Fire Commander

Fire Commander

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First Impressions
Reading the reviews for this game, I am not inspired. I like the idea but I want to see fire follow actual fire behavior, which is sounds like it doesn't. Each object should have a flash point at which it will start combusting which is impacted by things like radiant (line of sight) energy, convection, and conduction. Not every event needs lives to save, not realistic. I want to see showing up short staffed with bad intel and having to call in reinforcements. Two firefighters, a paramedic, and a technician on scene is stupid. Each apparatus has a default loadout, if an engine shows up, I am expecting an operator and 4 firefighters. If they fixed these though, I think it sounds really fun!