Outcast - A New Beginning

Outcast - A New Beginning

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aop 14 Jul @ 10:55am
Shader cache gets deleted every time I close the game?
Platform: PC, Windows 10
Video card: RTX3080, 537.42 driver

The game compiles shaders on every start up and I get shader compilation stutter every time I start the game and shoot at a first enemy I face or jump in the water the first time etc. It seems the shader cache is not saved but created again every time. I tried both DX11 and DX12 and they seem to have the same issue.
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Lanani 16 Jul @ 10:22am 
Do you have "force shader compilation" ticked in the graphics settings? That's the only thing that I can think of that would force it to compile them over and over (there are other issues that could cause the game not to save in that location, but then you wouldn't be able to save game progress either).
aop 16 Jul @ 12:01pm 
No, I don't have it selected. I tried to turn it on and off and got the same results both times (it recompiles the shaders every time).
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