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Clarify vector_algorithms a bit #2377

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merged 2 commits into from
Dec 9, 2021

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AlexGuteniev
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by defining permutation by the macro instead of magic decimal value
if not this, then maybe let's use hex or binary constant,
but decimal is very obscure

by defining permutation by the macro instead of magic decimal value
if not this, then maybe let's use hex or binary constant,
but decimal is very obscure
@AlexGuteniev AlexGuteniev requested a review from a team as a code owner December 4, 2021 18:06
@CaseyCarter CaseyCarter added the enhancement Something can be improved label Dec 4, 2021
@StephanTLavavej
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Thanks! For reference, it's xmmintrin.h that says

#define _MM_SHUFFLE(fp3,fp2,fp1,fp0) (((fp3) << 6) | ((fp2) << 4) | ((fp1) << 2) | ((fp0)))

so _MM_SHUFFLE(1, 0, 3, 2) == 78 and _MM_SHUFFLE(0, 1, 2, 3) == 27.

@StephanTLavavej StephanTLavavej self-assigned this Dec 8, 2021
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I'm mirroring this to the MSVC-internal repo - please notify me if any further changes are pushed.

@StephanTLavavej StephanTLavavej merged commit 1801934 into microsoft:main Dec 9, 2021
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Thanks for making this magic somewhat more comprehensible! 🪄 🔮 🧠

@AlexGuteniev AlexGuteniev deleted the come_clarity branch December 9, 2021 07:25
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