Townscaper

Townscaper

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Showing 1-15 of 253 comments
Mallyhubz 15 Jul, 2020 @ 5:23am 
Hello Oskar !
~Smiles >⩊<)♡ 15 Jul, 2020 @ 5:24am 
Yoo finally!!
nrrdio 15 Jul, 2020 @ 5:28am 
I would love to read a blog post about your art pipeline. It would definitely clarify the complexity of adding new art elements. I really enjoyed the blog-style post you made on imgur which covered a lot of the algorithmic decisions, and I hope to read more like that!
westingtyler 15 Jul, 2020 @ 5:39am 
i also agree with nrrdio about learning about the art pipeline. I also figured adding a "second" block would exponentially add to work load. even just the ability to import textures (or import a custom-made "replacement" model kit, ie mods), would be cool. I'd gladly pay for extra style sets, or for the ability for users to create and use import their own model sets.

but also, an ability to walk around the town, or at least a free look camera, would be awesome.

and what about a second "detail" layer, for players to place smaller props, that is not affected by procedural editing? so if you deleted or re arranged the main layer blocks, the props layer models would not update unless you manually updated them, but still it would add amazing possibilities (especially with a model import function for that layer.)

you mentioned before making a model export button. would it be legal to use exported models in unity for game development? if so, I'd use this to make towns in my game and touch them up in blender.

this could be a huge tool for tabletop dungeon masters and for game devs!

similarly, a full-featured commercial version of your planet one/flat world one, would be awesome!

also the ability go change lighting to "nighttime/sunset/etc." would be cool.

keep up the great work!
Last edited by westingtyler; 15 Jul, 2020 @ 5:41am
sa1vi 15 Jul, 2020 @ 5:42am 
This is ART !!
Congratulations for the baby!
I bought the game, rigth now! so THANK YOU!!!
Mob 15 Jul, 2020 @ 5:52am 
Enjoy your time off! And thanks for keeping us updated on your awesome game!
bluzosis 15 Jul, 2020 @ 6:01am 
your family is your priority, not the game... dont rush our any updates.
Last edited by bluzosis; 15 Jul, 2020 @ 6:02am
CMMNDR Keene 15 Jul, 2020 @ 6:16am 
Had my first go then just to check it out 15mins before bed...2 hours and a neat little medieval canal town later and I'm hooked. Love everything about what you're doing, but I wish I read this first as I spent the first 20mins thinking I couldn't rotate the camera, and only discovered the click and drag LMB tool when I was trying to drag out a stretch of buildings. I guess this ties into what you were saying about the "my hands hurt" situation. I would love a click and drag build feature (possibly locked to whatever level you initially click on, so that you can just whizz the mouse around to build a nice base at whatever height you want). It was also the only piece of UI/controls that didn't come naturally to me. My instincts first went to click and drag the RMB, and then to click and drag the scroll wheel. Aside from that I thoroughly enjoyed this game, and look forward to any updates that come our way :) keep up the awesome work!!!
Last edited by CMMNDR Keene; 15 Jul, 2020 @ 6:16am
Haasssie 15 Jul, 2020 @ 6:17am 
Your little game is really great man. for a one person job especially. Take your time and don´t push yourself too hard with all the feedback and attention your game is getting. We´re looking forward to the future of townscaper!
R3KLAW 15 Jul, 2020 @ 6:26am 
Amazing little game man, can't wait to see what you'll add in the future!
digitalletter 15 Jul, 2020 @ 6:59am 
I loved this "toy" the minute I saw it, it's brilliant! Excited to hear of plans for sea life and boats/ships. If people are hard to implement maybe some occasional sounds of inhabitants such as a baby crying, phone conversation, dog yapping or doorbell ringing might make it seem more alive. I often play a You Tube relaxing sound video of a port town while I build, to fill the empty town feeling. Thanks for making this very special game!
BlackSpider 15 Jul, 2020 @ 7:01am 
Your toy makes me already very happy, i can design looks of fantasy towns and i cant imagine how creative it can get with more features. thank you so much for your creation :D
Congrats on the kid! This is a wonderful little piece of software and I love playing around with it.
fischpony 15 Jul, 2020 @ 7:07am 
Hello Oskar! I also think, that we are joining (and playing) a very good thing here! It already makes lots of fun, you did a great deal! Everyone is looking forward here!
Smoky 15 Jul, 2020 @ 7:16am 
I'm loving this game so far, thank you for releasing it!
I think I may be a little addicted to it, aha.
Will you ever implement more lighting options for atmosphere? I think it would be neat to see the shadow of the buildings fall onto each other, or have a night mode where I can see windows and streetlights brighten up the town.
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