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+1 on toggle crouch. Crouch can also cancel if you let go of crouch during a tutorial popup, or when you're in a hiding place.
Also, what use is the tutorial about tool usage well before you get to use any tools?
They need to chill on the awareness level, when the cops are called, and when the cops leave (Its like no mater what I do they just dont leave!!! Even hidding does nothing!)
The premise of the game is quite interesting and there is quite good voice work with a decent story to be told regarding the motivations of your character. This could be a good one if they spend more time polishing it:
-Simplify controls (maybe have an option to auto select the tool or simply the UI selection! Why are there tabs for keys and tools!? Why can it just be one wheel to choose your item?)
-Fix Ai of residents and cops
-Fix detection levels. Way too high IMO or have difficulty levels. If I am in a bush standing or not and I am in the dark, not even in the residents field of view, I should not be spotted woah...
-Fix hidding spots. If I am hidding and the cops are all confused and looking around they should eventually leave! Perhaps even add some sort of time to run out of the dudes sight as well. This is a game it should be somewhat fun. Being spotted should not be insta fail. It should be more like Metal Gear solid 2 or assassins creed with a cool down timer regardless of who spots you... Right now its way too extreme and broken.
Just my two cents but yeah I think this game could use some work before release :(.