Triangles: 3.7k
Vertices: 2k
More model informationA statue modeled in 3dsmax and sculpted in Zbrush based on the concept art below (artist unknown). Originally inteded for a monlthy polycount challenge but I didn’t complete it on time. Material and baking done in substance painter 2
Feel free to download it and use it in your game ( don’t forget to like :) ). It uses the metal/rough PBR workflow.
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