Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
A suggestion: you can get iron from sand in the US South in a lot of places. Particularly by streams. You can sift out the heavy bits then refine it. Might be a possible alternative to iron nodes.
Or just make the nodes look like veins coming out of the ground which happens sometimes.
Keep up the great work!
The heys are quite nice, though I think it'd be great if Panic had an effect on them; or if combat situations made them sound louder, as the current hey sounds might be a bit quiet compared to how many zeds they draw in, in game.
The problem is that the whole thing is nothing more than an announcement...just like NPC's since 2012. The developers are very very slow in terms of development and until you can really expect these features, it can really take a long time.
https://www.uky.edu/KGS/minerals/im_oredeposits.php
Maybe with more map expansion we can actually see mines being added?
Totally not looking to base myself inside an abandoned mine or anything. No, sir.
------
Also, live Spiffos are finally in the game!?