Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Also what about the extra destiny you get every breakthrough. Which one should we watch out for the most.
I don't know, I took Attack Divine Soul (the Dragon) because I like damage. It increases my damage by up to 40% (absolutely massive for long fights) and does a LOT of damage every 3 Specials. Since I'm spamming Special for the golems, it adds up a lot. It also gives 180 ATK, which is nice.
You can't reload Destiny in Chaotic, as such, you just take what's given for you. Currently I have Heavenly Giant (it sucks, don't take it), Combat Expertise (Weapon), Vitality Seed III (+30% HP), War Drum (Deals around 1 special in damage every 10 seconds), Water Burst (Deals about twice as much damage as a special), Power of Blood II (14% Life Steal on Melee).
An interesting thing I found out is that if you reroll a lower trait, it will reroll all the higher ones too. I used to have Blood Claw 3, then I rerolled Blood Claw 1 (with the quest item) and it made me reroll Blood Claw 2 and 3.
Exactly that's the problem. I though i want to reroll my Jo's sword I trait to another useful 1 but instead it reroll everything relate to Jo's sword I-III. That's a bit shame but i understand why it should reroll everything relate to.
A little over 200 years old. It's really OP at the start, but 200 points now is just mediocre at best. Although, I do have over 1000 in lifespan, so if I wanted to keep skipping months until I reach 1000, it would be pretty OP. But that would be a huge pain in the ass.
I did it at Stage VII. I just had to make sure to have the Tavern Buffs + Elixir Buff + Ultimate. My Ultimate was doing around 600 damage.
Also, there are a few skills that can inflict FIXED damage, so that would kill them too. There's an Artifact Spirit that does the same.
Especially the "units units" mention in the descriptions.
I see you play as Blade Earth Wind skills
So you basically just choose Blade as Main then Secondary Earth Wind for Tao?
I will start a blade character next time..
Fist is tanker style :D
Does that mean fist is just as bad (no damage) as palm or can fist be good better than palm?