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It could be that you overleveled by accidnent and wound up that much faster, though.
Aside from that I said that there are some rare situations where it suddenly IS hard - and then you maybe cannot pass them with these special settings on...
As I said: Immersive story and generally a good game but regarding the combat-challenge games like Lords of Xulima or The Bards Tale 4 could convince me more.
The problem is that, once you start the game, you don't know what awaits you. This is my first DQ game in decades and I had no idea if I'll get stomped or not. 10-15 hours in I slowly got the realization that the base game is way too easy. I was hoping that it picks up a bit doe and stopped killing monsters so they *catch up* on me. But even then...after 30 hours Ive realized that i've done goofed, as some would say. And I can't enable the stronger monsters or the xp stuff retroactively
I'd have to start from 0 and to be honest, as good as the game is, that's something I don't wanna do immediately now. Maybe later...who knows. But for now i'm "stuck" in a game that doesn't challenge me at all.
So yeah...if anyone reads this : Better start with stronger monsters and the XP stuff, you can then turn it off at a chapel if you feel like it's too hard but be aware that you can't turn it back on again...
I just finished my first playthrough on hard. Started my second now with normal mode but with different challenges like protagonist dying means game over, less xp on weaker monster and townspeople lying for fun. And What I notice is that the difference between hard monster and normal mode is huuuuge. As in I wish there is a middle ground mode. Hard monster will be very grindy so it will also be a turn off for a lot of people who just wants a decent challenge but still wants to enjoy the game at a decent pace.