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Beyond that, how much you grind also depends on how smart you are about it. Running laps around the lap and just fighting enemies one at a time is a waste of time; if you're smart about how you grind, you can master a job in 15 minutes, and there are a handful of jobs that completely break the game's difficulty after you've mastered them.
Once you get your team off the ground, the average random encounter through most of the game can easily last less than 5-10 seconds (if that) so if you do get to a point where grinding seems like the easiest way to proceed, I'd say it's never particularly painful.
Currently up to the guy in the red suit who can stun, sleep, stop and slow you while attacking like 4 times a turn. I dont even know how the hell I am supposed to fight him.
Yeah I'm fighting the beast tamer right now, it has been a struggle. I beat the previous by whittling them down and them brave spamming the last like 2k hp. I beat the first duo by basically running them out of mana.
I'm playing on hard, so I expected to see increased difficulty, but most fights are basically enemies taking multiple turns doing over half your entire teams health. I struggle to even consider it real difficulty.
Also, Thief's Godspeed Strike is ridiculously overpowered and will kill most bosses in a few rounds.
It's quite frustrating to have a boss "counter" you healing one of your character and get a BP. You feel like you will soon meet a boss that will "counter" you breathing. u_u
It's like all boss have a second job "boss" with all cheat passives. And you counter that by using exploits (like Phantom+Salve-Maker >.>).
In previous Bravely games (from previous studio), the boss only had their job skills and passives and simply used them well (particularly when they started combining several boss to create completely new fights).
The only difference with you using the job is they had a lot more HP.
It felt so much better designed.
I'm on normal though and it was still kinda rough because of the Worm thing that occasionally gets used lol.
Also after that fight, go to the a casino for another job. It gets unlocked after Beast Tamer fight.
Actually I'm now in Chapter 4 and some bosses gave me alot of trouble. Thing is though why it's so hard is that bosses give a good amount of JP and I mostly use Jobs I want to level to try them out, only if I fail it twice I switch to my maxed/main jobs, but I'm not happy as above 12 there's no JP Increase heh, ofcourse the biggest advantage is that the battle isn't much long haha. I mean for example in a fight I used the gambler and the rank 3 skill (Sure it costs 2k+) but it was my main damage as it did 2.6k per use back then.
Without spoiling more that's not entirely true as you may find out later.
But yes mastering more job is often a good choice, especially if you want to later break the game with the freelancer specialty that allows you to get a close to max stat character late game (and with Swordmaster being able to access its subjob specialties when dual wielding you can put 2 and 2 together and get one of the many ways to break the difficulty)