageDownL |
33 | DamageDownR |
--- EmDieNo
ID | Action Name |
---|---|
0 | None |
1 | DieNormal |
2 | DieDown |
3 | DieDrop |
4 | DieTrapFall |
5 | Capture |
6 | CaptureTrapFall |
7 | DieDownL |
8 | DieDownR |
--- EmFlyNo
ID | Action Name |
---|---|
0 | None |
--- EmGrappleNo
ID | Action Name |
---|---|
0 | None |
1 | GrappleWithEm100ReceiverMediation |
2 | GrappleWithEm100MediationWait |
3 | GrappleWithEm100A |
4 | GrappleWithEm100B |
5 | GrappleWithEm100C |
6 | GrappleWithEm100D |
7 | GrappleWithEm100E |
8 | GrappleWithEm100F |
10 | GrappleWithEm001Mediation |
11 | GrappleWithEm001MediationWait |
12 | GrappleWithEm001A |
13 | GrappleWithEm001B |
14 | GrappleWithEm001C |
15 | GrappleWithEm007WinA |
16 | GrappleWithEm007WinB |
17 | GrappleWithEm007WinC |
18 | GrappleWithEm007LoseA |
19 | GrappleWithEm007LoseB |
20 | GrappleWithEm007LoseC |
21 | GrappleWithEm007Mediation |
22 | GrappleWithEm007ReceiverMediation |
23 | GrappleWithEm007MediationWait |
24 | GrappleWithEm044Mediation |
25 | GrappleWithEm044MediationWait |
26 | GrappleWithEm044WinA |
27 | GrappleWithEm044WinB |
--- EmMarionetteNo
ID | Action Name |
---|---|
0 | None |
1 | MarioFreeRun |
2 | MarioStartWait |
3 | MarioStartWaitFly |
4 | MarioStartWaitLoop |
5 | MarioStartSuccess |
6 | MarioStartFailure |
7 | MarioStartSuccessWaitLoop |
8 | MarioStruggleFinish |
9 | MarioStruggle |
12 | MarioPullBack |
13 | MarioPullFront |
14 | MarioPullRight |
15 | MarioPullLeft |
16 | MarioFinishShootStart |
17 | MarioFinishShootDown |
18 | MarioFinishShootEnd |
19 | MarioFinishShootChallengeStartWait |
20 | MarioFinishShootChallengeStart |
21 | MarioFinishShootChallengeFreeRun |
22 | MarioFinishShootChallengeEnd |
23 | MarioFinishShootChallengeSuccessDownStart |
24 | MarioStartReject |
5000 | DemonPuppetFinishShootStart |
--- EmMoguriNo
ID | Action Name |
---|---|
0 | None |
1 | DiveToGround |
2 | DivingMoveAttackVertcal |
3 | AppearAttackVertical |
4 | DivingWait |
5 | AppearAttackSlant |
6 | DiveToGroundBlockMove |
7 | AppearFromGroundBlockMove |
8 | DivingMoveBlockMove |
9 | DivingNaviMoveBlockMove |
10 | DivingMoveNoNavi |
11 | DivingRoarWait |
--- EmMoveNo
ID | Action Name |
---|---|
0 | None |
1 | Walk |
2 | WalkTired |
3 | WalkCombat |
5 | Dash |
6 | DashTired |
7 | DashCombat |
9 | NormalTurn |
10 | QuickTurn |
11 | ShortBackStep |
21 | NaviDash |
22 | WalkDying |
23 | NaviWalk |
24 | NaviWalkTired |
25 | NaviWalkCombat |
26 | NaviWalkDying |
28 | NaviDashTired |
29 | NaviDashCombat |
30 | QuickTurn_EX |
2003 | MarioTestDamageL_Left |
2004 | MarioTestDamageL_Right |
2005 | MarioTestDamageS_Left |
2006 | MarioTestDamageS_Right |
--- EmNormalNo
ID | Action Name |
---|---|
0 | None |
1 | Threat |
2 | SearchLife |
3 | LostSeartch |
4 | HalfLostSearchFront |
5 | HalfLostSearchBack |
6 | BindVoice |
7 | Refresh |
8 | SniffS |
9 | SniffL |
10 | SniffCombatS |
12 | SniffCombatL |
13 | Sleep |
14 | SleepEnd |
15 | DyingSleep |
16 | DyingSleepEnd |
17 | Eat |
18 | EatEnd |
19 | EatStamina |
20 | EatStaminaEnd |
22 | IdleTired |
23 | IdleTiredCombat |
24 | ThreatShort |
25 | AttackChance |
26 | PowerThreat |
--- EmRevivalNo
ID | Action Name |
---|---|
0 | None |
--- EmTerrainNo
ID | Action Name |
---|---|
0 | None |
1 | JumpUp5m |
2 | JumpUp10m |
3 | JunpDown |
4 | ClimbWallDiving |
5 | DownWallDiving |
6 | TerrainLongJump |
Dummy
--- EmAttackNo
ID | Action Name |
---|---|
0 | None |
1 | SteppingChico |
2 | SpoutStart |
3 | BeforeSpout |
4 | BeforeSpoutTurn |
5 | SpoutShot |
6 | SpoutEnd |
7 | SteppingChicoBowHead |
8 | BeforeSpoutBowHead |
9 | SpoutBowHead |
5000 | GasSpray |
--- EmCatchNo
ID | Action Name |
---|---|
0 | None |
--- EmDamageNo
ID | Action Name |
---|---|
0 | None |
1 | Faint |
2 | Refresh |
3 | Sleep |
4 | Paralyze |
--- EmDieNo
ID | Action Name |
---|---|
0 | None |
--- EmFlyNo
ID | Action Name |
---|---|
0 | None |
--- EmGrappleNo
ID | Action Name |
---|---|
0 | None |
--- EmMarionetteNo
ID | Action Name |
---|---|
0 | None |
--- EmMoguriNo
ID | Action Name |
---|---|
0 | None |
--- EmMoveNo
ID | Action Name |
---|---|
0 | None |
1 | Turn |
2 | TurnAssign |
3 | TurnAssignBowHead |
4 | TurnBowHead |
--- EmNormalNo
ID | Action Name |
---|---|
0 | None |
1 | Idle |
2 | RaiseHead |
3 | BowHead |
4 | IdleBowHead |
5000 | IdleLoopTimer |
5001 | IdleBowHeadLoopTimer |
--- EmRevivalNo
ID | Action Name |
---|---|
0 | None |
--- EmTerrainNo
ID | Action Name |
---|---|
0 | None |
Espinas
--- EmAttackNo
ID | Action Name |
---|---|
0 | None |
5000 | RushStartTurn |
5001 | RushLoop |
5002 | RushStop |
5003 | RushAfterTurn |
5004 | TurnAfterRushReStart |
5005 | TurnAfterRushStop |
5006 | RiseUpBody3WayBreath |
5008 | ContinuousTailAttack |
5011 | TailAndBiteTailOnly |
5012 | TailAndBiteBiteOnly |
5013 | Normal3WayBreath |
5014 | NormalBite |
5015 | SleepingHeadSwing |
5016 | SleepingtailAttack |
5018 | TackleAndDriftLeftTackleOnly |
5019 | TackleAndDriftLeftDriftOnly |
5020 | BackJumpFlamethrower |
5021 | TackleAndDriftRightTackleOnly |
5022 | TackleAndDriftRightDriftOnly |
5023 | TwiceBiteFirst |
5024 | TwiceBiteSecond |
5025 | JumpAttackAgainstWall |
5026 | TwiceLiftUpFirst |
5027 | TwiceLiftUpSecond |
5028 | QuickBiteAndLiftUpFirst |
5029 | QuickBiteAndLiftUpSecond |
5030 | RiseUpBody3WayBackJumpBreath |
5031 | JumpPress |
5032 | WrapAroundBite |
5033 | BreathStart |
5034 | ChargeBreath |
5035 | TailPress |
5036 | TwiceHornSwingAndTailAttack |
5037 | HalfTurnTailAttack |
5038 | FlyScrach |
5039 | BreathFire |
6000 | HyperChargeBreathStart |
6001 | HyperChargeBreathLoop |
6002 | HyperChargeBreathFly |
6003 | HyperChargeBreath2Way1st |
6004 | HyperChargeBreath2Way2nd |
6005 | ChargeLiftUpAssaultTwisterStart |
6006 | ChargeLiftUpAssaultTwisterCharge |
6007 | ChargeLiftUpAssaultTwister |
6008 | RushAfterTurnBreath |
6009 | TailAndBiteAnother |
6010 | ContinuousJumpPress |
6011 | WalkingChargeBreath1st |
6012 | WalkingChargeBreath2nd |
6013 | WalkingChargeBreath3rd |
6014 | HyperChargeBreath |
6015 | ContinuousJumpPressLongOppotunity |
6016 | QuickBiteAndLiftUpToForwardBite |
6017 | ForwardBite |
6018 | WalkingChargeBreath2WayFirst |
6019 | WalkingChargeBreathCancel_L |
6020 | WalkingChargeBreathCancel_R |
--- EmCatchNo
ID | Action Name |
---|---|
0 | None |
--- EmDamageNo
ID | Action Name |
---|---|
0 | None |
5000 | LowDamage |
5001 | HighDamage |
5002 | LeftDown |
5003 | RightDown |
5004 | LowDamageAir |
5005 | HighDamageAir |
5006 | TailBreakDamage |
5007 | TailBreakDamageAir |
5008 | DamageDropToGround |
5009 | DamageDropToGroundLoop |
5010 | DamageDropToGroundEnd |
5011 | ParalyzeDamage |
5012 | SleepDamage |
5013 | FlashDamage |
5014 | StunDamage |
5016 | ParalyzeDamageAir |
5017 | SleepDamageAir |
5018 | StunDamageAir |
5019 | DamageTrapFall |
5020 | DamageFallConditionEnd |
5021 | FallTrapParalyze |
5022 | FallTrapSleep |
5023 | FallTrapStun |
5024 | DamageTrapParalyze |
5025 | StunDamageEnd |
5026 | FlyMarioHirumiS |
5027 | MarioHirumiS |
5028 | MarioHirumiL |
--- EmDieNo
ID | Action Name |
---|---|
0 | None |
5000 | DieNormal |
5001 | FallToGround |
5002 | DownLeftDie |
5003 | DownRightDie |
5004 | ShockTrapCapture |
5005 | FallTrapDie |
5006 | FallTrapCapture |
--- EmFlyNo
ID | Action Name |
---|---|
0 | None |
5000 | TakeOff |
5001 | DashTakeOff |
5002 | Landing |
5003 | DashLanding |
5004 | FlyNormalTurn |
5005 | FlyCombatTurn |
5006 | FlyShortFrontStep |
5007 | FlyShortBackStep |
5008 | FlyThreat |
5009 | FlyThreatShort |
5010 | FlyIkaku |
5012 | FlyRefresh |
5013 | Glide |
5014 | GlideCombat |
5015 | TakeOffGlide |
5016 | GlideContinue |
5017 | GlideEnd |
5018 | GlideEndShort |
5023 | FlyWrapArroundL01 |
5024 | FlyWrapArroundR01 |
5027 | GlideNavi |
5028 | GlideDyingNavi |
5029 | TakeOffBlockMove |
5030 | LandingBlockMove |
5031 | DashTakeOffRisePointBlockMove |
5032 | SoaringBlockMove |
5033 | RapidDescentBlockMove |
5034 | SoarTakeOffBlockMove |
5035 | FromFlyRisePointBlockMove |
5036 | SoarTakeOff |
5037 | GlideCombatNaviMove |
5038 | FlyAlignmentPos |
5039 | RapidDescent |
5040 | FlySearch |
5041 | WingDamageL_L |
5042 | WingDamageL_R |
--- EmGrappleNo
ID | Action Name |
---|---|
0 | None |
5000 | GrappleWithEm024Mediation |
5001 | GrappleWIthEm024RecieverMediation |
5002 | GrappleWithEm024MediationWait |
5003 | GrappleWithEm024A |
5004 | GrappleWithEm024B |
5005 | GrappleWithEm024C |
5006 | GrappleWithEm024D |
5007 | GrappleWithEm024E |
5008 | GrappleWithEm024F |
5009 | GrappleWithEm024G |
5010 | GrappleWithEm024H |
5011 | GrappleWithEm024MediationFly |
5012 | GrappleWIthEm024RecieverMediationFly |
--- EmMarionetteNo
ID | Action Name |
---|---|
0 | None |
5000 | MarioStartWait |
5001 | MarioStartWaitFly |
5002 | MarioStartWaitLoop |
5003 | MarioStartSuccess |
5004 | MarioStartSuccessWaitLoop |
5005 | MarioStartFailure |
5006 | MarioStruggleFinish |
5007 | MarioStruggleFinishFly |
5008 | MarioStruggle |
5009 | MarioStruggleFly |
5010 | MarioFinishShootStart |
5011 | MarioFinishShootDown |
5012 | MarioFinishShootEnd |
5013 | MarioFinishShootChallengeStartWait |
5014 | MarioFinishShootChallengeStart |
5015 | MarioFinishShootChallengeFreeRun |
5016 | MarioFinishShootChallengeEnd |
5017 | MarioFinishShootChallengeSuccessDownStart |
5018 | MarioPullBack |
5019 | MarioPullFront |
5020 | MarioPullRight |
5021 | MarioPullLeft |
5022 | MarioPullBackFly |
5023 | MarioPullFrontFly |
5024 | MarioPullRightFly |
5025 | MarioPullLeftFly |
5026 | MarioFreeRun |
5034 | DemonPuppetFinishShootStart |
--- EmMoguriNo
ID | Action Name |
---|---|
0 | None |
--- EmMoveNo
ID | Action Name |
---|---|
0 | None |
5000 | Walk |
5001 | WalkNotEndMot |
5002 | Dash |
5003 | DashCombat |
5004 | WeaknessWalk |
5005 | TiredDash |
5006 | Turn |
5007 | QuickTurn |
5008 | NaviWalk |
5009 | NaviDash |
5010 | NaviDashLoop |
5011 | NaviDashCombat |
5012 | NaviDashCombatLoop |
5013 | NaviWeaknessWalk |
--- EmNormalNo
ID | Action Name |
---|---|
0 | None |
5000 | TiredIdle |
5001 | CombatTiredIdle |
5002 | Threat |
5003 | ThreatShort |
5004 | Ikaku |
5005 | Search |
5006 | Refresh |
5007 | Tired |
5008 | Eat |
5009 | EatEnd |
5010 | SleepStart |
5011 | SleepEnd |
5012 | DrinkWater |
5013 | Sunbathing |
5014 | Marking |
5015 | SmellS |
5016 | SmellL |
5018 | MoveTheWings |
5019 | ShakeTheBody |
5020 | RiftUpAnger |
5021 | DyingSleep |
5022 | SleepLoop |
5023 | Ambush |
5024 | AmbushLoop |
5025 | PredationEnd |
--- EmRevivalNo
ID | Action Name |
---|---|
0 | None |
--- EmTerrainNo
ID | Action Name |
---|---|
0 | None |
5000 | StepJumpUp5m |
5001 | StepJumpUp10m |
5002 | StepJumpDown |
5003 | LongJump |
5004 | FlyTrainStepUp |
5005 | FlyTrainStepDown |
Gaismagorm
--- Em135Area
ID | Action Name |
---|---|
0 | None |
1 | Area1 |
2 | Area2 |
--- Em135ClimbState
ID | Action Name |
---|---|
0 | ClimbStart |
1 | ClimbPhase1 |
2 | ServiceArea |
3 | ClimbPhase2 |
4 | AfterGoal |
5 | Max |
--- Em135CommonPosType
ID | Action Name |
---|---|
0 | None |
1 | VacuumStartPos |
2 | VacuumTargetPos |
3 | WallFallPos |
4 | ClimbGoalPos |
5 | ClimbInterPos |
6 | WallLaserExplosionPos |
--- Em135DropItemDataIndex
ID | Action Name |
---|---|
0 | DropToGroundFromWall |
1 | FrakeExplosionDown |
--- Em135GuideChatType
ID | Action Name |
---|---|
0 | None |
1 | Phase1PreVacuum |
2 | Phase1DodgeVaccum |
3 | Phase1HalfHP |
4 | Phase1End |
5 | Phase1FlareGun |
6 | Phase1FrakeM |
7 | Phase1FrakeL |
8 | Phase1FrakeExplosion |
9 | Phase2PreClimb |
10 | Phase2StartClimb |
11 | Phase2ClimbAttack |
12 | Phase2FallClimb |
13 | Phase2EndClimb |
14 | Phase2PrepareGatling |
15 | Phase2ChangeMode |
16 | Phase2BackLeech |
17 | Phase2HomingBreath |
18 | Phase2FullPower |
19 | ServantPreDemo1 |
20 | ServantPreDemo2 |
21 | Max |
--- Em135Mode
ID | Action Name |
---|---|
0 | None |
1 | Phase1 |
2 | Phase2 |
3 | Phase2FullPower |
4 | Max |
--- Em135SingleLoopEffType
ID | Action Name |
---|---|
0 | MistPreCombat |
1 | BackGasPreBackLeech |
2 | Max |
--- Em135WallDamageType
ID | Action Name |
---|---|
0 | WallSlideDownDamage |
1 | WallAwayHandDamage |
2 | DropToGoundFromWall |
3 | Max |
--- EmAttackNo
ID | Action Name |
---|---|
0 | None |
5000 | HeadButt |
5001 | RotatingBite |
5003 | ArmSweep |
5004 | RockThrowingUnder |
5006 | VacuumStrongPhase1 |
5008 | TrenchMortar |
5009 | FowardBite |
5011 | PressToUnder |
5012 | TwiceArmWingStamp |
5013 | TailAttackStart |
5015 | Gas |
5016 | Vacuum |
5017 | ScoopBite |
5018 | LegWingStamp |
5020 | BlowAwayThreat |
5021 | BackKnuckle |
5022 | ForwardPunchStart |
5024 | LegWingClapBigExplosion |
5025 | MovingPreVacuumSymbiontStart |
5027 | TailAttackEnd |
5028 | StrewGasRushStart |
5029 | StrewGasRushLoop |
5030 | StrewGasRushEnd |
5031 | StrewGasRushTurn |
5032 | VacuumAndForwardPunch |
5033 | VacuumAndArmSweep |
5034 | BipedGasBreath |
5035 | TwiceBlastSpeedPunchStart |
5036 | TwiceBlastSpeedPunchPreNextPunch |
5037 | TwiceBlastSpeedPunchEnd |
5038 | FissurePunchAndExplosionInGround |
5039 | BreathExplosionBack |
5040 | VacuumAndTwiceBlastSpeedPunchStart |
5041 | QuadrupedGasBreath |
5042 | MovingPreVacuumSymbiontEnd |
5043 | ArmSweepAndTailAttack |
5044 | SuperWallLaser |
5045 | ForwardPunchEnd |
--- EmCatchNo
ID | Action Name |
---|---|
0 | None |
--- EmDamageNo
ID | Action Name |
---|---|
0 | None |
5000 | LowDamage |
5001 | HighDamage |
5002 | LeftDown |
5003 | RightDown |
5004 | TailCutOff |
5005 | Flash |
5007 | DropToGroundDownLoop |
5008 | DroptoGroundEnd |
5009 | Refresh |
5010 | Stun |
5011 | StunEnd |
5012 | Sleep |
5013 | SleepEnd |
5014 | Paralyze |
5015 | ParalyzeEnd |
5016 | DropToGoundFromWall |
5018 | ConditionDamageDropFromWall |
5019 | Dragonator |
5020 | WallSlideDownDamage |
5021 | WallAwayHandDamage |
--- EmDieNo
ID | Action Name |
---|---|
0 | None |
5000 | DieNormal |
5001 | DieDropToGround |
5002 | DieLeftDown |
5003 | DieRightDown |
--- EmFlyNo
ID | Action Name |
---|---|
0 | None |
--- EmGrappleNo
ID | Action Name |
---|---|
0 | None |
--- EmMarionetteNo
ID | Action Name |
---|---|
0 | None |
--- EmMoguriNo
ID | Action Name |
---|---|
0 | None |
--- EmMoveNo
ID | Action Name |
---|---|
0 | None |
5000 | Walk |
5001 | WalkNotEndMot |
5002 | Dash |
5003 | DashNotEndMot |
5004 | Turn |
5006 | StartClimb |
5007 | EndClimb |
5008 | NaviDashBeforeClimbing |
5011 | NaviWalk |
5012 | NaviWalkNotEndMot |
5013 | NaviDash |
5014 | NaviDashNotEndMot |
5015 | BackTurn |
5016 | ClimbLoop |
5017 | ClimbEat |
5018 | ClimbCuriaBreath |
5019 | EatAfterEndClimb |
5020 | ClimbDownAfterLaser |
5021 | TurnPreClimb |
5022 | ReturnEatAfterEndClimb |
--- EmNormalNo
ID | Action Name |
---|---|
0 | None |
5000 | TiredIdle |
5002 | Threat |
5003 | Ikaku |
5004 | Search |
5005 | ThreatPreClimbing |
5006 | ChangeModePhase2 |
5007 | ChangeModePhase2FullPower |
--- EmRevivalNo
ID | Action Name |
---|---|
0 | None |
--- EmTerrainNo
ID | Action Name |
---|---|
0 | None |
Garangolm
--- EmAttackNo
ID | Action Name |
---|---|
0 | None |
2 | BedrockThrow |
3 | ScratchL |
4 | HornSwing |
6 | Headbutt |
7 | SingleScratchStart |
9 | ScratchR |
10 | ArmRing |
11 | RollOverL |
12 | RollOverR |
13 | BodyPress |
21 | GroundHitStart |
22 | GroundHitContinue |
23 | GroundHitFinish |
5009 | TailMowDownL |
5010 | TailMowDownR |
5013 | RushAttackStart |
5014 | RushAttackEnd |
5023 | ArmRingRight |
5031 | SpecialAttack |
5032 | SingleScratchRightArmStart |
5033 | SingleScratchLeftArmStart |
5035 | HeadbuttComboContinue |
5036 | HornSwingComboContinue |
5042 | RightArmLowJumpNormal |
5043 | RightArmHighJumpNormal |
5044 | RightArmLowJumpAttack |
5045 | RightArmHighJumpAttack |
5046 | RightArmLowJumpNormalLanding |
5047 | RightArmHighJumpNormalLangind |
5048 | ArmRingLong |
5049 | ArmRingRightLong |
5050 | HeadbuttRight |
5051 | HeadbuttRightComboContinue |
5052 | HornSwingRight |
5053 | HornSwingRightComboContinue |
5054 | RushAttackContinue |
5055 | SingleScratchLeftArmDouble |
5056 | SingleScratchRightArmDouble |
5059 | ArmRingTired |
5060 | ArmRingLongTired |
5061 | ArmRingRightTired |
5062 | ArmRingRightLongTired |
5063 | StepBackRightArmAttack |
5064 | StepBackLeftArmAttackStart |
5065 | StepBackRightArmAttackStart |
5066 | StepBackLeftArmAttack |
5067 | TiredBedrockThrow |
5068 | SingleScratchAttack |
5069 | SingleScratchRightArmAttack |
5070 | SingleScratchLeftArmAttack |
5071 | RightArmJumpStart |
--- EmCatchNo
ID | Action Name |
---|---|
0 | None |
--- EmDamageNo
ID | Action Name |
---|---|
0 | None |
1 | DamageLow |
2 | DamageHigh |
3 | DamageTailBreak |
4 | LeftDown |
5 | RightDown |
6 | DamageDropToGround |
7 | DamageDropToGroundLoop |
8 | DamageDropToGroundEnd |
9 | DamageParalyze |
10 | DamageSleep |
11 | DamageSleepEnd |
12 | DamageeStun |
13 | DamageeStunEnd |
14 | DamageDropToGroundAbnormalState |
15 | DamageParalyzeFly |
16 | DamageSleepFly |
17 | DamageTrapFall |
18 | DamageTrapFallPunch |
20 | DamageFallConditionEnd |
21 | DamageTrapParalyze |
22 | DamageTrapParalyzeBreak |
23 | DamageSound |
24 | DamagePumpUpOffLeftDown |
25 | MarioHirumiS |
26 | MarioHirumiM |
27 | FallTrapParalyze |
28 | FallTrapSleep |
29 | FallTrapStun |
30 | DamagePumpUpOffRightDown |
5000 | DamageStunFly |
5001 | DamageFlash |
5002 | ChanceDamage |
5003 | ChanceDamageFly |
5004 | LeftChanceDamage |
--- EmDieNo
ID | Action Name |
---|---|
0 | None |
1 | Die |
2 | DieFly |
3 | DieLeftDown |
4 | DieRightDown |
5000 | DieTrapFall |
5001 | DamageCaptureFalled |
5002 | DamageCaptureStun |
--- EmFlyNo
ID | Action Name |
---|---|
0 | None |
--- EmGrappleNo
ID | Action Name |
---|---|
0 | None |
5000 | GrappleWithEm133RecieverMediation |
5001 | GrappleWithEm133MediationWait |
5002 | GrappleWithEm133A |
5003 | GrappleWithEm133B |
5004 | GrappleWithEm133C |
5005 | GrappleWithEm133D |
5006 | GrappleWithEm133E |
5007 | GrappleWithEm133F |
--- EmMarionetteNo
ID | Action Name |
---|---|
0 | None |
1 | MarioStartWait |
2 | MarioStartWaitFly |
3 | MarioStartWaitLoop |
4 | MarioStartSuccess |
5 | MarioStartSuccessWaitLoop |
6 | MarioStartFailure |
7 | MarioStruggleFinish |
8 | MarioStruggle |
9 | MarioFinishShootStart |
10 | MarioFinishShootDown |
11 | MarioFinishShootEnd |
12 | MarioFinishShootChallengeStartWait |
13 | MarioFinishShootChallengeStart |
14 | MarioFinishShootChallengeFreeRun |
15 | MarioFinishShootChallengeEnd |
16 | MarioFinishShootChallengeSuccessDownStart |
17 | MarioPullBack |
18 | MarioPullFront |
19 | MarioPullRight |
20 | MarioPullLeft |
21 | MarioFreeRun |
5000 | DemonPuppetFinishShootStart |
--- EmMoguriNo
ID | Action Name |
---|---|
0 | None |
--- EmMoveNo
ID | Action Name |
---|---|
0 | None |
1 | Walk |
3 | BattleTurn |
4 | Dash |
5 | BattleDash |
7 | DyingWalk |
8 | NaviWalk |
9 | NaviDash |
10 | DyingNaviWalk |
11 | JumpMove |
12 | BattleDashNotEndMotion |
13 | SuperJumpMove |
14 | BrrowMove |
15 | WalkNotEndMotion |
18 | WalkTired |
19 | WalkSearch |
20 | DashNotEndMotion |
24 | BackTurnShort |
26 | StepL |
27 | StepR |
28 | StepFront |
30 | JumpDown |
31 | NotNaviMove |
5000 | NaviWalkNotEndMotion |
5001 | NaviDashNotEndMotion |
--- EmNormalNo
ID | Action Name |
---|---|
0 | None |
1 | Roar |
2 | EatRecover |
3 | EatEnd |
4 | Sleep |
5 | SleepEnd |
6 | IdleBattleTired |
7 | RoarShort |
8 | Intimidation |
9 | LifeSearch |
10 | LostSearch |
11 | HalfLostSearchFront |
12 | HalfLostSearchBack |
13 | SniffS |
14 | SniffL |
15 | SniffCombatS |
16 | SniffCombatL |
17 | AttackChance |
18 | DyingSleep |
20 | Drink |
21 | Eat |
24 | Sunbath |
25 | SunbathEnd |
26 | Sunbath2 |
27 | Sunbath2End |
28 | Refresh |
29 | PumpUp |
31 | NormalChance |
5000 | ArmRing |
5001 | ModeChangeAnger |
5002 | ModeChangeFurious |
5003 | Scratch |
--- EmRevivalNo
ID | Action Name |
---|---|
0 | None |
--- EmTerrainNo
ID | Action Name |
---|---|
0 | None |
1 | JumpUp5m |
2 | JumpDown5m |
3 | JumpUp10m |
4 | JumpDown10m |
Gore Magala
--- EmAttackNo
ID | Action Name |
---|---|
0 | None |
5000 | SingleBreath |
5001 | Bite |
5002 | TurnLeftBite |
5003 | TurnRightBite |
5004 | BigBite |
5007 | ThreeWayBreath |
5009 | WrapAroundForwardBite |
5010 | BigBreath |
5012 | BigBreathEnd |
5014 | AttackToUnderBelly |
5015 | Punch |
5016 | DoublePunch1 |
5017 | DoublePunch2 |
5018 | Tackle |
5019 | BackKnuckleL |
5020 | BackNnuckleR |
5021 | DashAttack_Start |
5022 | DashAttack_Search |
5023 | DashAttack_Dash |
5024 | GrideDivingPunch_Turn |
5033 | FlyingSwipeAwayBreath |
5034 | FlyingStraightBreath |
5042 | VirusBite6Leg |
5043 | LongDistMadScaleBlast |
5044 | SwipeAwayBreath |
5045 | FlyingSpinRush |
5047 | TurnTackle6Leg |
5048 | Bite_Marionette |
5049 | BigBite_Marionette |
5050 | SingleBreath_Marionette |
5051 | ThreeWayBreath_Marionette |
5052 | GrideDivingPunch_Dive |
5053 | TurnBite_Marionette |
5054 | WrapAroundForwardBite_Marionette |
10000 | Slice |
10002 | BackJumpBreath |
10004 | FlyingSpinRush6Leg |
10005 | MoveWingHookL |
10006 | MoveWingHookR |
10007 | MoveWingHookL_Long |
10008 | MoveWingHookR_Long |
10011 | Bite6Leg |
10012 | AdvanceAttackToUnderBelly4to6Leg |
10016 | BackJumpBreath6to4Leg |
10018 | ShortStepStamp4to6Leg |
10019 | TurnBreath4to6Leg |
10020 | TurnSwipeAwayBreath6to4Leg |
10021 | ThreeWavePunch |
10022 | BackAttackToUnderBelly4to6Leg |
10023 | FlyingBackBreathTo4 |
10024 | FlyingGrideDivingPunchTo6 |
10025 | BigBreathContinious |
--- EmCatchNo
ID | Action Name |
---|---|
0 | None |
10000 | CatchStart |
10001 | CatchAlignment |
10002 | CatchGuillotineRelease |
10003 | CatchFail |
10004 | GuillotineLazer |
10005 | CatchStartL |
10006 | CatchAlignmentL |
10007 | CatchFailL |
--- EmDamageNo
ID | Action Name |
---|---|
0 | None |
5000 | Hirumi_4Leg |
5001 | Hirumi_6Leg |
5002 | HirumiL_4Leg |
5003 | HirumiL_6Leg |
5004 | DownL_4Leg |
5005 | DownL_6Leg |
5006 | DownR_4Leg |
5007 | DownR_6Leg |
5008 | HeadDown |
5009 | TailLoss_4Leg |
5010 | TailLoss_6Leg |
5011 | Paralyze_4Leg |
5012 | Paralyze_6Leg |
5013 | Sleep_4Leg |
5014 | SleepEnd_4Leg |
5015 | Sleep_6Leg |
5016 | SleepEnd_6Leg |
5017 | Stun_4Leg |
5018 | StunEnd_4Leg |
5019 | Stun_6Leg |
5020 | StunEnd_6Leg |
5021 | ShockTrap_4Leg |
5022 | ShockTrap_6Leg |
5023 | FallTrap_4Leg |
5024 | FallTrapEnd_4Leg |
5025 | FallTrap_6Leg |
5026 | FallTrapEnd_6Leg |
5027 | FallTrapParalyze_4Leg |
5028 | FallTrapParalyze_6Leg |
5029 | FallTrapSleep_4Leg |
5030 | FallTrapSleep_6Leg |
5031 | FallTrapStun_4Leg |
5032 | FallTrapStun_6Leg |
5033 | FlyHirumi |
5034 | FlyFallStart |
5035 | FlyFallDownLoop |
5036 | FlyFallDownEnd |
5037 | FlyFallConditionDamage |
5038 | FlyFallParalyze |
5039 | FlyFallSleep |
5040 | FlyFallStun |
5041 | FlyFallStunEnd |
5042 | FlyFallTailLoss |
5043 | MarioHirumiS6Leg |
5044 | MarioHirumiL6Leg |
5045 | FlyHirumiL |
5046 | FlyFallStart6Leg |
5047 | FlyFallDownLoop6Leg |
5048 | FlyFallDownEnd6Leg |
5049 | FlyFallTailLoss6Leg |
5050 | FlyFallConditionDamage6Leg |
5051 | FlyFallSleep6Leg |
5052 | FlyFallParalyze6Leg |
5053 | FlyFallStun6Leg |
5054 | FlyFallStunEnd6Leg |
5055 | MarioHirumiS4Leg |
5056 | MarioHirumiL4Leg |
5057 | FlyHirumi6Leg |
5058 | FlyHirumiL6Leg |
5059 | HeadDown4to4 |
--- EmDieNo
ID | Action Name |
---|---|
0 | None |
5000 | DieNormal_4Leg |
5001 | DieNormal_6Leg |
5002 | DieDown_L |
5003 | DieDown_R |
5004 | DieFall |
5005 | DieTrapFall |
5006 | CaptureTrapFall |
5007 | CaptureTrapShock |
--- EmFlyNo
ID | Action Name |
---|---|
0 | None |
5000 | TakeOff |
5001 | Landing_4Leg |
5002 | Landing_6Leg |
5004 | QuickTurn |
5005 | BackStep |
5012 | TakeOffTurn |
5013 | GlideStart |
5014 | Glide |
5018 | BlockMoveTakeOffSoar |
5019 | BlockMoveSoaring |
5020 | BlockMoveGlide |
5021 | BlockMoveGlideDying |
5022 | BlockMoveRapidDescent |
5024 | BlockMoveTakeOffDash |
5025 | FromFlyRisePointBlockMove |
5026 | BackJumpTakeOff |
5027 | BackJumpTakeOff_6Leg_Marionette |
5028 | Roar |
5029 | BlockMoveTakeOffSoar6Leg |
5030 | TakeOff6Leg |
5031 | BlockMoveTakeoffDash6Leg |
5032 | BlockMoveSoaring6Leg |
5033 | BlockMoveGlide6Leg |
5034 | BlockMoveGlideDying6Leg |
5035 | BlockMoveRapidDescent6Leg |
5036 | FromFlyRizePointBlockMove6Leg |
5037 | Threat |
5038 | BlockMoveTakeOff |
5039 | BlockMoveTakeOff6Leg |
5040 | BlockMoveLanding_4Leg |
5041 | BlockMoveLanding_6Leg |
10000 | BackJumpTakeOff6Leg |
--- EmGrappleNo
ID | Action Name |
---|---|
0 | None |
5001 | GrappleMediationWait6Foot |
5002 | GrappleWithEm077A |
5003 | GrappleWithEm077B |
5004 | GrappleWithEm077C |
5006 | GrappleWithEm077D |
5007 | GrappleUniqueStanceTo6Leg |
--- EmMarionetteNo
ID | Action Name |
---|---|
0 | None |
5000 | MarioStartWait_4Leg |
5001 | MarioStartWaitLoop |
5002 | MarioStartSuccess |
5003 | MarioStartSuccessWaitLoop |
5004 | MarioStartFailure_4Leg |
5005 | MarioStruggleFinish_4Leg |
5006 | MarioStruggle |
5007 | MarioFinishShootStart |
5008 | MarioFinishShootDown |
5009 | MarioFinishShootEnd |
5010 | MarioFinishShootChallengeStartWait |
5011 | MarioFinishShootChallengeStart |
5012 | MarioFinishShootChallengeFreeRun |
5013 | MarioFinishShootChallengeEnd |
5014 | MarioFinishShootChallengeSuccessDownStart |
5015 | MarioPullFront |
5016 | MarioPullBack |
5017 | MarioPullLeft |
5018 | MarioPullRight |
5019 | MarioFreeRun |
5020 | MarioStartWaitFly |
5021 | MarioStartWait_6Leg |
5022 | MarioStartFailure_6Leg |
5023 | MarioStruggleFinish_6Leg |
5024 | DemonPuppetFinishShootStart |
5025 | MarioFinishShootStart_6Leg |
5026 | MarioFinishShootDown_6Leg |
5027 | MarioFinishShootEnd_6Leg |
5028 | MarioFinishShootChallengeStartWait_6Leg |
5029 | MarioFinishShootChallengeEnd_6Leg |
5030 | MarioFinishShootChallengeSuccessDownStart_6Leg |
5031 | DemonPuppetFinishShootStart6Leg |
--- EmMoguriNo
ID | Action Name |
---|---|
0 | None |
--- EmMoveNo
ID | Action Name |
---|---|
0 | None |
5000 | Walk |
5001 | WalkNoEnd |
5002 | Dash |
5004 | DyingWalk |
5005 | NaviWalk |
5006 | NaviWalkNoEnd |
5007 | NaviDash |
5008 | NaviDashNoEnd |
5009 | NaviDyingWalk |
5010 | Turn_4Leg |
5011 | Turn_6Leg |
5012 | BackStep_4Leg |
5013 | BackStep_6Leg |
5014 | ShortStep_6Leg |
5017 | SideStepL_6Leg |
5018 | SideStepR_6Leg |
5019 | DashNoEnd |
5021 | CloakMoveStep6Leg |
5022 | Dash6Leg |
5023 | DashNoEnd6Leg |
5024 | NaviDash6Leg |
5025 | NaviDashNoEnd6Leg |
5026 | NaviWalk6Leg |
5027 | NaviWalkNoEnd6Leg |
5028 | DyingWalk6Leg |
5029 | NaviDyingWalk6Leg |
10000 | SideStepL4to6 |
10001 | SideStepL6to4 |
10002 | SideStepR4to6 |
10003 | SideStepR6to4 |
--- EmNormalNo
ID | Action Name |
---|---|
0 | None |
5000 | Threat_4Leg |
5001 | Threat_6Leg |
5002 | ThreatShort_4Leg |
5003 | ThreatShort_6Leg |
5004 | Refresh_4Leg |
5005 | Sleep |
5006 | SleepFinish |
5007 | Eat |
5008 | EatFinish |
5009 | Idle_4Leg |
5010 | Idle_6Leg |
5011 | IdleTired_4Leg |
5013 | Refresh_6Leg |
5014 | PutOutHorns_4Leg |
5016 | ModeChangeTo6Leg |
5017 | ModeChangeTo4Leg |
5018 | Search_4Leg |
5019 | Search_6Leg |
5020 | VirusScatter_Eco |
5021 | Pain_Eco |
5022 | Pain_6Leg_Eco |
5023 | VirusScatter_6Leg_Eco |
10000 | PutOutHorns_6Leg |
--- EmRevivalNo
ID | Action Name |
---|---|
0 | None |
--- EmTerrainNo
ID | Action Name |
---|---|
0 | None |
5000 | StepJumpUp_4Leg |
5001 | StepJumpDown_4Leg |
5002 | StepJumpUp_6Leg |
5003 | StepJumpDown_6Leg |
Goss Harag
--- EmAttackNo
ID | Action Name |
---|---|
0 | None |
1 | RushStartAndLoop |
2 | RushStopEnd |
3 | RushDriftStepEnd |
4 | DoubleLariatL |
5 | ArmSwingL |
8 | Butting |
9 | SwingDownScratch |
10 | SnowBallThrow |
11 | AssaultBattingHandL |
12 | JumpingThorHammerNoBreathEnd |
13 | BurnishingFlatL |
14 | Ducking |
15 | IceKnifeThrowHandL |
16 | ShortUpperL |
17 | BackHandPunchFromShortUpperL |
19 | Tackle |
20 | TwoHandKnivesDance |
25 | PoundRush1stFarAttack |
28 | PoundRush2ndAttack |
29 | PoundRushFreeHandNearAttack |
40 | AssaultBattingSingleAttackL |
43 | AssaultBattingHandR |
45 | DuckingEnd |
47 | DuckingToSwingDownScratch |
49 | ButtingAttack |
50 | SwingDownScratchAttack |
51 | ArmSwingAttackL |
55 | IceKnifeThrowHandR |
58 | ShortUpperR |
59 | BackHandPunchFromShortUpperR |
64 | PoundRush1stNearAttack |
65 | RotationBattingFromAssaultBattingEndR |
66 | RotationBattingFromAssaultBattingEndL |
67 | ThorHammerDirL |
69 | JumpingThorHammerStart |
72 | JumpingThorHammerAttack |
73 | BackHandPunchFromAssaultBattingEndL |
74 | BackHandPunchFromAssaultBattingEndR |
75 | LowPoseArmSwingR |
80 | ArmSlamStartL |
81 | ArmSlamEndL |
82 | ArmSlamStartR |
83 | ArmSlamEndR |
86 | LowPoseDoubleLariatMoveEndL |
87 | LowPoseDoubleLariatMoveEndR |
92 | FarArmSlamL |
93 | FarArmSlamR |
94 | DoubleLariatR |
95 | AssaultBattingSingleAttackR |
96 | BurnishingFlatR |
97 | LowPoseArmSwingL |
98 | RushStopToThorHammer |
99 | ArmSwingR |
100 | ArmSwingAttackR |
106 | PoundRushFreeHandFarAttack |
109 | TurnAround |
110 | SideStepLArmSlamL |
111 | SideStepLArmSlamR |
112 | SideStepRArmSlamL |
113 | SideStepRArmSlamR |
114 | SideStepFromArmSlamL |
115 | SideStepFromArmSlamR |
116 | SideStepStart |
121 | LowPoseSlashEndL |
122 | LowPoseSlashEndR |
123 | SideStepFromLowPoseSlashL |
124 | SideStepFromLowPoseSlashR |
125 | IcicleAttackL |
126 | IcicleAttackR |
128 | SideStepLLowPoseSlashR |
129 | SideStepRLowPoseSlashL |
131 | SideStepLIcicleAttackL |
132 | SideStepLIcicleAttackR |
133 | SideStepRIcicleAttackL |
134 | SideStepRIcicleAttackR |
135 | IceBreathStartL |
136 | IceBreathStartR |
137 | IceBreathLoopL |
138 | IceBreathLoopR |
141 | IceBreathIceArmEndL |
142 | IceBreathIceArmEndR |
143 | ArmSlamFromFwStartL |
144 | ArmSlamFromFwStartR |
147 | FarArmSlamFromFwL |
148 | FarArmSlamFromFwR |
149 | NearJumpingThorHammer |
150 | NearJumpingThorHammerEnd |
152 | ArmSlamStartLFromArmSlamR |
153 | ArmSlamStartRFromArmSlamL |
154 | FarArmSlamStartLFromArmSlamR |
155 | FarArmSlamStartRFromArmSlamL |
156 | ArmSlamStartLFromLowPoseSlashR |
157 | ArmSlamStartRFromLowPoseSlashL |
158 | FarArmSlamStartLFromLowPoseSlashR |
159 | FarArmSlamStartRFromLowPoseSlashL |
164 | IcicleAttackLFromArmSlamR |
165 | IcicleAttackRFromArmSlamL |
166 | IcicleAttackLFromLowPoseSlashR |
167 | IcicleAttackRFromLowPoseSlashL |
168 | LowPoseArmSwing2ndHandR |
169 | LowPoseArmSwing2ndHandL |
170 | SwingDownScratchKnife |
171 | LowPoseArmSwingHandR |
172 | LowPoseArmSwingHandL |
173 | LowPoseArmSwingDoubleHandL |
174 | LowPoseArmSwingDoubleHandR |
175 | IceKnifeAngerThrowL |
176 | ThorHammerDirR |
177 | ThorHammerStartDirL |
178 | ThorHammerStartDirR |
179 | ThorHammerEndDirL |
180 | ThorHammerEndDirR |
181 | IceKnifeAngerThrowR |
182 | IceBreathFromFw2 |
183 | IceBreathFromFw4 |
5000 | IceKnifeSlashStart |
5001 | IceKnifeSlamSwingL_1 |
5002 | IceKnifeSlamSwingR_1 |
5003 | SwingDownScratchTracking |
5004 | SwingDownScratchTrackingKnife |
5005 | IceKnifeSlamSwingL_2 |
5006 | IceKnifeSlamSwingR_2 |
5007 | IceKnifeSlash |
--- EmCatchNo
ID | Action Name |
---|---|
0 | None |
--- EmDamageNo
ID | Action Name |
---|---|
0 | None |
1 | HirumiLow2Foot |
2 | HirumiHigh2Foot |
3 | DownR2Foot |
4 | DownL2Foot |
5 | HirumiLow4Foot |
6 | HirumiHigh4Foot |
7 | DownR4Foot |
8 | FlyDownStart |
9 | FlyDownLoop |
10 | FlyDownEnd |
11 | MarioHirumiS |
12 | MarioHirumiM |
13 | Refresh4Foot |
14 | ShockTrap |
15 | FallTrap |
16 | FallTrapEnd |
17 | Paralyze |
18 | FallDownParalyze |
19 | Sleep |
20 | FallDownSleep |
21 | Stun |
22 | FallDownStun |
24 | Refresh2Foot |
25 | FallTrapParalyze |
26 | FallTrapSleep |
27 | FallTrapStun |
28 | ConditionDamageFlyDown |
29 | DownL4Foot |
30 | SleepEnd |
--- EmDieNo
ID | Action Name |
---|---|
0 | None |
1 | Die |
2 | FallToGroundDieStart |
3 | FallToGroundDieEnd |
4 | DieDownL |
5 | DieDownR |
6 | DieFallTrap |
7 | CaptureFallTrap |
8 | CaptureShockTrap |
--- EmFlyNo
ID | Action Name |
---|---|
0 | None |
--- EmGrappleNo
ID | Action Name |
---|---|
0 | None |
1 | GrappleWithEm092Mediation4to2 |
2 | GrappleWithEm092MediationWait |
3 | GrappleWithEm092A |
4 | GrappleWithEm092B |
5 | GrappleWithEm092C |
6 | GrappleWithEm092D |
7 | GrappleWithEm092E |
8 | GrappleWithEm092Mediation2to2 |
--- EmMarionetteNo
ID | Action Name |
---|---|
0 | None |
1 | MarioStartWait |
2 | MarioStartWaitLoop |
3 | MarioStartSuccess |
4 | MarioStartFailure |
5 | MarioStruggleFinish |
6 | MarioStruggle |
9 | MarioPullBack |
10 | MarioPullFront |
11 | MarioPullRight |
12 | MarioPullLeft |
13 | MarioFreeRun |
15 | MarioStartSuccessWaitLoop |
16 | MarioStartWaitFly |
17 | MarioFinishShootStart |
18 | MarioFinishShootDown |
19 | MarioFinishShootEnd |
20 | MarioFinishShootChallengeStartWait |
21 | MarioFinishShootChallengeStart |
22 | MarioFinishShootChallengeFreeRun |
23 | MarioFinishShootChallengeEnd |
24 | MarioFinishShootChallengeSuccessDownStart |
5000 | DemonPuppetFinishShootStart |
--- EmMoguriNo
ID | Action Name |
---|---|
0 | None |
--- EmMoveNo
ID | Action Name |
---|---|
0 | None |
2 | IceKnifeDragWalkStartL |
3 | IceKnifeDragWalkStartR |
4 | TurnTwoLegs |
5 | BackStep |
10 | NaviWalk |
11 | NaviWeakWalk |
12 | NaviDash |
15 | BurrowMove |
16 | TurnLegs |
17 | BlockMoveDash |
18 | BlockMoveDashEnd |
19 | NaviBlockMoveDash |
20 | NaviBlockMoveDashEnd |
21 | BlockMovePreStart |
--- EmNormalNo
ID | Action Name |
---|---|
0 | None |
1 | ShortThreat4to2 |
2 | ShortThreat2to2 |
3 | Threat4to2 |
4 | Threat2to2 |
5 | Search4to4 |
6 | Search2to2 |
7 | StandUp |
8 | StandDown |
9 | Sniff |
10 | Sleep |
11 | WakeUp |
12 | Eat |
13 | EatFinish |
14 | Tired |
15 | Marking |
--- EmRevivalNo
ID | Action Name |
---|---|
0 | None |
--- EmTerrainNo
ID | Action Name |
---|---|
0 | None |
1 | WallJump5mOver |
2 | WallWalk10mOver |
3 | StepDownJump |
Great Baggi
--- EmAttackNo
ID | Action Name |
---|---|
0 | None |
1 | ShoulderTackle |
2 | TurningBite |
3 | LeftTaleAttack |
4 | Bite1st |
5 | Bite2nd |
6 | RightTailAttack |
7 | SleepBreath |
8 | BackStepSleepBreath |
9 | JumpAttack |
10 | RushSpecialAttack |
11 | NewBite2nd |
--- EmCatchNo
ID | Action Name |
---|---|
0 | None |
--- EmDamageNo
ID | Action Name |
---|---|
0 | None |
1 | LowDamage |
2 | HighDamage |
3 | LeftDown |
4 | RightDown |
5 | Paralyze |
6 | FallDownStart |
7 | FallDownLoop |
8 | FallDownEnd |
9 | FallDownParalyzeStart |
10 | FallDownParalyze |
11 | Refresh |
12 | FallTrapDamage |
13 | FallTrapDamageEnd |
14 | ShockTrapDamage |
15 | HirumiSS |
16 | HirumiM |
17 | FallAsleep |
18 | FallDownAsleepStart |
19 | FallDownAsleep |
20 | FallAsleepEnd |
21 | FlashDamage |
22 | StunDamage |
23 | FallDownStunDamage |
24 | StunDamageEnd |
25 | FallTrapParalyze |
26 | FallTrapSleep |
27 | FallTrapStun |
--- EmDieNo
ID | Action Name |
---|---|
0 | None |
1 | Die |
2 | FallDownDie |
3 | LeftDownDie |
4 | RightDownDie |
5 | FallTrapDie |
6 | FallTrapCapture |
7 | ParalyzeTrapCapture |
--- EmFlyNo
ID | Action Name |
---|---|
0 | None |
--- EmGrappleNo
ID | Action Name |
---|---|
0 | None |
--- EmMarionetteNo
ID | Action Name |
---|---|
0 | None |
1 | MarioStarWait |
2 | MarioStartWaitFly |
3 | MarioStartWaitLoop |
4 | MarioStartSuccess |
5 | MarioStartFailure |
6 | MarioStruggleFinish |
7 | MarioStruggle |
10 | MarioPullBack |
11 | MarioPullFront |
12 | MarioPullRight |
13 | MarioPullLeft |
14 | MarioFreeRun |
16 | MarioStartSuccessWaitLoop |
17 | MarioFinishShootStart |
18 | MarioFinishShootDown |
19 | MarioFinishShootEnd |
20 | MarioFinishShootChallengeStartWait |
21 | MarioFinishShootChallengeStart |
22 | MarioFinishShootChallengeFreeRun |
23 | MarioFinishShootChallengeEnd |
24 | MarioFinishShootChallengeSuccessDownStart |
5000 | DemonPuppetFinishShootStart |
--- EmMoguriNo
ID | Action Name |
---|---|
0 | None |
--- EmMoveNo
ID | Action Name |
---|---|
0 | None |
1 | DashAndStop |
2 | Dash |
3 | Turn |
4 | BackStep |
5 | ShortBackStep |
6 | WeakWalk |
7 | NaviDash |
8 | NaviWeakWalk |
9 | BurrowMove |
10 | NaviWalk |
11 | JumpMove |
13 | BlockMoveJumpDown |
--- EmNormalNo
ID | Action Name |
---|---|
0 | None |
1 | TiredFW |
2 | Thread |
3 | ShortThread |
4 | Sleep |
5 | SleepEnd |
6 | Eat |
7 | EatEnd |
8 | CallHerdmate |
9 | Search |
10 | EcologicalBehavior |
--- EmRevivalNo
ID | Action Name |
---|---|
0 | None |
--- EmTerrainNo
ID | Action Name |
---|---|
0 | None |
1 | ClimbJump |
2 | DownJump |
3 | ClimbWall |
Great Izuchi
--- EmAttackNo
ID | Action Name |
---|---|
0 | None |
1 | FootSweep |
2 | TailTurnAttackFront |
3 | TailTurnAttackBack |
4 | Breath |
5 | SpringWindFootFront |
6 | HundredTearingForward |
7 | ClawJab |
8 | SpringWindFootLeft |
9 | SpringWindFootRight |
10 | SwingDownAttack |
11 | CallMinions |
12 | Bite |
14 | AttackFromWall |
15 | SpringWindFootStart |
--- EmCatchNo
ID | Action Name |
---|---|
0 | None |
--- EmDamageNo
ID | Action Name |
---|---|
0 | None |
1 | DamageLow |
2 | DamageHigh |
3 | DownLeft |
4 | DownRight |
5 | FallDownStart |
6 | FallDownLoop |
7 | FallDownEnd |
8 | Refresh |
9 | Paralyze |
10 | FallDownParalyzeStart |
11 | FallDownParalyze |
12 | DamageSleep |
13 | DamageSleepEnd |
14 | FallDownSleepStart |
15 | FallDownSleep |
16 | DamageFlash |
17 | ShockTrap |
18 | FallTrap |
19 | FallTrapEnd |
20 | DamageHighBack |
21 | StunDamage |
22 | FallDownStunDamage |
23 | SutunDamageEnd |
24 | SoundDamage |
25 | MarioHirumiS |
26 | MarioHirumiM |
27 | ZakoMakikomiDown |
28 | FallTrapSleep |
29 | FallTrapParalyze |
30 | FallTrapStun |
--- EmDieNo
ID | Action Name |
---|---|
0 | None |
1 | Die |
2 | FallDownDie |
3 | FallTrapDie |
4 | ShockTrapCapture |
5 | FallTrapCapture |
6 | DownLeftDie |
7 | DownRightDie |
--- EmFlyNo
ID | Action Name |
---|---|
0 | None |
--- EmGrappleNo
ID | Action Name |
---|---|
0 | None |
--- EmMarionetteNo
ID | Action Name |
---|---|
0 | None |
1 | MarioStartWait |
2 | MarioStartWaitFly |
3 | MarioStartWaitLoop |
4 | MarioStartSuccess |
5 | MarioStartSuccessWaitLoop |
6 | MarioStartFailure |
7 | MarioStruggleFinish |
8 | MarioStruggle |
11 | MarioPullBack |
12 | MarioPullFront |
13 | MarioPullRight |
14 | MarioPullLeft |
15 | MarioFreeRun |
16 | MarioFinishShootStart |
17 | MarioFinishShootDown |
18 | MarioFinishShootEnd |
19 | MarioFinishShootChallengeStartWait |
20 | MarioFinishShootChallengeStart |
21 | MarioFinishShootChallengeFreeRun |
22 | MarioFinishShootChallengeEnd |
23 | MarioFinishShootChallengeSuccessDownStart |
5000 | DemonPuppetFinishShootStart |
--- EmMoguriNo
ID | Action Name |
---|---|
0 | None |
--- EmMoveNo
ID | Action Name |
---|---|
0 | None |
1 | Walk |
2 | Run |
3 | Turn |
4 | QuickTurn |
5 | DyingWalk |
6 | LittleBack |
7 | NaviRun |
8 | NaviWalk |
9 | NaviWeakWalk |
10 | BurrowMove |
11 | BlockMoveJump |
12 | BackStep |
13 | SideStepLeft |
14 | SideStepRight |
15 | JumpToWallMoving |
16 | JumpToWallLanding |
17 | BlockMoveJumpDown |
--- EmNormalNo
ID | Action Name |
---|---|
0 | None |
1 | Threat |
2 | ShortThreat |
3 | Search |
4 | CombatSearch |
5 | Refresh |
6 | TiredFW |
7 | LostSearch |
9 | Suki |
10 | CallHerdmate |
11 | Sleep |
12 | SleepEnd |
13 | Eat |
14 | EatEnd |
15 | GroomingStart |
16 | GroomingWait |
17 | Grooming |
18 | GroomingEnd |
--- EmRevivalNo
ID | Action Name |
---|---|
0 | None |
--- EmTerrainNo
ID | Action Name |
---|---|
0 | None |
1 | ClimbJump |
2 | ClimbWall |
3 | DownJump |
4 | LongJump |
Great Wroggi
--- EmAttackNo
ID | Action Name |
---|---|
0 | None |
2 | ShoulderTackle |
3 | TailAttackLeft |
4 | TurningBite |
5 | Bite1 |
6 | Bite2 |
7 | ShortBackStepAndPoisonBreath |
8 | PoisonBreath |
9 | PoisonBreathNear |
11 | TailAttackRight |
--- EmCatchNo
ID | Action Name |
---|---|
0 | None |
--- EmDamageNo
ID | Action Name |
---|---|
0 | None |
1 | DamageLow |
2 | DamageHigh |
3 | LeftDown |
4 | RightDown |
5 | Paralysis |
6 | FlyDownStart |
7 | FlyDownLoop |
8 | FlyDownEnd |
9 | FlyDownStartConditionDamage |
10 | FlyDownParalysis |
11 | Refresh |
12 | FallTrapDamage |
13 | FallTrapDamageEnd |
14 | ShockTrapDamage |
15 | HirumiSS |
16 | Sleep |
18 | FlyDownSleep |
19 | Stun |
20 | StunEnd |
21 | FlyDownStun |
22 | SoundDamage |
23 | FallTrapParalysis |
24 | FallTrapSleep |
25 | FallTrapStun |
26 | MarioHirumiM |
27 | SleepEnd |
--- EmDieNo
ID | Action Name |
---|---|
0 | None |
1 | Die |
2 | FlyDownDie |
3 | DieDownL |
4 | DieDownR |
5 | DieFallTrap |
6 | CaptureFallTrap |
7 | CaptureShockTrap |
--- EmFlyNo
ID | Action Name |
---|---|
0 | None |
--- EmGrappleNo
ID | Action Name |
---|---|
0 | None |
1 | GrappleWithEm002MediationWait |
2 | GrappleWithEm002A |
3 | GrappleWithEm002B |
4 | GrappleMediationThreat |
5 | GrappleWithEm100A |
6 | GrappleWithEm100B |
7 | GrappleWithEm002ReceiverMediation |
8 | GrappleWithEm002AdjustmentMoveTurnWait |
--- EmMarionetteNo
ID | Action Name |
---|---|
0 | None |
1 | MarioStartWait |
2 | MarioStartWaitFly |
3 | MarioStartWaitLoop |
4 | MarioStartSuccess |
5 | MarioStartFailure |
6 | MarioStruggleFinish |
7 | MarioStruggle |
8 | MarioFinishShoot |
9 | MarioFinishShootSuccessWall |
10 | MarioPullBack |
11 | MarioPullFront |
12 | MarioPullRight |
13 | MarioPullLeft |
14 | MarioFreeRun |
16 | MarioStartSuccessWaitLoop |
17 | MarioFinishShootStart |
18 | MarioFinishShootDown |
19 | MarioFinishShootEnd |
20 | MarioFinishShootChallengeStart |
21 | MarioFinishShootChallengeFreeRun |
22 | MarioFinishShootChallengeEnd |
23 | MarioFinishShootChallengeSuccessDownStart |
24 | MarioFinishShootChallengeStartWait |
5000 | DemonPuppetFinishShootStart |
--- EmMoguriNo
ID | Action Name |
---|---|
0 | None |
--- EmMoveNo
ID | Action Name |
---|---|
0 | None |
1 | Run |
2 | RunAndStop |
3 | Turn |
4 | ShortBackStep |
6 | WeakWalk |
7 | NaviRun |
8 | LeftStep |
9 | RightStep |
10 | BackStep |
11 | BurrowMove |
12 | NaviWalk |
13 | NaviWeakWalk |
14 | TremblingTurn |
15 | BlockMoveJump |
16 | BlockMoveDownJump |
17 | FrontStepLeft |
18 | FrontStepRight |
--- EmNormalNo
ID | Action Name |
---|---|
0 | None |
1 | Threat |
2 | ShortThreat |
5 | Eat |
6 | EatFinish |
7 | Sleep |
8 | WakeUp |
10 | CallHerdmate |
11 | Search |
12 | Tired |
13 | Marking |
--- EmRevivalNo
ID | Action Name |
---|---|
0 | None |
--- EmTerrainNo
ID | Action Name |
---|---|
0 | None |
1 | WallWalk |
2 | Jump |
3 | DownJump |
4 | LongJump |
Ibushi
--- EmAttackNo
ID | Action Name |
---|---|
0 | None |
8 | FaceUp_BigPunchL |
9 | FaceUp_BigPunchR |
10 | FaceUp_BigTailSweepL |
11 | FaceUp_BigTailSweepR |
12 | FaceUp_TurnBiteL_00 |
13 | FaceUp_TurnBiteR_00 |
14 | FaceUp_TurnBiteL_01 |
15 | FaceUp_TurnBiteR_01 |
16 | FaceUp_AirFlowShotL |
17 | FaceUp_AirFlowShotR |
18 | FaceUp_ForwardRollAirFlow |
19 | Reverse_UpperCut |
20 | Reverse_SerialBite |
21 | Reverse_TurnBiteL_00 |
22 | Reverse_TurnBiteR_00 |
23 | Reverse_TurnBiteL_01 |
24 | Reverse_TurnBiteR_01 |
25 | Reverse_BigTailBeat |
26 | Reverse_ScrewRushStart |
27 | FaceUp_TailSweepL |
28 | FaceUp_TailSweepR |
29 | FaceUp_BackRollBite |
30 | Reverse_AirFlowWaveL |
31 | Reverse_AirFlowWaveR |
32 | Reverse_ReScrewRush |
33 | FaceUp_BigPunchReturnL |
34 | FaceUp_BigPunchReturnR |
35 | FaceUp_BigPucnhToBitTailSweepL |
36 | FaceUp_BigPucnhToBitTailSweepR |
37 | Reverse_ScrewRushReturn |
38 | Reverse_ScrewRushLoop |
39 | FaceUp_WrapAround_AirFlowShot_RevClockWise |
40 | FaceUp_WrapAround_AirFlowShot_ClockWise |
41 | Reverse_WrapAround_AirFlowShot_RevClockWise |
42 | Reverse_WrapAround_AirFlowShot_ClockWise |
43 | Reverse_AirFlowRollUp |
44 | Reverse_LookingBack_AirFlowShot |
45 | Reverse_LaserBreathRForSteps |
46 | Reverse_LaserBreathLForSteps |
47 | Reverse_ScrewRushAttackDirReturn |
48 | FaceUp_SpecialAttackStart |
49 | Reverse_SpecialAttackStart |
50 | FaceUp_SpecialAttackRise |
51 | FaceUp_SpecialAttackTargetHoming |
52 | FaceUp_SpecialAttackShotEnd |
53 | Reverse_SpecialAttackShotEnd |
54 | FaceUp_SpecialAttackRollingNormal |
55 | FaceUp_SpecialAttackRollingHyakuryu |
56 | FaceUp_ScrewRushStart |
57 | FaceUp_ScrewRushEnd |
58 | FaceUp_BigThreat |
59 | Reverse_BigThreat |
60 | Reverse_LookingBack_AirFlowShotL |
5000 | MR_DoubleBite1stL |
5001 | MR_DoubleBite2ndL |
5002 | MR_DoubleBite3rdL |
5003 | MR_DoubleBite1stR |
5004 | MR_DoubleBite2ndR |
5005 | MR_DoubleBite3rdR |
5006 | MR_LiftUpBodyPress1stLeftStart |
5007 | MR_LiftUpBodyPress2ndLeftStart |
5008 | MR_LiftUpBodyPress1stRightStart |
5009 | MR_LiftUpBodyPress2ndRightStart |
--- EmCatchNo
ID | Action Name |
---|---|
0 | None |
--- EmDamageNo
ID | Action Name |
---|---|
0 | None |
1 | LowDamage |
2 | HighDamage |
3 | Down |
4 | FlyDownStart |
5 | FlyDownLoop |
6 | FlyDownEnd |
7 | DamageTest |
8 | Paralyze |
9 | FlyDownParalyze |
10 | Sleep |
11 | FlyDownSleep |
12 | TailCutOffDamage |
13 | TailCutOffFlyDownDamage |
14 | Stun |
15 | FlyDownStun |
--- EmDieNo
ID | Action Name |
---|---|
0 | None |
1 | DieNormal |
2 | FallToGroundDie |
3 | Runaway |
4 | OneFrameDieMotion |
5 | DemoAfterDieMotion |
6 | DemoExecuteDieMotion |
7 | ExitGroundDown_SubJugationRetreat |
8 | ExitAirDown_SubjugationRetreat |
10 | ExDemo |
11 | ExDemo2 |
--- EmFlyNo
ID | Action Name |
---|---|
0 | None |
--- EmGrappleNo
ID | Action Name |
---|---|
0 | None |
--- EmMarionetteNo
ID | Action Name |
---|---|
0 | None |
--- EmMoguriNo
ID | Action Name |
---|---|
0 | None |
--- EmMoveNo
ID | Action Name |
---|---|
0 | None |
11 | FaceUp_NormalMove |
12 | Reverse_NormalMove |
13 | FaceUp_StepIn |
14 | Reverse_StepIn |
15 | FaceUp_BackStep |
16 | Reverse_BackStep |
17 | FaceUp_WraparoundL |
18 | FaceUp_WraparoundR |
19 | Reverse_WraparoundL |
20 | Reverse_WraparoundR |
21 | FaceUp_CombatMove |
22 | Reverse_CombatMove |
23 | FaceUp_QuickTurn |
24 | Reverse_QuickTurn |
25 | FaceUp_NaviCombatMove |
26 | Reverse_NaviCombatMove |
27 | FaceUp_NaviNormalMove |
28 | Reverse_NaviNormalMove |
--- EmNormalNo
ID | Action Name |
---|---|
0 | None |
3 | FaceUpToReverse |
4 | ReverseToFaceUp |
5 | FaceUp_OldIdle |
6 | FaceUp_NewIdle |
7 | FaceUp_Threat |
8 | FaceUp_ShortThreat |
9 | Reverse_Threat |
10 | Reverse_ShortThreat |
11 | FaceUp_BattleSearch |
12 | FaceUp_Refresh |
13 | Reverse_BattleSearch |
14 | Reverse_Refresh |
15 | FaceUp_SpaceForRiding |
16 | Reverse_SpaceForRiding |
17 | HyakuryuArrange |
18 | HyakuryuArrangeBegin |
--- EmRevivalNo
ID | Action Name |
---|---|
0 | None |
--- EmTerrainNo
ID | Action Name |
---|---|
0 | None |
Jyuratodus
--- EmAttackNo
ID | Action Name |
---|---|
0 | None |
1 | PredatorEatBite |
2 | SwimPredatorEatBite |
3 | Bite |
5 | BreathGimmick |
6 | DiveToStandBodyPressAttackPre |
7 | DiveToStandBodyPressHomingAttack |
8 | SlideAttack |
9 | SlideHomingAttackPre |
10 | TailAttackLeft |
11 | TailAttackRight |
12 | TackleLeft |
13 | TackleRight |
14 | SwimBite |
15 | SwimSingleBite |
16 | SwimRushPre |
17 | SwimTailAttack |
19 | SwimBreathDouble |
20 | SwimBreathDoubleSecond |
22 | SwimTripleBreath |
23 | DoubleTailAttackLeft |
24 | DoubleTailAttackRight |
25 | SwimRush |
26 | SlideHomingAttack |
28 | DiveToStandBodyPressAttack |
30 | SwimDivingAttackEnd |
31 | SwimDivingAttackFeint |
33 | StandUP |
34 | SitDown |
35 | SwimTackleRightEasy |
36 | SwimTackleLeftEasy |
--- EmCatchNo
ID | Action Name |
---|---|
0 | None |
--- EmDamageNo
ID | Action Name |
---|---|
0 | None |
1 | HirumiS |
4 | HirumiL |
5 | DownL |
6 | DownR |
7 | Sleep |
8 | SleepEnd |
9 | Paralyze |
10 | Fall |
11 | FallDown |
12 | SwimHirumiS |
13 | SwimHirumiL |
14 | SwimSleep |
16 | SwimParalyzeGroundEnd |
18 | DivingJumpOutDown |
26 | ParalyzeEnd |
27 | JumpOutDown |
28 | SibireTrap |
29 | HoleTrap |
30 | HoleTrapEscape |
31 | SwimSibireTrap |
32 | SwimHoleTrap |
35 | Stan |
36 | StanEnd |
37 | SwimStan |
38 | SwimYarareEnd |
39 | SwimParalyzeSwimEnd |
40 | DownLEndGround |
41 | DownLEndWater |
42 | DownREndGround |
43 | DownREndWater |
44 | FallStan |
45 | FallDebuff |
46 | FallParalyze |
47 | FallSleep |
48 | HoleTrapParalyze |
49 | HoleTrapSleep |
50 | HoleTrapStan |
51 | FallStanEnd |
52 | MarioHirumiS |
53 | MarioHirumiM |
--- EmDieNo
ID | Action Name |
---|---|
0 | None |
1 | DieNormal |
2 | DownL |
3 | DownR |
4 | Fall |
5 | LeftDead |
6 | SibireTrapCapture |
7 | SwimSibireTrapCapture |
8 | HoleTrapCapture |
9 | HoleTrapDead |
10 | Down |
--- EmFlyNo
ID | Action Name |
---|---|
0 | None |
--- EmGrappleNo
ID | Action Name |
---|---|
0 | None |
--- EmMarionetteNo
ID | Action Name |
---|---|
0 | None |
1 | MarioFreeRun |
2 | MarioStartWait |
3 | MarioStartWaitLoop |
4 | MarioStartSuccess |
5 | MarioStartFailure |
6 | MarioStartSuccessWaitLoop |
7 | MarioStruggleFinish |
8 | MarioStruggle |
11 | MarioPullBack |
12 | MarioPullFront |
13 | MarioPullRight |
14 | MarioPullLeft |
17 | MarioFinishShootStart |
18 | MarioFinishShootDown |
19 | MarioFinishShootEnd |
20 | MarioFinishShootChallengeStart |
21 | MarioFinishShootChallengeFreeRun |
22 | MarioFinishShootChallengeEnd |
23 | MarioFinishShootChallengeSuccessDownStart |
24 | MarioFinishShootChallengeStartWait |
25 | MarioStartWaitFly |
5000 | DemonPuppetFinishShootStart |
--- EmMoguriNo
ID | Action Name |
---|---|
0 | None |
2 | SwimIdle |
3 | NaviDash |
--- EmMoveNo
ID | Action Name |
---|---|
0 | None |
1 | Turn |
2 | QuickTurn |
4 | WalkCombat |
6 | DashCombat |
13 | Swim |
14 | SwimDash |
15 | SwimTurn |
16 | SwimBackTurn |
19 | WalkCombatAndStop |
21 | DashCombatAndStop |
22 | SwimAndStop |
23 | SwimDashAndStop |
24 | NaviWalk |
25 | NaviWalkAndStop |
26 | NaviWalkCombat |
27 | NaviWalkCombatAndStop |
30 | NaviDashCombat |
31 | NaviDashCombatAndStop |
32 | NaviSwim |
33 | NaviSwimAndStop |
34 | NaviSwimDash |
35 | NaviSwimDashAndStop |
36 | NaviDyingWalk |
37 | NaviDyingWalkAndStop |
38 | BlockMoveStart |
39 | BlockMove |
40 | BlockMoveEnd |
41 | BlockMoveStartWater |
42 | BlockMoveLanding |
43 | BlockMoveLandingWater |
44 | NaviMoveWalk |
45 | NaviMoveWalkFast |
46 | NaviMoveSwim |
47 | NaviMoveSwimFast |
48 | BlockMoveEndGround |
49 | BlockMoveStartGround |
--- EmNormalNo
ID | Action Name |
---|---|
0 | None |
3 | SwimToStandNoJump |
4 | StandToSwim |
5 | Threat |
6 | ThreatShort |
7 | Search |
8 | Tired |
9 | MeatEat |
11 | Sleep |
12 | SleepEnd |
13 | SniffShort |
14 | SniffLong |
15 | SniffCombatShort |
16 | SniffCombatLong |
17 | SwimChanceIdle |
18 | SwimThreat |
19 | SwimEat |
20 | SwimSleep |
21 | SwimSleepEnd |
22 | SwimMarking |
23 | SwimSearch |
25 | SwimSniff |
26 | Refresh |
27 | SwimRefresh |
28 | SwimMudCover |
29 | SwimMudCoverEnd |
30 | MeatEatEnd |
32 | SwimEatEnd |
33 | SwimToDiving |
35 | SwimThreatShort |
36 | StandToSwimNoJump |
--- EmRevivalNo
ID | Action Name |
---|---|
0 | None |
--- EmTerrainNo
ID | Action Name |
---|---|
0 | None |
1 | JumpUp5m |
2 | JumpUp10m |
3 | JumpDown |
4 | SwimJumpUp |
5 | SwimJumpDown |
8 | JumpUp5mEndWater |
9 | JumpUp10mEndWater |
10 | JumpDownEndWater |
11 | SwimJumpUpEndGround |
12 | SwimJumpDownEndGround |
Khezu
--- EmAttackNo
ID | Action Name |
---|---|
0 | None |
1 | CurveStreatchedNeckBite |
2 | StraightStreatchedNeckBite |
3 | MoveBite |
4 | GroundFricker |
5 | RightRotationAttack |
6 | LeftRotationAttack |
7 | ElectricalBreath |
8 | BackJumpBreath |
9 | GroundBombBreath |
10 | JumpedAttack |
11 | ElectoricalGenerationAttack |
12 | ShortElectoricalGenerationAttack |
13 | FeintElectoricalGenerationAttack |
14 | FrickerWalk |
15 | JumpedAttackFormWall |
16 | JumpedAttackFormCeiling |
17 | ElectricalBreathDoubleFirstHalf |
18 | ElectricalBreathDoubleLatterHalf |
19 | WallBombBreath |
20 | CeilingDroolAttack |
21 | WallElectoricalGenerationAttack |
22 | WallLaunchBombBreath |
23 | WallFricker |
24 | CeilingBombBreathStart |
25 | CeilingBombBreathShoot |
26 | CeilingBombBreathEnd |
27 | CeilingBiteAttack |
5000 | TripleMineBreath_Once |
5001 | SideSwipeBite_L |
5002 | SideSwipeBite_R |
5003 | TripleMineBreath_Twice_1 |
5004 | TripleMineBreath_Twice_2 |
5005 | FallBackSideSwipeBite_L |
5006 | FallBackSideSwipeBite_R |
--- EmCatchNo
ID | Action Name |
---|---|
0 | None |
1 | Attack |
2 | Throw |
3 | Fail |
4 | BombBreathAfterThrow |
--- EmDamageNo
ID | Action Name |
---|---|
0 | None |
1 | DamageLow |
2 | DamageHigh |
3 | LeftDown |
4 | RightDown |
5 | Paralysis |
6 | FlyDownStart |
7 | FlyDownLoop |
8 | FlyDownEnd |
9 | FallTrapDamage |
10 | FallTrapDamageEnd |
11 | ShockTrapDamage |
12 | HirumiSS |
13 | HirumiM |
14 | Sleep |
15 | SleepEnd |
16 | WallFlyDownStart |
17 | CeilingFlyDownStart |
18 | FlyDownParalysis |
19 | FlyDownSleep |
21 | Stun |
22 | StunEnd |
23 | FlyDownStun |
24 | NeckDamage |
25 | WingDamage |
26 | FlyDamageLow |
27 | FlyDamageHigh |
28 | FallTrapParalysis |
29 | FallTrapSleep |
30 | FallTrapStun |
--- EmDieNo
ID | Action Name |
---|---|
0 | None |
1 | Die |
2 | FlyDownDie |
3 | DieDownL |
4 | DieDownR |
5 | DieFallTrap |
6 | CaptureFallTrap |
7 | CaptureShockTrap |
--- EmFlyNo
ID | Action Name |
---|---|
0 | None |
1 | FlyWait |
4 | TakeOffOnTheSpot |
7 | LandOnTheSpot |
8 | TakeOffForward |
11 | Glide |
12 | WeakGlide |
13 | GlideNavi |
14 | TakeOffBlockMove |
15 | LandingBlockMove |
16 | DashTakeOffRisePointBlockMove |
17 | SoaringBlockMove |
18 | RapidDescentBlockMove |
19 | SoarTakeOffBlockMove |
21 | FromFlyRisePointBlockMove |
22 | GlideDyingNavi |
23 | NaviGlide |
--- EmGrappleNo
ID | Action Name |
---|---|
0 | None |
--- EmMarionetteNo
ID | Action Name |
---|---|
0 | None |
1 | MarioStartWait |
2 | MarioStartWaitFly |
3 | MarioStartWaitLoop |
4 | MarioStartSuccess |
5 | MarioStartFailure |
6 | MarioStruggleFinish |
7 | MarioStruggle |
10 | MarioPullBack |
11 | MarioPullFront |
12 | MarioPullRight |
13 | MarioPullLeft |
14 | MarioFreeRun |
16 | MarioStartSuccessWaitLoop |
17 | MarioStartWaitWall |
18 | MarioStartWaitCeiling |
19 | MarioFinishShootStart |
20 | MarioFinishShootDown |
21 | MarioFinishShootEnd |
22 | MarioFinishShootChallengeStartWait |
23 | MarioFinishShootChallengeStart |
24 | MarioFinishShootChallengeFreeRun |
25 | MarioFinishShootChallengeEnd |
26 | MarioFinishShootChallengeSuccessDownStart |
5000 | DemonPuppetFinishShootStart |
--- EmMoguriNo
ID | Action Name |
---|---|
0 | None |
--- EmMoveNo
ID | Action Name |
---|---|
0 | None |
1 | Walk |
2 | WeakWalk |
4 | BackJump |
5 | Turn |
6 | QuickTurn |
7 | NaviWalk |
8 | JumpToClimb |
9 | JumpToCeiling |
10 | Dash |
11 | NaviDash |
13 | NaviWeakWalk |
14 | JumpToCeilingFromClimb |
16 | CeilingTurn |
17 | CeilingMove |
18 | WallTurn |
19 | JumpToClimbFromCeiling |
20 | NaviWalkNoEnd |
21 | NaviWeakWalkEnd |
22 | NaviDashNoEnd |
23 | DashNoEnd |
--- EmNormalNo
ID | Action Name |
---|---|
0 | None |
1 | Threat |
2 | Refresh |
5 | Search |
6 | Eat |
7 | EatFinish |
8 | Sleep |
9 | WakeUp |
11 | ShortThreat |
12 | ShakeHead |
13 | Yawn |
14 | NormalFW |
15 | TiredFW |
16 | WallMysteriousCry |
17 | CeilingMysteriousCry |
20 | NoCombatFW |
25 | Marking |
--- EmRevivalNo
ID | Action Name |
---|---|
0 | None |
--- EmTerrainNo
ID | Action Name |
---|---|
0 | None |
1 | Jump5m |
2 | Jump10m |
3 | DownJump |
6 | ClimbWall |
7 | LongJump |
Kulu Ya Ku
--- EmAttackNo
ID | Action Name |
---|---|
0 | None |
1 | PeckAttack |
2 | TiredPeckAttack |
3 | LowJumpAttack |
4 | JumpAttack |
5 | ToJumpAttack |
6 | JumpAttackTerrain |
8 | SideScrachR |
9 | SideScrachL |
10 | DoubleSlap |
11 | RockThrow |
12 | RockSlam |
13 | RockGuard |
14 | RockRush |
15 | CarryPeckAttack |
16 | CarryTiredPeckAttack |
17 | CarryLowJumpAttack |
18 | CarryJumpAttack |
19 | ToCarryJumpAttack |
20 | ToCarryJumpAttackNoBreak |
22 | ToCarryJumpAttackTerrain |
--- EmCatchNo
ID | Action Name |
---|---|
0 | None |
--- EmDamageNo
ID | Action Name |
---|---|
0 | None |
3 | DamageLow |
4 | CarryDamageLow |
5 | DamageHigh |
6 | CarryDamageHigh |
7 | DownLeft |
8 | DownRight |
9 | FallDownStart |
10 | FallDownLoop |
11 | FallDownEnd |
12 | Refresh |
13 | Paralyze |
14 | FallDownParalyzeStart |
15 | FallDownParalyze |
16 | DamageSleep |
17 | DamageSleepEnd |
18 | FallDownSleepStart |
19 | FallDownSleep |
20 | DamageFlash |
21 | ShockTrap |
22 | FallTrap |
23 | FallTrapEnd |
24 | CarryRefresh |
25 | StunDamage |
26 | FallStunDamage |
27 | StunDamageEnd |
28 | CarryFlash |
29 | FallTrapParalyze |
30 | FallTrapSleep |
31 | FallTrapStan |
32 | MarioHirumiS |
33 | MarioHirumiM |
36 | FallStunDamageEnd |
--- EmDieNo
ID | Action Name |
---|---|
0 | None |
1 | DieNormal |
2 | FallDownDie |
3 | FallTrapDie |
4 | ShockTrapCapture |
5 | FallTrapCapture |
6 | LeftDownDie |
7 | RightDownDie |
--- EmFlyNo
ID | Action Name |
---|---|
0 | None |
1 | StepJumpUp5m |
--- EmGrappleNo
ID | Action Name |
---|---|
0 | None |
1 | GrappleMediationToEm100 |
2 | GrappleWithEm100A |
3 | GrappleWithEm100B |
5 | GrappleWithEm002A |
6 | GrappleWithEm002B |
7 | GrappleWithEm002MediationWait |
8 | GrappleWithEm002ReceiverMediation |
9 | GrappleWithEm002AdjustmentMoveTurnWait |
--- EmMarionetteNo
ID | Action Name |
---|---|
0 | None |
1 | MarioStartWait |
2 | MarioStartWaitFly |
3 | MarioStartWaitLoop |
4 | MarioStartSuccess |
5 | MarioStartSuccessWaitLoop |
6 | MarioStartFailure |
7 | MarioStruggleFinish |
8 | MarioStruggle |
9 | MarioFinishShootStart |
10 | MarioFinishShootDown |
11 | MarioFinishShootEnd |
12 | MarioFinishShootChallengeStartWait |
13 | MarioFinishShootChallengeStart |
14 | MarioFinishShootChallengeFreeRun |
15 | MarioFinishShootChallengeEnd |
16 | MarioFinishShootChallengeSuccessDownStart |
17 | MarioPullBack |
18 | MarioPullFront |
19 | MarioPullRight |
20 | MarioPullLeft |
21 | MarioFreeRun |
5000 | DemonPuppetFinishShootStart |
--- EmMoguriNo
ID | Action Name |
---|---|
0 | None |
--- EmMoveNo
ID | Action Name |
---|---|
0 | None |
1 | Walk |
3 | DyingWalk |
4 | AngerSearchWalk |
6 | Dash |
8 | Turn |
9 | QuickTurn |
10 | BackTurn |
11 | StepFrontShort |
12 | StepFrontLong |
13 | StepBack |
14 | StepLeft |
15 | StepRight |
16 | CarryWalk |
18 | CarryDyingWalk |
19 | CarryAngerSearchWalk |
21 | CarryDash |
23 | CarryTurn |
24 | CarryQuickTurn |
25 | CarryBackTurn |
26 | CarryStepFrontShort |
27 | CarryStepFrontLong |
28 | CarryStepBack |
29 | CarryStepLeft |
30 | CarryStepRight |
31 | TremblingTurn |
32 | NaviWalkNoEnd |
33 | NaviDashNoEnd |
34 | NaviDyingWalkNoEnd |
35 | NaviWalk |
36 | NaviDash |
37 | NaviDyingWalk |
38 | CarryNaviWalkNoEnd |
39 | CarryNaviDashNoEnd |
40 | CarryNaviDyingWalkNoEnd |
41 | CarryNaviWalk |
42 | CarryNaviNaviDash |
43 | CarryNaviDyingWalk |
48 | NaviAngerSearchWalkNoEnd |
49 | NaviAngerSearchWalk |
50 | CarryNaviAngerSearchWalkNoEnd |
51 | CarryNaviAngerSearchWalk |
52 | BorrowMove |
53 | CarryBorroyMove |
54 | BlockMoveJump |
55 | CarryBlockMoveJump |
56 | BlockMoveJumpDown |
57 | CarryBlockMoveJumpDown |
--- EmNormalNo
ID | Action Name |
---|---|
0 | None |
1 | Wait |
2 | CarryWait |
3 | PickEgg |
5 | PickRock |
6 | SurpriseDropEgg |
8 | EatEgg |
11 | SniffS |
12 | SniffL |
13 | Tired |
14 | Threat |
15 | ThreatShort |
16 | Grooming |
17 | DrinkWater |
18 | Sunbath |
19 | SunbathEnd |
20 | Sleep |
21 | SleepEnd |
22 | QuickSearch |
24 | LostSearch |
25 | AngerSerach |
26 | PeepGrassSearch |
27 | Reflesh |
28 | CarrySniffS |
29 | CarrySniffL |
30 | CarryTired |
31 | CarryThreat |
32 | CarryThreatShort |
33 | CarryQuickSearch |
35 | CarryLostSearch |
36 | CarryAngerSearch |
37 | CarryPeepGrassSearch |
38 | CarryReflesh |
39 | EatEggEnd |
40 | CarryFallReaction |
--- EmRevivalNo
ID | Action Name |
---|---|
0 | None |
--- EmTerrainNo
ID | Action Name |
---|---|
0 | None |
1 | ClimbJump |
2 | ClimbWall |
3 | DownJump |
4 | LongJump |
5 | CarryClimbJump |
7 | CarryDownJump |
8 | CarryLongJunp |
Kushala Daora
--- EmAttackNo
ID | Action Name |
---|---|
0 | None |
1 | Breath |
2 | ShortBreathL |
3 | ShortBreathR |
4 | ChargeBreath |
5 | ChargeBreathShotL |
6 | ChargeBreathShotR |
7 | SideScratch |
8 | DoubleBite1st |
9 | DoubleBite2nd |
10 | Scratch |
11 | BackScratch |
12 | Resh |
13 | JumpAttack |
16 | FlyBeath |
17 | FlyTripleBreathStart |
18 | FlyScratch |
19 | FlyRash |
20 | FlyRashLanding |
21 | CounterDamage |
22 | DoubleBite1stEnd |
23 | JumpAttackStart |
26 | BackJumpBreath |
27 | BackJumpBreathFly |
28 | BackJumpBreathEnd |
29 | BackJumpBreathFlyEnd |
30 | ShortBreathRAll |
31 | ShortBreath |
32 | VerticalBreath |
33 | LaunchBreath |
34 | FlyTripleBreathL |
35 | FlyTripleBreathR |
36 | NailKickStart |
38 | NailKickReStart |
39 | NailKickEnd |
40 | NailKickFlyStart |
41 | NailKickSingleEnd |
42 | NailKickSingleEndFly |
43 | NailKickFlyStartShort |
44 | NailKickSingleEndFlyShort |
45 | VerticalBreathShortRange |
46 | StepTakeOffRashStartL |
47 | StepTakeOffRashStartR |
49 | TornadoDoor |
5000 | MU_TakeoffBreath_L |
5001 | MU_TakeoffBreath_R |
5002 | MU_FlyingBeamBreath_L |
5003 | MU_FlyingBeamBreath_R |
5004 | MU_TakeoffBreath_C |
5005 | MU_FlyingBeamBreath_StartFly |
5006 | MU_TakeoffBreath_L_FlyEnd |
5007 | MU_TakeoffBreath_R_FlyEnd |
5008 | MU_TakeoffBreath_C_FlyEnd |
13000 | OMB_DoubleSlamBreath_1stSlam |
13001 | OMB_DoubleSlamBreath_2ndSlam |
13002 | OMB_DoubleSlamBreath_Breath |
13003 | OMB_NearChargeBreath_Start |
13004 | OMB_NearChargeBreath_Attack |
13005 | OMB_NearChargeBreath_Start_Fly |
13006 | OMB_TackleLargeBreath_Start_Left |
13007 | OMB_TackleLargeBreath_Attack_Left |
13008 | OMB_TackleLargeBreath_Breath_Left |
13009 | OMB_DoubleSlamBreath_1stSlamBack |
13010 | OMB_DoubleSlamBreath_2ndSlam_End |
13011 | OMB_TackleLargeBreath_Start_Right |
13012 | OMB_TackleLargeBreath_Attack_Right |
13013 | OMB_TackleLargeBreath_Breath_Right |
--- EmCatchNo
ID | Action Name |
---|---|
0 | None |
--- EmDamageNo
ID | Action Name |
---|---|
0 | None |
1 | Hirumi |
2 | FrontHirumiL |
3 | DownL |
4 | TailCut |
5 | Sleep |
6 | Paralyze |
7 | Fall |
8 | FlyHirumi |
9 | FlyHirumiL |
10 | FlyTailCut |
11 | FlyDebuff |
12 | FlyParalyze |
14 | DownR |
15 | BackHirumiL |
16 | FallDown |
17 | FallDead |
18 | FlySleep |
19 | ParalyzeEnd |
20 | SleepEnd |
21 | Stan |
22 | StanEnd |
23 | FlyStan |
27 | FlyStanEnd |
28 | WindBreakL |
29 | WindBreakR |
30 | FlyWindBreak |
31 | FlyWindBreakDown |
32 | FallDownEnd |
13000 | ReleaseOverMysteryBurstL |
13001 | ReleaseOverMysteryBurstR |
13002 | ReleaseOverMysteryBurstFly |
13003 | ReleaseOverMysteryBurstFlyDown |
--- EmDieNo
ID | Action Name |
---|---|
0 | None |
1 | Dead |
2 | DownDeadL |
3 | FallDead |
4 | DownDeadR |
--- EmFlyNo
ID | Action Name |
---|---|
0 | None |
1 | Ikaku |
2 | IkakuShort |
3 | Search |
4 | ChanceIkaku |
5 | HinsiMove |
6 | Turn |
7 | QuickTurn |
8 | TakeOff |
9 | GlideChainTakeOff |
10 | GlideNoStart |
11 | TakeOffTurn |
13 | Landing |
14 | Glide |
16 | TurnStepLeft |
17 | TurnStepRight |
18 | RiseShort |
19 | FallShort |
20 | SoundReaction |
21 | GlideStart |
22 | GlideEnd |
23 | LevelUp |
24 | SpinTakeOff |
25 | BackTakeOff |
27 | BlockMoveTakeOff |
28 | BlockMoveTakeOffSoar |
29 | BlockMoveSoaring |
30 | BlockMoveGlide |
31 | BlockMoveRapidDescent |
32 | BlockMoveLanding |
33 | BlockMoveTakeOffDash |
35 | FromFlyRisePointBlockMove |
36 | NaviGlide |
37 | BlockMoveGlideHinsi |
38 | TakeOffTurn_ShortVer |
39 | QuickLanding |
40 | TurnStepLandingLeft |
41 | TurnStepLandingRight |
5000 | NaviGlideNoStop |
--- EmGrappleNo
ID | Action Name |
---|---|
0 | None |
1 | GrappleWithEm027MediationFly |
2 | GrappleWithEm027AttackerMediationWaitFly |
3 | GrappleWithEm027AttackerA |
4 | GrappleWithEm027AttackerB |
5 | GrappleWithEm027AttackerC |
6 | GrappleWithEm027ReceiverMediationTakeOff |
7 | GrappleWithEm027ReceiverMediationFly |
8 | GrappleWithEm027ReceiverMediationWaitFly |
9 | GrappleWithEm027ReceiverA |
10 | GrappleWithEm027ReceiverB |
11 | GrappleWithEm027ReceiverC |
12 | GrappleWithEm089MediationWait |
13 | GrappleWithEm089A |
14 | GrappleWithEm089ASurprise |
15 | GrappleWithEm089B |
16 | GrappleWithEm089C1 |
17 | GrappleWithEm089C2 |
18 | GrappleWithEm089D |
19 | GrappleWithEm089E |
20 | GrappleWithEm089F |
21 | GrappleWithEm027ReceiverCNoMarionette |
5000 | GrappleWithEm023Mediation |
5001 | GrappleWithEm023RecieverMediation |
5002 | GrappleWithEm023RecieverMediationFly |
5003 | GrappleWithEm023MediationWait |
5004 | GrappleWithEm023A |
5005 | GrappleWithEm023B |
5006 | GrappleWithEm023C |
5007 | GrappleWithEm136Mediation |
5008 | GrappleWithEm136MediationFly |
5009 | GrappleWithEm136RecieverMediation |
5010 | GrappleWithEm136RecieverMediationFly |
5011 | GrappleWithEm136MediationWait |
5012 | GrappleWithEm136A |
5013 | GrappleWithEm136B |
5014 | GrappleWithEm136C |
5015 | GrappleWithEm136D |
5016 | GrappleWithEm136E |
5017 | GrappleWithEm136F |
5018 | GrappleWithEm136G |
5019 | GrappleWithEm136H |
5020 | GrappleWithEm124MediationFly |
5021 | GrappleWithEm124AttackerMediationWaitFly |
5022 | GrappleWithEm124AttackerA |
5023 | GrappleWithEm124AttackerB |
5024 | GrappleWithEm124AttackerC |
5025 | GrappleWithEm124ReceiverMediationTakeOff |
5026 | GrappleWithEm124ReceiverMediationFly |
5027 | GrappleWithEm124ReceiverMediationWaitFly |
5028 | GrappleWithEm124ReceiverA |
5029 | GrappleWithEm124ReceiverB |
5030 | GrappleWithEm124ReceiverC |
13000 | GrappleOverMysteryWithEm124AttackerA |
13001 | GrappleOverMysteryWithEm124AttackerB |
13002 | GrappleOverMysteryWithEm124AttackerC |
--- EmMarionetteNo
ID | Action Name |
---|---|
0 | None |
1 | MarioFreeRun |
2 | MarioStartWait |
3 | MarioStartWaitFly |
4 | MarioStartWaitLoop |
5 | MarioStartSuccess |
6 | MarioStartFailure |
7 | MarioStartSuccessWaitLoop |
8 | MarioStruggleFinish |
9 | MarioStruggle |
10 | MarioFinishShootStart |
11 | MarioFinishShootDown |
12 | MarioPullBack |
13 | MarioPullFront |
14 | MarioPullRight |
15 | MarioPullLeft |
16 | MarioDamageS |
17 | MarioDamageM |
18 | MarioFlyStruggleFinish |
19 | MarioFlyFinishShoot |
20 | MarioFlyEscapeBack |
21 | MarioFlyEscapeFront |
22 | MarioFlyEscapeRight |
23 | MarioFlyEscapeLeft |
24 | MarioFinishShootEnd |
25 | MarioFinishShootChallengeStart |
26 | MarioFinishShootChallengeFreeRun |
27 | MarioFinishShootChallengeEnd |
28 | MarioFinishShootChallengeSuccessDownStart |
29 | MarioFinishShootChallengeStartWait |
5000 | DemonPuppetFinishShoot |
--- EmMoguriNo
ID | Action Name |
---|---|
0 | None |
--- EmMoveNo
ID | Action Name |
---|---|
0 | None |
1 | DashAndStop |
2 | CombatDashAndStop |
3 | HinsiDash |
5 | AngrySearchWalk |
6 | Turn |
7 | QuickTurn |
20 | BackStep |
21 | BackStepChainFly |
22 | TurnStepLeftFront |
23 | TurnStepRightFlont |
24 | TurnStepLeftSide |
25 | TurnStepRightSide |
26 | TurnStepLeftBack |
27 | TurnStepRightBack |
28 | TurnStepLeftFlontLong |
29 | TurnStepRightFlontLong |
32 | WalkAndStop |
33 | Walk |
34 | Dash |
35 | CombatDash |
36 | NaviWalkAndStop |
37 | NaviWalk |
38 | NaviDashAndStop |
39 | NaviDash |
40 | NaviHinsiWalk |
41 | GarageBack |
42 | NewGarageBack |
43 | BackStepTurnChainFly |
--- EmNormalNo
ID | Action Name |
---|---|
0 | None |
1 | Ikaku |
2 | IkakuShort |
5 | Search |
6 | BattleSearch |
7 | AngrySearch |
8 | LostSearch |
10 | Tired |
11 | Break |
12 | BreakEnd |
13 | Sleep |
14 | SleepEnd |
15 | Marking |
16 | LevelUp |
18 | ChanceIkaku |
20 | Refresh |
21 | SoundReaction |
23 | SearchDiscovery |
24 | VsExThreat |
5000 | OverMysteryBurst |
--- EmRevivalNo
ID | Action Name |
---|---|
0 | None |
--- EmTerrainNo
ID | Action Name |
---|---|
0 | None |
4 | QuickFall |
5 | RiseJump5m |
6 | FallJump |
7 | RiseJump10m |
10 | QuickFalllChainGlide |
11 | FlyTrainStepUp |
12 | FlyTrainStepDown |
Lagombi
--- EmAttackNo
ID | Action Name |
---|---|
0 | None |
1 | RushingSlide_Fast |
2 | RushingSlide_Slow |
3 | WrapAroundL |
4 | WrapAroundR |
5 | LeapAttack |
6 | ThrowIceBlockWithStartL |
7 | ThrowIceBlockWithStartR |
8 | BearHug |
9 | BearHug_Homing |
10 | RotatingAttackL_First |
11 | RotatingAttackL_Second |
12 | RotatingAttackR_First |
13 | RotatingAttackR_Second |
15 | PushUpStanding |
16 | TurnAttackStartThreat |
17 | TurnAttack1st |
18 | TurnAttack2nd |
19 | TurnAttack3rd |
20 | TurnAttack4th |
21 | HipAttack_Short |
22 | HipAttack_Long |
23 | TurningBrake180 |
25 | RushingSlide_Fast_WithDist |
26 | BrakeFoot2 |
28 | BrakeFoot4 |
29 | BrakeForLeapAttack |
30 | Turnover |
31 | ToStandUp |
32 | TurningBrake |
33 | SitDownStandUp |
34 | SitDownAttack |
37 | CancelThrowIceBlockStartL |
38 | CancelThrowIceBlockStartR |
39 | ThrowIceBlock1stL |
40 | ThrowIceBlock1stR |
41 | ThrowIceBlock2ndL |
42 | ThrowIceBlock2ndR |
43 | RollIceBall |
44 | ThrowIceBall |
45 | JumpingPressFoot2_Near |
46 | JumpingPressFoot4_Near |
47 | SpinAttack |
48 | PushUpStandingBlend |
49 | BrakeStandUp |
50 | JumpingPressFoot2_Middle |
51 | JumpingPressFoot2_Far |
52 | JumpingPressFoot4_Middle |
53 | JumpingPressFoot4_Far |
54 | JumpingPressEnding |
55 | Turnover_Tired |
56 | TurnoverRolling |
--- EmCatchNo
ID | Action Name |
---|---|
0 | None |
--- EmDamageNo
ID | Action Name |
---|---|
0 | None |
1 | DamageLowFoot2 |
2 | DamageLowFoot4 |
3 | DamageHighFoot2 |
4 | DamageHighFoot4 |
5 | DownL |
6 | DownR |
7 | Paralyze |
9 | DamageLying |
10 | FlyDownStart |
11 | FlyDownParalyze |
12 | FlyDownLoop |
13 | FlyDownEnd |
14 | DamageFallTrap |
15 | DamageFallTrapEnd |
16 | DamageShockTrapFoot2 |
17 | Stun |
18 | FlyDownParalyzeStart |
19 | HirumiSS |
20 | HirumiM |
21 | Sleep |
22 | SleepEnd |
23 | FlashFoot2 |
24 | FlashFoot4 |
25 | FlyDownSleepStart |
26 | FlyDownSleep |
27 | DamageShockTrapFoot4 |
28 | FlyDownStun |
29 | SoundFoot2 |
30 | SoundFoot4 |
31 | DamageFallTrapSleep |
32 | DamageFallTrapParalyze |
33 | DamageFallTrapStun |
34 | DamageLying4 |
--- EmDieNo
ID | Action Name |
---|---|
0 | None |
1 | DieNormal |
2 | DieFallingEnd |
3 | DieFallingStart |
13 | DownDieL |
14 | DownDieR |
20 | PitfallTrapDie |
21 | PitfallTrapCapture |
22 | ShockTrapCapture |
--- EmFlyNo
ID | Action Name |
---|---|
0 | None |
--- EmGrappleNo
ID | Action Name |
---|---|
0 | None |
1 | GrappleWaitMediation2Foot |
2 | GrappleToEm092Combat1for3 |
3 | GrappleToEm092Combat4for6 |
4 | GrappleToEm092Combat7 |
--- EmMarionetteNo
ID | Action Name |
---|---|
0 | None |
1 | MarioStartWaitFoot4 |
2 | MarioStartWaitFly |
3 | MarioStartWaitLoop |
4 | MarioStartSuccess |
5 | MarioStartFailure |
6 | MarioStruggleFinish |
7 | MarioStruggle |
8 | MarioFinishShootStart |
9 | MarioFinishShootDown |
10 | MarioPullBack |
11 | MarioPullFront |
12 | MarioPullRight |
13 | MarioPullLeft |
14 | MarioFreeRun |
15 | MarioStartSuccessWaitLoop |
16 | MarioStartWaitFoot2 |
17 | MarioFinishShootEnd |
18 | MarioFinishShootChallengeStartWait |
19 | MarioFinishShootChallengeStart |
20 | MarioFinishShootChallengeFreeRun |
21 | MarioFinishShootChallengeEnd |
22 | MarioFinishShootChallengeSuccessDownStart |
5000 | DemonPuppetFinishShootStart |
--- EmMoguriNo
ID | Action Name |
---|---|
0 | None |
--- EmMoveNo
ID | Action Name |
---|---|
0 | None |
1 | Walk |
2 | WeakWalk |
3 | NormalTurnFoot2 |
4 | NormalTurnFoot4 |
5 | BattleTurnFoot2to4 |
6 | BattleTurnFoot4to2 |
10 | NaviSlipFoot2 |
11 | NaviDashFoot4to2 |
12 | NaviDashFoot4to4 |
13 | NaviDashFoot2to2 |
14 | NaviDashFoot2to4 |
16 | NaviSlipFoot4 |
17 | NaviWalk |
18 | NaviWeakWalk |
19 | BurrowMove |
--- EmNormalNo
ID | Action Name |
---|---|
0 | None |
1 | Found |
2 | LookAroundFoot4 |
3 | StandUp |
4 | SitDown |
5 | Tired |
7 | ThreatFoot4to2 |
8 | ThreatFoot2to2 |
9 | RefreshFoot4 |
10 | RefreshFoot2 |
11 | Digging |
12 | Eat |
13 | EatFinish |
14 | Sleep |
15 | WakeUp |
16 | LookAroundFoot2 |
17 | Grooming |
--- EmRevivalNo
ID | Action Name |
---|---|
0 | None |
--- EmTerrainNo
ID | Action Name |
---|---|
0 | None |
1 | StepJumpDown |
2 | ClimbWall |
Lunagaron
--- EmAttackNo
ID | Action Name |
---|---|
0 | None |
1 | BlessMoonsaultFrom4To2 |
2 | BlessMoonsaultFrom2To4 |
7 | BlessMoonsaultFrom4To4 |
8 | BlessMoonsaultFrom2To2 |
9 | TwistBackStepTo4 |
10 | TwistBackStepTo2 |
11 | CometDashBiteStartToDash |
12 | CometDashBiteDashToDash |
13 | CometDashBiteDashToEnd |
14 | CometDashBiteStartToEnd |
18 | FrontBite |
19 | SwipingBiteSideStepTo4 |
20 | SwipingBiteSideStepTo2 |
22 | SpreadFogBlessBless |
23 | SpreadFogBlessTired |
24 | BackKick |
29 | Scratch |
30 | ShoulderTackleTo2 |
31 | HeadUpper |
33 | CatchBranch |
34 | CatchSucess |
35 | CatchFailure |
36 | CatchMeditation |
37 | CatchPositioning |
38 | TurnAroundBite |
39 | Upper |
42 | JumpingScratchOverAttack |
43 | ArmHammer |
5000 | OmniDirectionalFrostBless |
5001 | CometDashBiteStartTo2Leg |
5002 | ConsecutiveScratch |
5003 | ArmSwingDownLFirst |
5004 | CometDashBiteDashTo2Leg |
5005 | DiagonalDriftTackleStartToDriftL |
5007 | DiagonalDriftTackleDriftToDriftL |
5008 | DiagonalDriftTackleDriftToEndL |
5010 | ArmSwingDownLSecond |
5011 | ArmSwingDownRFirst |
5012 | ArmSwingDownRSecond |
5013 | ArmSwingDownLEnd |
5014 | ArmSwingDownREnd |
5015 | DiagonalDriftTackleStartToDriftR |
5016 | DiagonalDriftTackleDriftToDriftR |
5017 | DiagonalDriftTackleDriftToEndR |
5019 | ShoulderTackleTo4 |
5020 | CometDashBiteStartToEndNoTired |
5021 | SpreadFogBlessBless2Leg |
5022 | FrontBiteSecondR |
5023 | FrontBiteSecondL |
5024 | SpreadFogBlessBless4To2Leg |
5025 | LongDistanceRestraintBite4Leg |
5026 | LongDistanceRestraintBite2Leg |
5027 | AssaultStabStart |
5028 | AssaultStabAttack |
5029 | ScratchClawStart |
5030 | ScratchClawAttack |
5031 | DoubleScratch |
5032 | DiagonalScratch |
5033 | AssaultStabAttackLong |
5034 | CometDashBiteDashToDownEnd |
5035 | CometDashBiteStartToDownEnd |
5036 | SpreadFogBlessBless2To4Leg |
5037 | ArmSwingDownLSecondForwardTurn |
5038 | ArmSwingDownLSecondForward |
5039 | ArmSwingDownLSecondBackTurn |
5041 | ArmSwingDownRSecondForwardTurn |
5042 | ArmSwingDownRSecondForward |
5043 | ArmSwingDownRSecondBackTurn |
5044 | ArmSwingDownRSecondBack |
5045 | ArmSwingDownLSecondBack |
5046 | JumpingScratchOverStart |
5047 | Scratch_L |
5048 | Scratch_R |
5049 | Upper_L |
5050 | Upper_R |
5051 | AssaultStabStart_L |
5052 | AssaultStabAttack_L |
5053 | AssaultStabAttackLong_L |
5054 | AssaultStabStart_R |
5055 | AssaultStabAttack_R |
5056 | AssaultStabAttackLong_R |
5057 | DiagonalScratch_L |
5058 | DiagonalScratch_R |
5059 | JumpingScratchOverStart_L |
5060 | JumpingScratchOverAttack_L |
5061 | JumpingScratchOverStart_R |
5062 | JumpingScratchOverAttack_R |
--- EmCatchNo
ID | Action Name |
---|---|
0 | None |
--- EmDamageNo
ID | Action Name |
---|---|
0 | None |
1 | DamageHigh4Leg |
2 | FallTrap |
3 | FallTrapSleep |
4 | FallTrapParalyze |
5 | FallTrapStun |
7 | FallTrapEscape |
8 | DamageLow4Leg |
9 | DownL4Leg |
10 | DownR4Leg |
11 | Sleep4Leg |
12 | SleepEnd |
13 | Paralyze4Leg |
14 | FlyDownStart |
15 | FlyDownLoop |
16 | FlyDownEnd |
17 | FlyDownParalyzeStart |
18 | FlyDownParalyze |
19 | FlyDownSleepStart |
20 | FlyDownSleep |
21 | DamageLow2Leg |
22 | DamageHigh2Leg |
23 | MarioDamageS |
24 | MarioDamageM |
5000 | Paralyze2Leg |
5001 | Sleep2Leg |
5002 | Stun4Leg |
5003 | StunEnd |
5004 | DownL2Leg |
5005 | DownR2Leg |
5006 | Stun2Leg |
5007 | DownL2To4Leg |
5008 | DownR2To4Leg |
5009 | ShockTrap4Leg |
5010 | ShockTrap2Leg |
5013 | FlyDownStun |
5014 | IceWearingBreak4Leg |
5015 | IceWearingBraek4Leg |
5016 | DownLoop4Leg |
--- EmDieNo
ID | Action Name |
---|---|
0 | None |
1 | DieNormal |
2 | FlyDownDieStart |
3 | FlyDownDie |
5000 | DownDieL |
5001 | DownDieR |
5002 | PitfallTrapDie |
5003 | PitfallTrapCapture |
5004 | ShockTrapCapture |
--- EmFlyNo
ID | Action Name |
---|---|
0 | None |
--- EmGrappleNo
ID | Action Name |
---|---|
0 | None |
5000 | GrappleWithEm132Mediation2Leg |
5001 | GrappleWithEm132Mediation4Leg |
5002 | GrappleWithEm132MediationWait |
5003 | GrappleWithEm132A |
5004 | GrappleWithEm132B |
5005 | GrappleWithEm132C |
5006 | GrappleWithEm132D |
5007 | GrappleWithEm132E |
5008 | GrappleWithEm132F |
5009 | GrappleWithEm132G |
5010 | GrappleWIthEm134Mediation2Leg |
5011 | GrappleWithEm134Mediation4Leg |
5012 | GrappleWIthEm134MediationWait |
5013 | GrappleWithEm134A |
5014 | GrappleWithEm134B |
5015 | GrappleWithEm134C |
5016 | GrappleWithEm134D |
5017 | GrappleWithEm134E |
5018 | GrappleWithEm134F |
5019 | GrappleWithEm057MediationWait |
5020 | GrappleWithEm057A |
5021 | GrappleWithEm057B |
5022 | GrappleWithEm057C |
5023 | GrappleWithEm057D |
5024 | GrappleWithEm057E |
5025 | GrappleWithEm057F1 |
5026 | GrappleWithEm057F2 |
--- EmMarionetteNo
ID | Action Name |
---|---|
0 | None |
1 | MarioStartSuccess |
2 | MarioStruggleFinish |
3 | MarioPullFront |
4 | MarioPullBack |
5 | MarioPullLeft |
6 | MarioPullRight |
7 | MarioStartWait |
8 | MarioStartFailure |
9 | MarioFreeRun |
10 | MarioStruggle |
13 | MaroiFinishShootChallengeFreeRun |
14 | MarioFinishShootDown4Leg |
15 | MarioStartWaitFly |
16 | MarioFinishShootStart |
17 | MarioFinishShootChallengeSuccess |
18 | MarioFinishShootChallengeStart |
19 | MarioFinishShootChallengeEnd |
5000 | MarioStartWaitLoop |
5001 | MarioStartSuccessWaitLoop |
5002 | MarioFinishShootEnd4Leg |
5003 | MarioFinishShootChallengeStartWait |
5004 | MarioFinishShootEnd2Leg |
5005 | MarioFinishShootDown2Leg |
5006 | DemonPuppetFinishShootStart |
--- EmMoguriNo
ID | Action Name |
---|---|
0 | None |
--- EmMoveNo
ID | Action Name |
---|---|
0 | None |
1 | Turn |
2 | Walk4Leg |
3 | Dash4Leg |
4 | NaviWalk4Leg |
5 | NaviDash4Leg |
6 | DyingWalk |
7 | NaviDyingWalk |
8 | FrontStep2Leg |
9 | BackStep2Leg |
10 | QuickTurn2Leg |
11 | Dash2Leg |
12 | NaviDash2Leg |
13 | BackStep4Leg |
14 | FrontStep4Leg |
18 | Walk4LegNoEnd |
19 | Dash4LegNoEnd |
20 | Dash2LegNoEnd |
21 | NaviDash4LegNoEnd |
22 | NaviWalk4LegNoEnd |
23 | NaviDash2LegNoEnd |
5001 | BurrowMove |
5002 | BlockMoveJump |
5003 | BlockMoveJumpDown |
5004 | QuickTurn4Leg |
5005 | NaviDash2LegTo4Leg |
5006 | NaviDash4LegTo2Leg |
5007 | NaviDash2LegTo4LegNoEnd |
5008 | Dash2To4LegNoEnd |
5009 | Dash4To2Leg |
5010 | Dash2To4Leg |
5011 | HuntWalkStartL |
5012 | HuntWalkLoopL |
5013 | HuntWalkStartR |
5014 | HuntWalkLoopR |
5015 | HuntWalkStartLRotateL |
5016 | HuntWalkStartRRotateR |
--- EmNormalNo
ID | Action Name |
---|---|
0 | None |
2 | EatRecover |
3 | EatEnd |
4 | Tired4Leg |
5 | Tired2Leg |
6 | Search4Leg |
7 | Refresh4Leg |
8 | Sleep |
9 | WakeUp |
10 | ShortThreat4Leg |
11 | DetectionThreat4Leg |
12 | ShortThreat2Leg |
13 | To4Leg |
14 | TransformRoar |
15 | AwakeningRoar2Leg |
16 | ZakoEatAttack |
17 | ZakoEat |
18 | ZakoEatEnd |
19 | Search2Leg |
20 | Refresh2Leg |
21 | Marking |
22 | AwakeningRoar4Leg |
23 | DetectionThreat2Leg |
5000 | To2Leg |
5001 | EcoRoarStart |
5002 | EcoRoarLoop |
5003 | EcoRoarSmall |
5004 | EcoRoarFinish |
--- EmRevivalNo
ID | Action Name |
---|---|
0 | None |
--- EmTerrainNo
ID | Action Name |
---|---|
0 | None |
1 | StepJunpUp |
3 | StepJumpDown |
Magnamalo
--- Em089_05UniqueMotionLayer
ID | Action Name |
---|---|
1 | Tail |
2 | Blade |
3 | Max |
--- EmAttackNo
ID | Action Name |
---|---|
0 | None |
1 | BackflipTailAttack |
4 | PredationJumpAttack |
5 | PredationJumpAttackSuccess |
6 | PredationTriangleJumpL |
7 | PredationTriangleJumpR |
9 | PredationJumpAttackCancelFromTriangleL |
10 | PredationJumpAttackCancelFromTriangleR |
11 | PredationCancelDashL |
12 | PredationJumpAttackFromTriangleL |
13 | PredationJumpAttackFromTriangleR |
14 | PredationApproachFromTriangleL |
15 | PredationApproachFromTriangleR |
16 | PredationDashL |
17 | PredationDashR |
18 | JabBite |
20 | DoubleBite |
21 | BackflipTailAttackStartLanding |
22 | PredationJumpAttackSky |
23 | RollPunchVer2_Normal |
24 | RollPunchVer2_Serious |
25 | HandPunch1st |
26 | HandPunch1st_to_2nd_L |
27 | PredationTriangleJumpFromDashL |
28 | PredationTriangleJumpFromDashR |
29 | HandPunch1st_to_2nd_R |
30 | HandPunch2nd_L |
31 | HeatEndBite |
32 | HandPunch2nd_R |
33 | TailOvalAttackLanding |
35 | TailOvalAttack1stEnd |
36 | PredationSearchFromTriangleL |
37 | PredationSearchFromTriangleR |
38 | SpearTailAttack |
40 | TwistTailRotation |
41 | LargeBreath |
42 | ArmAttack |
43 | TailOvalAttack |
44 | TailOvalAttack2Combo |
45 | SeriousWalkStartFront_Normal |
46 | SeriousWalkStartBack_Normal |
47 | SeriousWalkStartFront_Serious |
48 | SeriousWalkStartBack_Serious |
49 | SeriousWalk_1st_Front |
50 | SeriousWalk_2nd_Front |
51 | SeriousWalk_1st_Back |
52 | SeriousWalk_2nd_Back |
53 | SeriousWalk_Onibi_A_Front |
54 | SeriousWalk_Onibi_B_Front |
55 | SeriousWalk_Onibi_A_Back |
56 | SeriousWalk_Onibi_B_Back |
57 | TailFeintAttack |
58 | BiteTailRotationAttack_Once_L |
59 | BiteTailRotationAttack_Twice_L |
60 | BiteTailRotationAttack_Once_R |
61 | BiteTailRotationAttack_Twice_R |
62 | HeatEndBiteLong |
64 | Burst_Phase1 |
65 | Burst_Phase2 |
66 | Burst_Phase3 |
68 | TurnFallAttack |
69 | TurnFallAttackDblJump_Phase1_L |
70 | BackflipTailAttackStartLandingJumpAtk_L |
71 | TurnFallAttackDblJump_Phase1_R |
72 | BackflipTailAttackStartLandingJumpAtk_R |
73 | TurnFallAttackHeatEnd_Phase1_L |
75 | TurnFallAttackHeatEnd_Phase2_L |
76 | TurnFallAttackHeatEndLong_Phase2_L |
77 | TurnFallAttackHeatEnd_Phase1_R |
78 | TurnFallAttackHeatEnd_Phase2_R |
79 | TurnFallAttackHeatEndLong_Phase2_R |
80 | HornSwingAttack_1st_Front |
81 | HornSwingAttack_2nd_Front |
82 | HornSwingAttack_1st_Back |
83 | HornSwingAttack_2nd_Back |
84 | FlyGas |
85 | TailOnibiAttack_Normal |
90 | OnibiThrust_Phase2_Normal |
92 | OnibiThrust_Phase2_Serious |
93 | HornSwingAttack_End_Front |
94 | HornSwingAttack_End_Back |
95 | TailOvalAttack2nd |
96 | TurnFallAttackCancelled |
97 | RapidTailThrust_Phase1 |
98 | RapidTailThrust_Phase2 |
99 | SeriousWalk_Onibi_A_CNX_Front |
100 | SeriousWalk_Onibi_B_CNX_Front |
101 | SeriousWalk_Onibi_A_CNX_Back |
102 | SeriousWalk_Onibi_B_CNX_Back |
107 | RotationHeatEndBite_Phase1 |
108 | PredationCancelDashR |
109 | PredationShortTriangleJumpL |
110 | PredationShortTriangleJumpR |
111 | PredationCancelDashLanding |
112 | TurnFallAttackDblJump_Phase1_Burst_L |
113 | TurnFallAttackDblJump_Phase1_Burst_R |
114 | LargeBreathSerious |
115 | RotationHeatEndBite_HandPunch |
116 | RotationHeatEndBite_Phase2 |
117 | TurnArmSlash |
119 | OnibiSpray |
120 | BackTailGroundAttack |
121 | TurnQuickTailAttack |
122 | HeavyArmorPress |
123 | HeavyArmorPurgeOnibiExplosion |
124 | HeavyArmorWearSuperOnibiSpray |
125 | ArmSlash |
5000 | MultiArmSlashL |
5001 | MultiArmSlashR |
5002 | JetRotArmSlashL |
5003 | JetRotArmSlashR |
5004 | TailStabL |
5005 | TailStabR |
5006 | BackBiteExplosion |
10002 | GigaDrillBreak3_L_1Start |
10003 | GigaDrillBreak3_L_2Attack |
10004 | GigaDrillBreak3_L_1Attack |
10005 | GigaDrillBreak3_L_2Start |
10007 | GigaDrillBreak3_L_3Start |
10008 | GigaDrillBreak3_L_3AttackEnd |
10009 | GigaDrillBreak3_L_2End |
10010 | GigaDrillBreak3_R_1Start |
10011 | GigaDrillBreak3_R_1Attack |
10012 | GigaDrillBreak3_R_2Start |
10013 | GigaDrillBreak3_R_2Attack |
10014 | GigaDrillBreak3_R_2End |
10015 | GigaDrillBreak3_R_3Start |
10016 | GigaDrillBreak3_R_3AttackEnd |
10017 | OnibiBladeUpperSlash |
10018 | ArmSlashVerticalL |
10019 | ArmSlashVerticalR |
10020 | ArmSlashVerticalConectL |
10021 | ArmSlashVerticalConectR |
10022 | TurnQuickTailAttack_Turn |
10023 | TurnQuickTailAttack_Attack |
10024 | HeavyArmorPress_Attack |
10025 | TailStabAttackL |
10026 | TailStabAttackR |
10027 | ArmSlashR |
10028 | OnibiBladeUpperSlashL |
--- EmCatchNo
ID | Action Name |
---|---|
0 | None |
--- EmDamageNo
ID | Action Name |
---|---|
0 | None |
1 | DamageLow |
2 | DamageHigh |
3 | DownL |
4 | DownR |
5 | GasBreakDown |
6 | MarioHirumiS |
7 | MarioHirumiM |
8 | CutTail |
9 | Paralyze |
10 | Sleep |
11 | SleepEnd |
12 | FallTrap |
13 | FallTrapEnd |
14 | ShockTrap |
15 | ShockTrapEnd |
20 | FlyDownStart |
21 | FlyDownLoop |
22 | FlyDownEnd |
23 | FlyDownParalyzeStart |
24 | FlyDownParalyze |
25 | FlyDownSleepStart |
26 | FlyDownSleep |
27 | Flash |
28 | Stun |
29 | StunEnd |
30 | FlyDownStun |
31 | Tail |
32 | FallTrapSleep |
33 | FallTrapParalyze |
34 | FallTrapStun |
--- EmDieNo
ID | Action Name |
---|---|
0 | None |
1 | DieNormal |
2 | FlyDownDieStart |
3 | DownDieL |
4 | DownDieR |
5 | PitfallTrapDie |
6 | PitfallTrapCapture |
7 | ShockTrapCapture |
8 | FlyDownDie |
9 | ArmorSpecialDownDieL |
10 | ArmorSpecialDownDieR |
--- EmFlyNo
ID | Action Name |
---|---|
0 | None |
--- EmGrappleNo
ID | Action Name |
---|---|
0 | None |
1 | GrappleWithEm002A |
2 | GrappleWithEm002B |
3 | GrappleWithEm002C1 |
4 | GrappleWithEm002C2 |
5 | GrappleWithEm002E |
6 | GrappleWithEm002F |
7 | GrappleWithEm002ASurprise |
10 | GrappleWithEm002D |
11 | GrappleMediation |
12 | GrappleWithEm042A |
13 | GrappleWithEm042B |
14 | GrappleWithEm042C1 |
15 | GrappleWithEm042D |
16 | GrappleWithEm042E |
17 | GrappleWithEm042F |
18 | GrappleMediationSurprise |
19 | GrappleWithEm042ASurprise |
20 | GrappleMediationWaitSurprise |
21 | GrappleMediationWait |
22 | GrappleWithEm042C2 |
23 | GrappleWithEm091A |
24 | GrappleWithEm091ASurprise |
25 | GrappleWithEm091B |
26 | GrappleWithEm091C1 |
27 | GrappleWithEm091C2 |
28 | GrappleWithEm091D |
29 | GrappleWithEm091E |
30 | GrappleWithEm091F |
31 | GrappleWithEnemyIndex009A |
32 | GrappleWithEnemyIndex009ASurprise |
33 | GrappleWithEnemyIndex009B |
34 | GrappleWithEnemyIndex009C1 |
35 | GrappleWithEnemyIndex009C2 |
36 | GrappleWithEnemyIndex009D |
37 | GrappleWithEnemyIndex009E |
38 | GrappleWithEnemyIndex009F |
40 | GrappleWithEnemyIndex011A |
41 | GrappleWithEnemyIndex011ASurprise |
42 | GrappleWithEnemyIndex011B |
43 | GrappleWithEnemyIndex011C1 |
44 | GrappleWithEnemyIndex011C2 |
45 | GrappleWithEnemyIndex011D |
46 | GrappleWithEnemyIndex011E |
47 | GrappleWithEnemyIndex011F |
48 | GrappleWithEnemyIndex027A |
49 | GrappleWithEnemyIndex027ASurprise |
50 | GrappleWithEnemyIndex027B |
51 | GrappleWithEnemyIndex027C1 |
52 | GrappleWithEnemyIndex027C2 |
53 | GrappleWithEnemyIndex027D |
54 | GrappleWithEnemyIndex027E |
55 | GrappleWithEnemyIndex027F |
5000 | GrappleWithEnemyIndex114H_2 |
5001 | GrappleWithEnemyIndex114I_2 |
10000 | GrappleWithEnemyIndex093A |
10001 | GrappleWithEnemyIndex093B |
10002 | GrappleWithEnemyIndex093C |
10003 | GrappleWithEnemyIndex093D |
10004 | GrappleWithEnemyIndex093E |
10005 | GrappleWithEnemyIndex093F |
10006 | GrappleWithEnemyIndex093G |
10007 | GrappleWithEnemyIndex093H |
10010 | GrappleWithEnemyIndex093RecieverMediation |
10011 | GrappleWithEnemyIndex114RecieverMediation |
10012 | GrappleWithEnemyIndex114A |
10013 | GrappleWithEnemyIndex114B |
10014 | GrappleWithEnemyIndex114C |
10015 | GrappleWithEnemyIndex114D |
10016 | GrappleWithEnemyIndex114E |
10017 | GrappleWithEnemyIndex114F |
10018 | GrappleWithEnemyIndex114G |
10019 | GrappleWithEnemyIndex114H |
10020 | GrappleWithEnemyIndex114I |
--- EmMarionetteNo
ID | Action Name |
---|---|
0 | None |
1 | MarioStartWait |
2 | MarioStartWaitFly |
3 | MarioStartWaitLoop |
4 | MarioStartSuccess |
5 | MarioStartSuccessWaitLoop |
6 | MarioStartFailure |
7 | MarioStruggleFinish |
8 | MarioStruggle |
9 | MarioFinishShootStart |
10 | MarioFinishShootDown |
11 | MarioPullFront |
12 | MarioPullBack |
13 | MarioPullLeft |
14 | MarioPullRight |
15 | MarioFreeRun |
16 | MarioFinishShootEnd |
17 | MarioFinishShootChallengeStartWait |
18 | MarioFinishShootChallengeStart |
19 | MarioFinishShootChallengeFreeRun |
20 | MarioFinishShootChallengeEnd |
21 | MarioFinishShootChallengeSuccessDownStart |
5000 | DemonPuppetFinishShootStart |
--- EmMoguriNo
ID | Action Name |
---|---|
0 | None |
--- EmMoveNo
ID | Action Name |
---|---|
0 | None |
1 | Walk |
2 | Dash |
3 | DyingWalk |
4 | Turn |
5 | BackStep |
6 | ForwardStep |
9 | BackJump |
10 | NaviWalk |
11 | NaviDash |
12 | NaviDyingWalk |
13 | BurrowMove |
14 | BlockMoveJump |
15 | BlockMoveJumpDown |
16 | HyakuryuRetreatJump |
17 | ExRushEscapeJump |
18 | ExRushComeInJump |
--- EmNormalNo
ID | Action Name |
---|---|
0 | None |
1 | SwitchStanceCDtoF |
2 | SwitchStanceCDtoE |
3 | SwitchStanceEFtoCD |
4 | Refresh |
5 | ShortThreat |
6 | Search |
7 | CombatSearch |
8 | TurnAround_Normal |
9 | TurnAround_Serious |
10 | Angry_Normal |
12 | OnibiExpand_Normal |
13 | OnibiExpand_Serious |
14 | FuryOnibiExpand_Normal |
16 | DetectionThreat |
17 | Tired |
18 | Sleep |
19 | WakeUp |
20 | StaminaRecoverStart |
21 | StaminaRecoverEnd |
22 | Lick |
23 | VsExThreat |
--- EmRevivalNo
ID | Action Name |
---|---|
0 | None |
--- EmTerrainNo
ID | Action Name |
---|---|
0 | None |
1 | StepJumpUp_5M |
2 | StepJumpUp_10M |
3 | StepJumpUp_20M |
4 | StepJumpDown |
5 | LongJump |
Malzeno
--- EmAttackNo
ID | Action Name |
---|---|
0 | None |
1 | Bite |
7 | DashBite |
8 | TailStab |
9 | TailSwipe |
10 | Whirlwind |
11 | FireBreath |
12 | JumpWind |
13 | Wildfire_Attack |
14 | ScatterLeeches |
15 | PowerBite |
16 | WraparoundBite_1_Right |
19 | WraparoundBite_1_Left |
20 | TailStab_NoRot |
23 | Wildfire_Landing |
24 | CatchAttack_Left |
25 | CatchSuccessAlign_Left |
26 | CatchSuccessThrow_Left |
27 | CatchFail_Left |
28 | CatchAttack_Right |
29 | CatchSuccessAlign_Right |
30 | CatchSuccessThrow_Right |
31 | CatchFail_Right |
32 | Claw |
34 | TailSwipeSpin |
38 | JumpAttack_1 |
39 | JumpAttack_2 |
5000 | ClawBite_1 |
5002 | ShortDash_1 |
5003 | AirCross |
5004 | Spin180 |
5005 | ShortDash_2 |
5007 | GroundClaw |
5011 | HighSpeedBackStepBite_1_Left |
5012 | HighSpeedBackStepBite_2_Left |
5020 | ChargeBreathL |
5021 | ChargeBreathR |
5022 | ChargeBreathAttackL |
5023 | ChargeBreathAttackR |
5024 | HighSpeedBackStepBite_1_Right |
5025 | HighSpeedBackStepBite_2_Right |
5030 | CatchSuccessThrowAndTransform_Left |
5031 | CatchSuccessThrowAndTransform_Right |
5037 | TailStabCombo_1 |
5038 | TailStabCombo_2 |
5039 | GroundClawComboL_1 |
5040 | GroundClawComboL_2 |
5041 | GroundClawComboR_1 |
5042 | GroundClawComboR_2 |
5043 | ShakeWingsL |
5044 | ShakeWingsR |
5045 | ShakeWingsComboStartL |
5046 | ShakeWingsComboStartR |
5047 | ShakeWingsComboL |
5048 | ShakeWingsComboR |
5051 | ShadowMove |
5052 | ShadowMoveEnd |
5053 | AirCrossFromShadowMove |
5054 | ClawL |
5055 | ClawR |
5056 | GroundClawAndBite |
5057 | CrossHado |
5058 | Wildfire_RefreshEnd |
10000 | WingStabShake_L |
10001 | WingStabShake_R |
10002 | ShieldBashStart_L |
10003 | ShieldBashStart_R |
10004 | ShieldBashTailStab_L |
10005 | ShieldBashTailStab_R |
10006 | ShieldBash_L |
10007 | ShieldBash_R |
10012 | BrandishingTailShort_L |
10013 | BrandishingTailShort_R |
10016 | BackHomingFourShots_L |
10017 | BackHomingFourShots_R |
10018 | BackHomingFourShotsLanding_L |
10019 | BackHomingFourShotsLanding_R |
10020 | TailBackSomersault_L |
10021 | TailBackSomersault_R |
10022 | SomersaultWindPursuitStart_L |
10023 | SomersaultWindPursuitStart_R |
10024 | SomersaultWindPursuit_L |
10025 | SomersaultWindPursuit_R |
10026 | AirBackHomingFourShots_L |
10027 | AirBackHomingFourShots_R |
10028 | ExCatchSuccessAlign_Left |
10029 | ExCatchSuccessAlign_Right |
10030 | ExCatchSuccessThrow_Left |
10031 | ExCatchSuccessThrow_Right |
10032 | LeechMultiLaser |
10033 | AirBackHomingFourShots_L_Combo |
10034 | AirBackHomingFourShots_R_Combo |
10035 | EnergyBlast_1 |
10036 | EnergyBlast_2 |
10037 | EnergyBlast_Landing |
10038 | BrandishingTailShortCombo_L |
10039 | BrandishingTailShortCombo_R |
10042 | BrandishingTailStab_L |
10043 | BrandishingTailStab_R |
10044 | ShadowMoveToShadowMove |
10045 | BrandishingTailStabCombo_1_L |
10046 | BrandishingTailStabCombo_1_R |
10047 | BrandishingTailStabCombo_2_L |
10048 | BrandishingTailStabCombo_2_R |
10049 | BrandishingTailShort_L_ToShadowMove |
10050 | BrandishingTailShort_R_ToShadowMove |
10056 | SomersaultWindPursuit_L_ToShadowMove |
10057 | SomersaultWindPursuit_R_ToShadowMove |
10058 | LeechSlammingStart_L |
10059 | LeechSlammingStart_R |
10060 | LeechSlamming_L |
10061 | LeechSlamming_R |
10064 | ShadowMoveFromWindPursuit_L |
10065 | ShadowMoveFromWindPursuit_R |
10066 | ShadowMoveFromBrandishingTail_L |
10067 | ShadowMoveFromBrandishingTail_R |
10068 | NormalSlammingStart_L |
10069 | NormalSlammingStart_R |
10070 | NormalSlamming_L |
10071 | NormalSlamming_R |
10072 | CommonShadowMoveFront |
10073 | CommonShadowMoveBack |
10074 | NormalSlammingStartFromShadowMove_L |
10075 | NormalSlammingStartFromShadowMove_R |
10076 | IaiWing_Alt |
10077 | BackStepWingSword |
10078 | CommonShadowMoveBack_2 |
10079 | WingStabShake2_L_1 |
10080 | WingStabShake2_R_1 |
10081 | WingStabShake2_L_2 |
10082 | WingStabShake2_R_2 |
10089 | WingStabShakeToSlamming_L_1 |
10090 | WingStabShakeToSlamming_R_1 |
10091 | WingStabShakeToSlamming_L_2 |
10092 | WingStabShakeToSlamming_R_2 |
10093 | WingGroundClaw |
10094 | WingGroundClaw2_L_1 |
10095 | WingGroundClaw2_R_1 |
10096 | WingGroundClaw2_L_2 |
10097 | WingGroundClaw2_R_2 |
10098 | BackWingStabShake_L |
10099 | BackWingStabShake_R |
10100 | BackWingStabShake2_L_1 |
10101 | BackWingStabShake2_R_1 |
10102 | BackWingStabShake2_L_2 |
10103 | BackWingStabShake2_R_2 |
10104 | BackWingStabShakeToSlamming_L_1 |
10105 | BackWingStabShakeToSlamming_R_1 |
10106 | BackWingStabShakeToSlamming_L_2 |
10107 | BackWingStabShakeToSlamming_R_2 |
--- EmCatchNo
ID | Action Name |
---|---|
0 | None |
--- EmDamageNo
ID | Action Name |
---|---|
0 | None |
1 | Hirumi |
2 | FrontHirumiL |
3 | BackHirumiL |
4 | DownL |
5 | DownR |
6 | TailCut |
7 | Sleep |
8 | SleepEnd |
9 | Paralyze |
10 | ParalyzeEnd |
11 | Stun |
12 | StunEnd |
13 | Fall |
14 | FallDown |
16 | FlyHirumi |
17 | FlyHirumiL |
18 | FlyTailCut |
19 | FlyDebuff |
20 | FlyParalyze |
21 | FlySleep |
22 | FlyStun |
24 | FlyStunEnd |
5000 | ExRelease |
5001 | FallDownEnd |
--- EmDieNo
ID | Action Name |
---|---|
0 | None |
1 | Dead |
2 | FallDead |
3 | DownDeadL |
4 | DownDeadR |
10000 | ExDead |
10001 | ExFallDead |
10002 | ExDownDeadL |
10003 | ExDownDeadR |
10004 | ExSecession |
10005 | ExSecessionAir |
10006 | ExSecessionFly |
10007 | ExSecessionDownL |
10008 | ExSecessionDownR |
10009 | ExSecessionJump |
10010 | ExSecessionAirDamage |
10011 | ExSecessionNaviMove |
--- EmFlyNo
ID | Action Name |
---|---|
0 | None |
1 | Ikaku |
2 | IkakuShort |
3 | Search |
7 | HinshiMove |
8 | Turn |
9 | QuickTurn |
10 | TakeOff |
12 | BackTakeOff |
13 | GlideChainTakeOff |
14 | GlideNoStart |
15 | TakeOffTurn |
16 | Landing |
17 | QuickLanding |
18 | GlideStart |
19 | Glide |
20 | GlideEnd |
21 | RiseShort |
22 | FallShort |
23 | TurnStepLeft |
24 | TurnStepRight |
25 | BlockMoveTakeOff |
26 | BlockMoveTakeOffSoar |
27 | BlockMoveSoaring |
28 | BlockMoveGlide |
29 | BlockMoveRapidDescent |
30 | BlockMoveLanding |
31 | BlockMoveTakeOffDash |
32 | FromFlyRisePointBlockMove |
33 | NaviGlide |
34 | BlockMoveGlideHinshi |
--- EmGrappleNo
ID | Action Name |
---|---|
0 | None |
5000 | GrappleWithEm133RecieverMediation |
5001 | GrappleWithEm133MediationWait |
5002 | GrappleWithEm133A |
5003 | GrappleWithEm133B |
5004 | GrappleWithEm133C |
5005 | GrappleWithEm133D |
5006 | GrappleWithEm133E |
5007 | GrappleWithEm133F |
5008 | GrappleWithEm133G |
5009 | GrappleWithEm133RecieverMediationFly |
5010 | GrappleWithEm133RecieverMediationLanding |
5011 | GrappleWithEnemyIndex087RecieverMediation |
5012 | GrappleWithEnemyIndex087RecieverMediationFly |
5013 | GrappleWithEnemyIndex087RecieverMediationLanding |
5014 | GrappleWithEnemyIndex087MediationWait |
5015 | GrappleWithEnemyIndex087A |
5016 | GrappleWithEnemyIndex087B |
5017 | GrappleWithEnemyIndex087C |
5018 | GrappleWithEnemyIndex087D |
5019 | GrappleWithEnemyIndex087E |
5020 | GrappleWithEnemyIndex087F |
5021 | GrappleWithEnemyIndex087G |
5022 | GrappleWithEnemyIndex087H |
5025 | GrappleWithEnemyIndex087Mediation |
5026 | GrappleWithEm124Mediation |
5027 | GrappleWithEm124RecieverMediation |
5028 | GrappleWithEm124RecieverMediationFly |
5029 | GrappleWithEm124RecieverMediationLanding |
5030 | GrappleWithEm124MediationWait |
5031 | GrappleWithEm124A |
5032 | GrappleWithEm124B |
5033 | GrappleWithEm124C |
5034 | GrappleWithEm124D |
5035 | GrappleWithEm124E |
5036 | GrappleWithEm124F |
5037 | GrappleWithEm124G |
5038 | GrappleWithEm124H |
5039 | GrappleWithEm124I |
5040 | GrappleWithEm124J |
5041 | GrappleWithEm124K |
10000 | GrappleWithEnemyIndex114Mediation_2 |
10001 | GrappleWithEnemyIndex114MediationWait_2 |
10002 | GrappleWithEnemyIndex114A_2 |
10003 | GrappleWithEnemyIndex114B_2 |
10004 | GrappleWithEnemyIndex114C_2 |
10005 | GrappleWithEnemyIndex114D_2 |
10006 | GrappleWithEnemyIndex114E_2 |
10007 | GrappleWithEnemyIndex114F_2 |
10008 | GrappleWithEnemyIndex114G_2 |
10009 | GrappleWithEnemyIndex114H_2 |
10010 | GrappleWithEnemyIndex114I_2 |
--- EmMarionetteNo
ID | Action Name |
---|---|
0 | None |
1 | MarioFreeRun |
2 | MarioStartWait |
3 | MarioStartWaitFly |
4 | MarioStartWaitLoop |
5 | MarioStartSuccess |
6 | MarioStartFailure |
7 | MarioStartSuccessWaitLoop |
8 | MarioStruggleFinish |
9 | MarioStruggle |
10 | MarioFinishShootStart |
11 | MarioFinishShootDown |
12 | MarioFinishShootEnd |
13 | MarioFinishShootChallengeStartWait |
14 | MarioFinishShootChallengeStart |
15 | MarioFinishShootChallengeFreeRun |
16 | MarioFinishShootChallengeEnd |
17 | MarioFinishShootChallengeSuccessDownStart |
18 | MarioPullBack |
19 | MarioPullFront |
20 | MarioPullRight |
21 | MarioPullLeft |
22 | MarioDamageS |
23 | MarioDamageM |
24 | MarioFlyStruggleFinish |
25 | MarioFlyFinishShoot |
26 | MarioFlyEscapeBack |
27 | MarioFlyEscapeFront |
28 | MarioFlyEscapeRight |
29 | MarioFlyEscapeLeft |
5000 | DemonPuppetFinishShootStart |
--- EmMoguriNo
ID | Action Name |
---|---|
0 | None |
--- EmMoveNo
ID | Action Name |
---|---|
0 | None |
1 | WalkAndStop |
2 | Walk |
3 | DashAndStop |
4 | Dash |
7 | HinshiDash |
9 | Turn |
10 | QuickTurn |
11 | BackStep |
12 | BackStepChainFly |
13 | GarageBack |
14 | TurnStepLeftFront |
15 | TurnStepRightFront |
16 | TurnStepLeftSide |
17 | TurnStepRightSide |
18 | TurnStepLeftBack |
19 | TurnStepRightBack |
20 | TurnStepLeftFrontLong |
21 | TurnStepRightFrontLong |
22 | NaviWalkAndStop |
23 | NaviWalk |
24 | NaviDashAndStop |
25 | NaviDash |
26 | NaviHinshiWalk |
10000 | ExWalkAndStop |
10001 | ExWalk |
10002 | ExNaviWalkAndStop |
10003 | ExNaviWalk |
--- EmNormalNo
ID | Action Name |
---|---|
0 | None |
1 | Ikaku |
2 | IkakuShort |
3 | Search |
4 | BattleSearch |
5 | AngrySearch |
7 | Tired |
8 | Break |
9 | BreakEnd |
10 | Sleep |
11 | SleepEnd |
12 | Marking |
14 | ChanceIkaku |
15 | Refresh |
17 | SearchDiscovery |
18 | Transform |
5001 | ChangeCombatFW |
5002 | ChangeNoCombatFW |
5003 | PredationLeechToFly |
5004 | PredationLeechSuckBlood |
5005 | PredationLeechCallBack |
5006 | PredationLeechToHouse |
5007 | SearchEnemy |
5008 | VSExThreat |
5009 | NonCombatSearch |
10000 | Transform_Ex1 |
10001 | ExChance |
10002 | Transform_Ex2 |
10003 | Transform_Ex3 |
10004 | ExComboConnect |
--- EmRevivalNo
ID | Action Name |
---|---|
0 | None |
--- EmTerrainNo
ID | Action Name |
---|---|
0 | None |
1 | WallGlideRise |
2 | WallGlideFallStart |
3 | WallGlideFall |
4 | QuickRiseStart |
7 | QuickFallChainGlide |
8 | RiseJump5m |
10 | FallJump |
11 | FlyTrainStepUp |
12 | FlyTrainStepDown |
Mizutsune
--- EmAttackNo
ID | Action Name |
---|---|
0 | None |
1 | BackTailTurn |
2 | BodyPress |
3 | BodyPressTurnLStart |
4 | BodyPressTurnLFinish |
5 | TailAttackLStart |
6 | TailAttackRStart |
7 | DetourAssaultLStart |
8 | DetourAssaultRStart |
9 | Bite |
10 | BiteTwice |
11 | BubbleBreath3ToWall |
12 | GyroSpinAttackStart |
13 | BubbleBreathTwice |
14 | TuckleHeraldJumpL |
15 | TuckleLoopL |
16 | ClawTurnStopL |
17 | ClawTurnL |
18 | ClawTurnSlipL |
19 | CircleEnclosesLStart |
21 | CircleWaterPressureLaserR |
22 | FrontTurnTailAttack |
23 | WaterPressureLaserL |
24 | TailSweepVerticalSingle |
25 | TailSweepVerticalDouble_1 |
26 | SinglePunchL |
27 | SinglePunchR |
28 | DoublePunchLtoR_1 |
29 | DoublePunchRtoL_1 |
30 | CircleEnclosesLSingle |
32 | BodyPressTurnRStart |
33 | BodyPressTurnRFinish |
34 | GyroSpinAttackFinish |
35 | DoublePunchLtoR_2 |
36 | DoublePunchRtoL_2 |
37 | CircleEnclosesRStart |
38 | TuckleHeraldJumpR |
39 | TuckleLoopR |
40 | ClawTurnStopR |
41 | ClawTurnR |
42 | ClawTurnSlipR |
43 | ReTuckleLoopL |
44 | ReTuckleLoopR |
45 | CircleEnclosesRSingle |
46 | WaterPressureLaserR |
47 | TailSweepVerticalDoubleL_Connect |
48 | TailSweepVerticalDoubleL_2 |
49 | TailAttackLFinish |
50 | TailAttackRFinish |
51 | DetourAssaultLFinish |
52 | DetourAssaultRFinish |
53 | DetourAssaultLaserLFinish |
54 | DetourAssaultLaserRFinish |
55 | ClawTurnConnectL |
56 | ClawTurnConnectR |
57 | CircleWaterPressureLaserL |
58 | WaterPressureLaserExL |
59 | WaterPressureLaserExR |
60 | NewTailSweepVertSingle |
61 | SideBite |
63 | NewTailSweepVertDoubleL_1 |
64 | NewTailSweepVertDoubleR_1 |
65 | TailSweepVerticalDoubleR_Connect |
66 | TailSweepVerticalDoubleR_2 |
67 | AtemiBack |
68 | AtemiTackle |
69 | ShotgunBreath |
70 | CrossLaserBreath |
71 | ToAtemiBackAttack |
72 | ToAtemiTackleAttack |
73 | ToAtemiBackAttackSuccess |
74 | ToAtemiTackleAttackSuccess |
75 | SpecialAttackStart |
76 | ToSpecialAttackCreateShellAroundLaser |
77 | ToSpecialAttackStepTurnL |
78 | ToSpecialAttackLaser |
79 | ToSpecialAttackStepTurnR |
80 | HyakuryuEnterSpecialAttackCreateShell |
81 | HyakuryuEnterJumpDown |
82 | GyroSpinAttackShortStart |
83 | GyroSpinAttackShortFinish |
5000 | MU_TailSweep |
5001 | MU_TailStamp |
7000 | StrongBite |
7001 | AccumulateSlamR |
7002 | SyntheticBubbleStartL |
7003 | WrapAroundSlideStartL |
7004 | WrapAroundSlideMoveEndL |
7005 | WrapAroundSlideMoveL |
7006 | AccumulateSlamAttackR |
7007 | SyntheticBubbleEndL |
7008 | WrapAroundSlideJumpL |
7009 | AccumulateSlamL |
7010 | AccumulateSlamAttackL |
7011 | SyntheticBubbleStepL1 |
7012 | SyntheticBubbleStepL2 |
7013 | SyntheticBubbleStartR |
7014 | SyntheticBubbleStepR1 |
7015 | SyntheticBubbleStepR2 |
7016 | SyntheticBubbleEndR |
7017 | WrapAroundSlideStartR |
7018 | WrapAroundSlideJumpR |
7019 | WrapAroundSlideMoveR |
7020 | WrapAroundSlideMoveEndR |
7021 | ModeChangeWhiteFlame |
7022 | WrapAroundSlideLandingLToMoveR |
7023 | WrapAroundSlideLandingLToMoveL |
7024 | WrapAroundSlideLandingRToMoveR |
7025 | WrapAroundSlideLandingRToMoveL |
7026 | SpecialBubbleAttackStart |
7028 | SpecialBubbleAttackBreakStart |
7029 | SpecialBubbleAttackBreakFinish |
7030 | SpecialBubbleAttackBreakContinue |
7032 | AccumulateSlamRCombo |
7033 | AccumulateSlamLCombo |
7034 | SyntheticBubbleShotR |
7035 | SyntheticBubbleShotL |
7036 | SpecialBubbleAttackBreakLanding |
--- EmCatchNo
ID | Action Name |
---|---|
0 | None |
--- EmDamageNo
ID | Action Name |
---|---|
0 | None |
1 | HirumiS |
2 | HirumiL |
3 | DownL |
4 | DonwR |
5 | FlyDownStart |
6 | MarioHirumiS |
7 | Paralyze |
8 | ConditionDamageRefresh |
9 | ConditionDamageFlyDown |
10 | FlyDownParalyze |
11 | FlyDownLoop |
12 | FlyDownEnd |
13 | DamageTrapParalyse |
14 | DamageTrapFall |
15 | DamageTrapFallConditionEnd |
16 | Sleep |
17 | FlyDownSleep |
18 | DamageTailBreak |
19 | DamageTailBreakFly |
20 | MarioHirumiL |
21 | Stun |
22 | FlyDownStun |
23 | DamageTrapFallParalyse |
24 | DamageTrapFallSleep |
25 | DamageTrapFallStun |
26 | StunEnd |
27 | SleepEnd |
28 | ParalyzeEnd |
7000 | SpComboSelfDamage |
--- EmDieNo
ID | Action Name |
---|---|
0 | None |
1 | Die |
2 | DieDropToGround |
3 | DieDown |
4 | DieTrapFall |
5 | DieDownL |
6 | DieDownR |
7 | Capture |
8 | CaptureTrapFall |
--- EmFlyNo
ID | Action Name |
---|---|
0 | None |
--- EmGrappleNo
ID | Action Name |
---|---|
0 | None |
1 | GrappleWaitGround |
2 | GrappleToEm057CombatBegin |
3 | GrappleToEm057CombatConst |
4 | GrappleWaitMediation |
5000 | GrappleWithEnemyIndex085ReceiverMediation |
5001 | GrappleWithEnemyIndex085MediationWait |
5002 | GrappleWithEnemyIndex085A |
5003 | GrappleWithEnemyIndex085B |
5004 | GrappleWithEnemyIndex085C |
5005 | GrappleWithEnemyIndex085D |
5006 | GrappleWithEnemyIndex085E |
5007 | GrappleWithEnemyIndex085F |
5008 | GrappleWithEnemyIndex085G |
5009 | GrappleWithEnemyIndex085H |
5010 | GrappleWithEnemyIndex085I |
5011 | GrappleWithEnemyIndex085J |
5012 | GrappleWithEnemyIndex085Mediation |
--- EmMarionetteNo
ID | Action Name |
---|---|
0 | None |
1 | MarioFreeRun |
2 | MarioStartWait |
3 | MarioStartWaitFly |
4 | MarioStartWaitLoop |
5 | MarioStartSuccess |
6 | MarioStartFailure |
7 | MarioStartSuccessWaitLoop |
8 | MarioStruggleFinish |
9 | MarioStruggle |
12 | MarioPullBack |
13 | MarioPullFront |
14 | MarioPullRight |
15 | MarioPullLeft |
16 | MarioFinishShootStart |
17 | MarioFinishShootDown |
18 | MarioFinishShootEnd |
19 | MarioFinishShootChallengeStartWait |
20 | MarioFinishShootChallengeStart |
21 | MarioFinishShootChallengeFreeRun |
22 | MarioFinishShootChallengeEnd |
23 | MarioFinishShootChallengeSuccessDownStart |
24 | MarioStartReject |
5000 | DemonPuppetFinishShootStart |
--- EmMoguriNo
ID | Action Name |
---|---|
0 | None |
1 | DiveIntoTheWater |
2 | SwimMove |
3 | GoUpToLand |
--- EmMoveNo
ID | Action Name |
---|---|
0 | None |
1 | NormalTurn |
3 | Step90L |
4 | Step90R |
5 | BackStepBreath |
6 | FrontStepBreath |
8 | FallBack |
9 | Walk |
10 | Run |
11 | WeakWalk |
12 | Step90BubbleL |
13 | Step90BubbleR |
14 | ComboStep90BubbleLStart |
15 | ComboStep90BubbleLEnd |
16 | ComboStep90BubbleRStart |
17 | ComboStep90BubbleREnd |
18 | LongSlipBackStep |
19 | FixDistWalk |
20 | NaviNormalWalk |
21 | NaviBattaleWalk |
22 | NaviDash |
23 | NaviDashLoop |
30 | LongSlipBackStepL |
31 | LongSlipBackStepR |
32 | BurrowMove |
34 | JumpUpTest |
35 | NaviDyingWalk |
36 | BlockMoveJump |
37 | BlockMoveJumpDown |
5000 | MU_Step180L |
5001 | MU_Step180R |
--- EmNormalNo
ID | Action Name |
---|---|
0 | None |
1 | TiredIdle |
2 | Search |
3 | Found |
4 | Sleep |
5 | EatMeat |
6 | EatMeatEnd |
7 | EatFish |
8 | EatFishEnd |
10 | NoriThreat |
11 | NoriTired |
12 | Idle |
13 | Refresh |
14 | Threat |
15 | ShortThreat |
25 | SelfSleepEnd |
27 | GroomingHand |
28 | GroomingTail |
29 | Moisturizing |
30 | SharpenNails |
31 | BigThreat |
--- EmRevivalNo
ID | Action Name |
---|---|
0 | None |
--- EmTerrainNo
ID | Action Name |
---|---|
0 | None |
2 | ClimbUp |
3 | ClimbDown |
4 | LongJump |
Nargacuga
--- EmAttackNo
ID | Action Name |
---|---|
0 | None |
1 | Bite |
2 | Spring |
3 | LeftSingleBladePosture |
4 | LeftSingleBladeAttack |
5 | RightSingleBladePosture |
6 | RightSingleBladeAttack |
7 | TailPound |
8 | LeftFrontBigSpinTailAttack |
9 | RightFrontBigSpinTailAttack |
10 | LeftBackBigSpinTailAttack |
11 | RightBackBigSpinTailAttack |
17 | LeftTailAttack |
18 | RightTailAttack |
21 | ShortSpineAttack |
22 | UpperSpineAttack |
23 | LowerSpineAttack |
24 | DoubleSpineAttack |
27 | DoubleLeftFrontBigSpinTailAttack |
28 | DoubleRightFrontBigSpinTailAttack |
29 | DoubleLeftBackBigSpinTailAttack |
30 | DoubleRightBackBigSpinTailAttack |
32 | LeftTripleBladePosture |
33 | LeftTripleBladeFirst |
34 | LeftTripleBladeSecond |
35 | LeftTripleBladeThird |
36 | RightTripleBladePosture |
37 | RightTripleBladeFirst |
38 | RightTripleBladeSecond |
39 | RightTripleBladeThird |
40 | DoubleTailPoundFirst |
41 | DoubleTailPoundSecond |
46 | LeftPredationBladePosture |
47 | LeftPredationBladeAttack |
48 | RightPredationBladePosture |
49 | RightPredationBladeAttack |
52 | ShortSpring |
56 | TailPoundFast |
58 | TailPoundChance |
59 | TailPoundChanceEnd |
60 | UnderSpring |
61 | UnderShortSpring |
62 | DoubleTailPoundFastFirst |
63 | DoubleTailPoundSecondChance |
64 | DoubleTailPoundFirstChance |
65 | LeftDoubleBite |
66 | RightDoubleBite |
67 | LeftSideJumpTailPound |
68 | RightSideJumpTailPound |
69 | LeftSideJumpTailPoundStart |
70 | RightSideJumpTailPoundStart |
72 | LeftSideJumpTailPoundStartJump |
73 | RightSideJumpTailPoundStartJump |
74 | LeftSlowlyWalkToSideJumpTailPound |
75 | RightSlowlyWalkToSideJumpTailPound |
5000 | SpecialSpinWindLeft |
5001 | SpecialSpinWindRight |
5002 | SpineRain |
5003 | SpineFallWraparoundLeft |
5004 | SpineFallWraparoundRight |
5005 | CounterBladeLeftWingStart |
5006 | CounterBladeLeftWingTurn |
5007 | CounterBladeLeftWingAttackForward |
5008 | CounterBladeRightWingStart |
5009 | CounterBladeRightWingTurn |
5010 | CounterBladeRightWingAttackForward |
5011 | TurnAroundBladeLeft |
5012 | TurnAroundBladeRight |
5013 | SpringTailAttack |
5014 | LeftSideJumpTailPoundChance |
5015 | RightSideJumpTailPoundChance |
5016 | LeftSideJumpTailPoundChanceEnd |
5017 | RightSideJumpTailPoundChanceEnd |
7000 | SpecialTailPoundStart |
7001 | SpecialTailPoundMoveLeft |
7002 | SpecialTailPoundMoveRight |
7003 | SpecialTailPoundJumpStart |
7004 | SpecialTailPoundJumpMoveFirst |
7005 | JumpSpineShotStart |
7006 | JumpSpineShotAttackForward |
7007 | JumpSpineShotAttackBackward |
7008 | SpecialTailPoundJumpMoveSecond |
7009 | SpecialTailPoundJumpAttack |
7010 | Blade2ComboLeftStart |
7011 | Blade2ComboLeftFirst |
7012 | Blade2ComboLeftSecond |
7013 | Blade2ComboRightStart |
7014 | Blade2ComboRightFirst |
7015 | Blade2ComboRightSecond |
7016 | LeftSideJumpTailPoundSingle |
7017 | RightSideJumpTailPoundSingle |
7018 | CounterBladeLeftWingAttackBackward |
7019 | CounterBladeRightWingAttackBackward |
7020 | SpecialTailPoundJumpAttackEnd |
7021 | TailPoundComboChain |
7022 | TailPoundComboChainChance |
--- EmCatchNo
ID | Action Name |
---|---|
0 | None |
--- EmDamageNo
ID | Action Name |
---|---|
0 | None |
1 | LowDamage |
2 | HighDamage |
3 | Down |
6 | Fall |
7 | FlyDamage |
8 | FallEnd |
10 | ParalyzeDamage |
11 | SleepDamage |
12 | FlyDownParalyzeDamage |
13 | FlyDownSleepDamage |
14 | FlashDamage |
15 | StunDamage |
16 | FlyDownStunDamage |
17 | ShockTrapDamage |
18 | FallTrapDamage |
19 | FallTrapDamageEnd |
20 | SleepDamageEnd |
21 | StunDamageEnd |
22 | TailCuttingDamage |
23 | MarioLowDamage |
24 | MarioHighDamage |
25 | FlyTailCuttingDamage |
26 | FallTrapSleapDamage |
27 | FallTrapParalyzeDamage |
28 | FallTrapStunDamage |
29 | FlyDownStunDamageEnd |
30 | FlyDownParalyzeDamageStart |
31 | FlyDownSleepDamageStart |
--- EmDieNo
ID | Action Name |
---|---|
0 | None |
1 | Die |
2 | LeftDownDie |
3 | FallDie |
4 | RightDownDie |
5 | ShockTrapCapture |
6 | FallTrapCapture |
7 | FallTrapDie |
--- EmFlyNo
ID | Action Name |
---|---|
0 | None |
--- EmGrappleNo
ID | Action Name |
---|---|
0 | None |
1 | GrappleWithEm002Mediation |
2 | GrappleWithEm002A |
3 | GrappleWithEm002B |
4 | GrappleWithEm002C |
5 | GrappleWithEm002D |
6 | GrappleWithEm002E |
7 | GrappleWithEm002F |
8 | GrappleWithEm002MediationWait |
9 | GrappleWithEm002ReceiverMediation |
10 | GrappleWithEm001Mediation |
11 | GrappleWithEm001MediationWait |
12 | GrappleWithEm001ReceiverMediation |
13 | GrappleWithEm001A |
14 | GrappleWithEm001B |
15 | GrappleWithEm001C |
16 | GrappleWithEm001D |
17 | GrappleWithEm001E |
18 | GrappleWithEm001F |
19 | GrappleWithEm100Mediation |
20 | GrappleWithEm100MediationWait |
21 | GrappleWithEm100A |
22 | GrappleWithEm100B |
--- EmMarionetteNo
ID | Action Name |
---|---|
0 | None |
1 | MarioStartWait |
2 | MarioStartWaitFly |
3 | MarioStartWaitWall |
4 | MarioStartWaitLoop |
5 | MarioStartSuccess |
6 | MarioStartFailure |
7 | MarioStruggleFinish |
8 | MarioStruggle |
11 | MarioPullBack |
12 | MarioPullFront |
13 | MarioPullRight |
14 | MarioPullLeft |
15 | MarioFreeRun |
16 | MarioStartSuccessWaitLoop |
17 | MarioFinishShootStart |
18 | MarioFinishShootDown |
19 | MarioFinishShootEnd |
20 | MarioFinishShootChallenegeStartWait |
21 | MarioFinishShootChallenegeStart |
22 | MarioFinishShootChallenegeFreeRun |
23 | MarioFinishShootChallenegeEnd |
25 | MarioFinishShootChallenegeSuccessDownStart |
5000 | DemonPuppetFinishShootStart |
--- EmMoguriNo
ID | Action Name |
---|---|
0 | None |
--- EmMoveNo
ID | Action Name |
---|---|
0 | None |
2 | LeftWraparound |
4 | RightWraparound |
5 | BackStep |
8 | Walk |
9 | FightWalk |
10 | WalkAndStop |
11 | FightWalkAndStop |
12 | Dash |
13 | DashAndStop |
14 | FightDash |
15 | FightDashAndStop |
16 | Turn |
17 | QuickTurn |
18 | SlowlyWalk |
19 | DyingWalk |
23 | DyingWalkAndStop |
25 | ShortBack |
32 | BackWraparound |
37 | NaviDash |
38 | NaviWalk |
39 | NaviFightWalk |
40 | NaviFightDash |
43 | NaviDyingWalk |
44 | LeftWraparoundSlip |
45 | RightWraparoundSlip |
46 | JumpChangeDirection |
47 | BlockMoveJump |
48 | BurrowMove |
49 | BlockMoveJumpDown |
50 | NaviFightDashNoStop |
7000 | SlowlyWalkToLeft |
7001 | SlowlyWalkToRight |
--- EmNormalNo
ID | Action Name |
---|---|
0 | None |
1 | Idle |
2 | FightIdle |
3 | TiredIdle |
4 | TiredFightIdle |
5 | ThreatWait |
7 | ShortThreat |
8 | FrontLost |
9 | BackLost |
10 | SpineCharge |
11 | Refresh |
12 | FindThreat |
13 | LowSniff |
14 | HighSniff |
15 | FightLowSniff |
16 | FightHighSniff |
17 | DyingSleep |
18 | DyingSleepEnd |
19 | Eat |
20 | EatEnd |
21 | Drink |
22 | DrinkEnd |
23 | SunBath |
24 | SunBathEnd |
25 | Marking |
26 | ShortMarking |
27 | Search |
--- EmRevivalNo
ID | Action Name |
---|---|
0 | None |
--- EmTerrainNo
ID | Action Name |
---|---|
0 | None |
1 | JumpUp5m |
2 | JumpUp10m |
3 | JumpDown |
4 | LongJump |
Narwa
--- EmAttackNo
ID | Action Name |
---|---|
0 | None |
1 | Reverse_ThunderBallL |
2 | Reverse_ThunderBallR |
3 | FaceUp_Discharge |
4 | Reverse_ThunderRingL |
5 | Reverse_ThunderRingR |
8 | Reverse_ThunderRingL_R |
9 | Reverse_ThunderRingR_L |
10 | Reverse_ThunderRingEndL |
11 | Reverse_ThunderRingEndR |
12 | Reverse_Jab |
13 | Reverse_Radiation |
14 | Reverse_VerticalDiveDischarge |
16 | Reverse_ScrewRushLoop |
17 | Reverse_ScrewRushEnd |
18 | Reverse_HomingLaserStart |
19 | Reverse_BigTailBeat |
20 | Reverse_ThunderBallDrum |
21 | Reverse_ReScrewRush |
22 | Reverse_ScrewRushStart |
23 | Reverse_HomingLaserSerchLoop |
24 | Reverse_HomingLaserShot |
25 | FaceUp_MirrorballLaserR |
26 | Reverse_RotatingBiteR |
27 | Reverse_RingBothR |
28 | Reverse_LaserBreathRForSteps |
29 | FaceUp_RingFall |
30 | FaceUp_LightBulbBreathR |
32 | FaceUp_MirrorballLaserL |
33 | Reverse_RotatingBiteL |
34 | Reverse_RingBothL |
35 | Reverse_LaserBreathLForSteps |
36 | FaceUp_LightBulbBreathL |
37 | FaceUp_TailRowAwayR |
38 | FaceUp_TailRowAwayL |
39 | FaceUp_RotatingBiteR |
40 | FaceUp_RotatingBiteL |
41 | FaceUp_RotatingBiteEndR |
42 | FaceUp_RotatingBiteEndL |
43 | Reverse_RotatingBiteEndR |
44 | Reverse_RotatingBiteEndL |
45 | FaceUp_BackRollBite |
46 | Reverse_LookingBack_ThunderRing |
47 | Reverse_Wraparound_ThunderRingL |
48 | Reverse_Wraparound_ThunderRingR |
49 | FaceUp_ContinutiyRingL |
50 | FaceUp_ContinutiyRingR |
51 | Reverse_RingLeft_HomingLaserSerchLoop |
52 | Reverse_RingRight_HomingLaserSerchLoop |
53 | Reverse_RingBoth_HomingLaserSerchLoop |
54 | FaceUp_SpecialAttackStartCharging |
55 | FaceUp_SpecialAttackRising |
56 | FaceUp_SpecialAttackLaserAttack |
57 | FaceUp_SpecialAttackThunderBallEnd |
58 | FaceUp_ForwardRollThunderBomber |
59 | Reverse_ThunderBomberRollUp |
60 | FaceUp_ScrewRushStart |
61 | FaceUp_ScrewRushEnd |
62 | FaceUp_LaserBreath |
63 | FaceUp_SpecialAttackChargingLoop |
64 | Reverse_ThunderBallDrumRight |
65 | Reverse_LookingBack_ThunderRingL |
66 | EX_FaceUp_BigPunchL |
67 | EX_FaceUp_BigPunchR |
68 | EX_FaceUp_BigPunchReturnL |
69 | EX_FaceUp_BigPunchReturnR |
70 | EX_FaceUp_BigPucnhToBitTailSweepL |
71 | EX_FaceUp_BigPucnhToBitTailSweepR |
72 | EX_FaceUp_BigTailSweepL |
73 | EX_FaceUp_BigTailSweepR |
74 | EX_Reverse_LaserBreathRForSteps |
75 | EX_Reverse_LaserBreathLForSteps |
76 | EX_FaceUp_WrapAround_AirFlowShot_RevClockWise |
77 | EX_FaceUp_WrapAround_AirFlowShot_ClockWise |
78 | EX_Reverse_WrapAround_AirFlowShot_RevClockWise |
79 | EX_Reverse_WrapAround_AirFlowShot_ClockWise |
81 | EX_Reverse_UpperCut |
82 | EX_Reverse_AirFlowWaveL |
83 | EX_Reverse_AirFlowWaveR |
84 | EX_FaceUp_EventAttackStart |
86 | EX_EventAttackRising |
87 | EX_EventAttackThunderBall |
88 | EX_EventAttackSpear |
89 | EX_Reverse_EventAttackStart |
90 | EX_DoubleBite1stL |
91 | EX_DoubleBite2ndL |
92 | EX_DoubleBite1stR |
93 | EX_DoubleBite2ndR |
94 | EX_FaceUp_LightBulbBreathR |
95 | EX_FaceUp_LightBulbBreathL |
96 | EX_DoubleBite3rdL |
97 | EX_DoubleBite3rdR |
98 | EX_Reverse_BigTailBeat |
99 | EX_FaceUp_LaserBreath |
100 | EX_FaceUp_RingFall |
101 | EX_FaceUp_BackRollBite |
102 | EX_FaceUp_ContinutiyRingShortL |
103 | EX_FaceUp_ContinutiyRingShortR |
5000 | MR_Reverse_TailPiercing |
5001 | MR_LiftUpBodyPress1stLeftStart |
5002 | MR_LiftUpBodyPress2ndLeftStart |
5003 | MR_LiftUpBodyPress1stRightStart |
5004 | MR_LiftUpBodyPress2ndRightStart |
--- EmCatchNo
ID | Action Name |
---|---|
0 | None |
--- EmDamageNo
ID | Action Name |
---|---|
0 | None |
1 | LowDamage |
2 | HighDamage |
3 | Down |
4 | FlyDownStart |
5 | FlyDownLoop |
6 | FlyDownEnd |
7 | Paralyze |
8 | FlyDownParalyze |
9 | Sleep |
10 | FlyDownSleep |
11 | TailCutOffDamage |
12 | TailCutOffFlyDownDamage |
13 | Stun |
14 | FlyDownStun |
--- EmDieNo
ID | Action Name |
---|---|
0 | None |
1 | DieNormal |
2 | FallToGroundDie |
3 | OneFrameDieMotion |
4 | DemoExecuteDieMotion |
--- EmFlyNo
ID | Action Name |
---|---|
0 | None |
--- EmGrappleNo
ID | Action Name |
---|---|
0 | None |
--- EmMarionetteNo
ID | Action Name |
---|---|
0 | None |
--- EmMoguriNo
ID | Action Name |
---|---|
0 | None |
--- EmMoveNo
ID | Action Name |
---|---|
0 | None |
1 | FaceUp_CombatMove |
2 | Reverse_CombatMove |
3 | FaceUp_StepIn |
4 | Reverse_StepIn |
5 | FaceUp_BackStep |
6 | Reverse_BackStep |
7 | FaceUp_QuickTurn |
8 | Reverse_QuickTurn |
10 | FaceUp_NormalMove |
11 | Reverse_NormalMove |
12 | FaceUp_WraparoundL |
13 | FaceUp_WraparoundR |
14 | Reverse_WraparoundL |
15 | Reverse_WraparoundR |
16 | FaceUp_NaviCombatMove |
17 | Reverse_NaviCombatMove |
18 | FaceUp_NaviNormalMove |
19 | Reverse_NaviNormalMove |
--- EmNormalNo
ID | Action Name |
---|---|
0 | None |
1 | FaceUpToReverse |
2 | ReverseToFaceUp |
3 | FaceUp_Threat |
4 | FaceUp_ShortThreat |
5 | FaceUp_BattleSearch |
6 | FaceUp_Refresh |
7 | Reverse_Threat |
8 | Reverse_ShortThreat |
9 | Reverse_BattleSearch |
10 | Reverse_Refresh |
13 | FaceUp_SpaceForRiding |
14 | Reserve_SpaceForRiding |
15 | FaceUp_ChargingStart |
16 | Reserve_ChargingStart |
17 | FaceUp_ChargingMax |
18 | Reserve_ChargingMax |
19 | FaceUp_ExRushThreat |
20 | Reverse_ExRushThreat |
--- EmRevivalNo
ID | Action Name |
---|---|
0 | None |
1 | ExitAction |
2 | AppearDemo |
3 | AppearDemo2 |
--- EmTerrainNo
ID | Action Name |
---|---|
0 | None |