[PATCH 2/3] drm/amdgpu: Use SDMA1 for buffer movement on Aldebaran

Christian König ckoenig.leichtzumerken at gmail.com
Fri Aug 20 06:59:43 UTC 2021



Am 20.08.21 um 07:32 schrieb Joseph Greathouse:
> Aldebaran should not use SDMA0 for buffer funcs such as page migration.
> Instead, we move over to SDMA1 for these features. Leave SDMA0 in
> charge for all other existing chips to avoid any possibility of
> regressions.

The part why we do this is missing, apart from that looks good to me.

Christian.

>
> Signed-off-by: Joseph Greathouse <Joseph.Greathouse at amd.com>
> ---
>   drivers/gpu/drm/amd/amdgpu/sdma_v4_0.c | 8 ++++++--
>   1 file changed, 6 insertions(+), 2 deletions(-)
>
> diff --git a/drivers/gpu/drm/amd/amdgpu/sdma_v4_0.c b/drivers/gpu/drm/amd/amdgpu/sdma_v4_0.c
> index 8931000dcd41..771630d7bb3f 100644
> --- a/drivers/gpu/drm/amd/amdgpu/sdma_v4_0.c
> +++ b/drivers/gpu/drm/amd/amdgpu/sdma_v4_0.c
> @@ -2689,11 +2689,15 @@ static const struct amdgpu_buffer_funcs sdma_v4_0_buffer_funcs = {
>   
>   static void sdma_v4_0_set_buffer_funcs(struct amdgpu_device *adev)
>   {
> +	int engine = 0;
> +
> +	if (adev->asic_type == CHIP_ALDEBARAN)
> +		engine = 1;
>   	adev->mman.buffer_funcs = &sdma_v4_0_buffer_funcs;
>   	if (adev->sdma.has_page_queue)
> -		adev->mman.buffer_funcs_ring = &adev->sdma.instance[0].page;
> +		adev->mman.buffer_funcs_ring = &adev->sdma.instance[engine].page;
>   	else
> -		adev->mman.buffer_funcs_ring = &adev->sdma.instance[0].ring;
> +		adev->mman.buffer_funcs_ring = &adev->sdma.instance[engine].ring;
>   }
>   
>   static const struct amdgpu_vm_pte_funcs sdma_v4_0_vm_pte_funcs = {



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