Outcast - A New Beginning

Outcast - A New Beginning

View Stats:
5 Feb @ 7:21am
Outcast - A New Beginning Demo out now!
< >
Showing 1-15 of 23 comments
I never pre order
mit 5 Feb @ 8:52am 
Yes! Thank you!
Well, here's to hoping either DLSS or FSR is in the final build since hitting 60fps with the recommended Specs is rather... all over the place but nowhere near 60. :lunar2019deadpanpig:

E: DLSS is apparently already available but is not being shown as an AMD user, apparently.
Last edited by Яeplicant; 5 Feb @ 9:18am
tyb 5 Feb @ 9:37am 
Thanks !:steamthumbsup: the music is great it has the 90' adventurous movie vibe, thrilling !
Confident arent we! I like it.
Hope there is more variety in the side activities in the full game. Everything I came across seems to involve following an orb around a temple or follow an orb from one glowing plant to another. Way too much emphasis placed on the jetpack.

There doesn't seem to be any gadgets like the original. No dynamite, lures or cloaking devices.

Also, does Cutter suffer from amnesia? He doesn't seem to remember anything about Adelpha.
Schiller 5 Feb @ 12:23pm 
Fix the UE4 stutter please!
Lynxx83 5 Feb @ 12:54pm 
apart from experiencing technical difficulties - like no fsr, no directstorage, low dx11 performance, periodic dx12 stutter, blurred low res textures, bugs etc..

what I personally think is the worst part about the demo, is that it's way too limited:

you can only enter/launch each game mode twice,
regardless how much time you spend in it - there is a maximum of a whopping 20 minutes or so in total, for 2 of the 3 modes.

I immediately lost one attempt, because I had to return to main screen within the first minute of gameplay

(character got stuck after using that jetpack/glider thing)

before that, I wasted another one, because I decided to exit the game (it launches using dx11 on default) in order to switch to dx12...

you should have unlimited attempts imho, and maybe 1 hour on the timer instead just 20 minutes.

also, it looks like there might be way too much resource collecting / item crafting = pointless grinding / artificially stretching / ruining the gameplay experience , at least for my taste. I don't like this stuff too much, in any games.
Why can open worlds no longer do without this stuff?

Also, there's too much emphasis on the yetpack/sprint feature, is it going to be like this all times, in the full game?
And Cutter appears to be a grown man, maybe in his late 40ies 50ies, even early 60ies, taking in account his 'wrinkled' appearance...
Yet his voice lines/commentaries are often pretty childish / cringeworthy and dull. Was he always like this, back then in the original game? Can't remember.

PS: but in total, ty for the demo anyway, it's appreciated.

overall I found it very convincing (to not preorder / not buy this game)
Last edited by Lynxx83; 5 Feb @ 1:07pm
This isn't a "demo", this is a "time limited trail version" ffs
Originally posted by Dolan:pls_GER:
This isn't a "demo", this is a "time limited trail version" ffs

Which is what demos do. As well as delivering a vertical slice of what to expect.
mit 5 Feb @ 2:46pm 
Originally posted by Monkey Kombat:
Hope there is more variety in the side activities in the full game. Everything I came across seems to involve following an orb around a temple or follow an orb from one glowing plant to another. Way too much emphasis placed on the jetpack.

I hope so, too. Chasing orbs in all the side activities is not fun at all.
Last edited by mit; 5 Feb @ 2:50pm
Lanani 5 Feb @ 3:03pm 
Thank you all for your feedback so far! I make sure to carry it forward, both the good and the bad.
Will.there be steam . cloud
60€?? are you real to put a triple A price???? the game is lagging (7800x3d. 32gb ram and a 3080), cool graphics but not near a 60€ game... i will pass and wait a few months and buy it from cdkeys when it 20€ or less.....
< >
Showing 1-15 of 23 comments
Per page: 1530 50