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简体中文 (Chinees, vereenvoudigd)
繁體中文 (Chinees, traditioneel)
日本語 (Japans)
한국어 (Koreaans)
ไทย (Thai)
Български (Bulgaars)
Čeština (Tsjechisch)
Dansk (Deens)
Deutsch (Duits)
English (Engels)
Español-España (Spaans - Spanje)
Español - Latinoamérica (Spaans - Latijns-Amerika)
Ελληνικά (Grieks)
Français (Frans)
Italiano (Italiaans)
Bahasa Indonesia (Indonesisch)
Magyar (Hongaars)
Norsk (Noors)
Polski (Pools)
Português (Portugees - Portugal)
Português - Brasil (Braziliaans-Portugees)
Română (Roemeens)
Русский (Russisch)
Suomi (Fins)
Svenska (Zweeds)
Türkçe (Turks)
Tiếng Việt (Vietnamees)
Українська (Oekraïens)
Een vertaalprobleem melden
Google translation:
The game has some timing issues with the Spanish subtitles during cutscenes.
Hola, me alegro de saber de ti. ¿Podría describir más sobre este problema?
Can I continue the demo in the full game from where I left off?
Also the opening scene for the first main boss, with the lasers, seems to ignore audio settings. I have my game sound on 20% and it just about blew my ears out.
The sound effect for the shock baton could use some delay also, so that if you just tap it for a short time it doesn't immediately make a sound, even though the visual for the parry has a delay.
At terminals it would be nice if the 'repair' just automatically played as soon as you entered, and then let us open the 'unlock skill' menu immediately in case we want to skip the animation.
Windows 10.
Error:
LoginId:5b025f674e917a5f2ff3fd933f7205b8
EpicAccountId:
LowLevelFatalError [File:Unknown] [Line: 258] Direct3DDevice->CreateUnorderedAccessView(Texture->GetResource(),&UAVDesc,(ID3D11UnorderedAccessView**)UnorderedAccessView.GetInitReference()) failed at G:/Depot_Branch/depot/ZingangGameNew/UERTX/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11UAV.cpp:116 with error E_INVALIDARG
ZingangGame_Win64_Shipping
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Press Left Stick Up + X together to knock the enemy into the air and inflict large damage.
Press X Y in sequence to jump and knock the enemy into the air, while inflicting medium damage.
Press Left Stick Down + X together to smash the enemy into the ground and inflict small damage.
Hold down X to build up power. Release X once fully charged to launch a powerful punch that inflicts medium damage and smash enemy shields.
Press Left Stick Up + Y together to knock the enemy into the air with a combination of strikes that inflicts large damage and smash enemy shields.
Consumes 1 bar of SP.
Press Left Stick Down + Y together to jump then smash all enemies below into the ground, inflicting large damage and smash enemy shields. Consumes 1 bar of SP.
Press X X Y in sequence to smash the enemy into the ground with one heavy blow and inflict medium damage.
Press X X Y Y in sequence to smash the enemy into the ground with two heavy blows and inflict large damage.
Press X X X Y in sequence to spin and attack all surrounding enemies with the Fist and inflict small damage.
Press X X X Y Y in sequence to knock down the enemy with Whirlwind Punch, inflicting medium damage.
Press X X X Y X in sequence to send the enemy in front of your flying with a Whirlwind Punch inflicting medium damage.
Press X X Y in sequence to unfurl the Drill and slice surrounding enemies horizontally. A powerful tornado also sucks in nearby enemies and inflicts large damage. Hold down Y to increase the attack duration.
Press Left Stick Up + Y together to charge forward with the Drill and inflict large damage and smash enemy shields. Consumes 1 bar of SP.
Hold down X to build up power. Release X once fully charged to launch a miniature tornado forwards that sucks in all nearby enemies and inflicts small damage.
Press X Y Y in sequence to unfurl the Drill and slice surrounding enemies horizontally. A powerful tornado also sucks in nearby enemies and inflicts large damage. Hold down Y to increase the attack duration.
Press X Y Y in sequence to unfurl the Drill and slice surrounding enemies horizontally. A powerful tornado also sucks in nearby enemies and inflicts large damage. Hold down Y to increase the attack duration.
Press Left Stick Down + Y together to jump then smash the ground below, triggering a blast of wind that knocks nearby enemies into the air and inflicts large damage and smash enemy shields. Consumes 1 bar of SP.
To be continued ...