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Admittedly most AAA don't have unstuck features but a lot of other games I have played implement them just in case haha sucks when you get hardlocked.
I didn't think 2 was that short, but I think I spent between 20-30 hours each on playthroughs but I only beat it 3 times. So not super long either.
However my favorite feature was getting benefits in future runs ror doing certain endings, I hope they keep that cuz it's a nice add on to give a playthrough a feeling of earning something for future gameplay.