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But for Warno, it's still too expensive. The Wargame trilogy bundle and the deluxe edition Steel Division 2 are cheaper than the Warno base game alone. So not really worth it now, given that there are so many AI generated images and weird voicelines in Warno. The game's color scheme and UI are bad that will make your eyes easily sore as well. So I wouldn't recommend buying it till it's cheaper.
But all of it depends entirely on what kind of gameplay you want, as the two do not play similarly enough to be directly compared.
WARNO is a realistic RTS game, where you command a full battlegroup, with several dozens of units at once all around a wide front. Unit interaction is less individualistic and detailed, but comes with the convenience that you don't have to remember the exact nuances of every single loadout and unit. Losses are permanent, making kills more valuable, and planning more critical.
Broken Arrow is modern-combat tactics game, and this is where the difference already starts being apparent. You command ~10 units at any given time in BA, you are supposed to cycle them in and out, losses are not permanent, so you are encouraged to do suicidal attacks to irk an advantage. The game is also more team-oriented, as it rather poorly translates into smaller matches of less than 4 players, as the maps are absolutely gigantic, while simultaneously you are still limited to the said dozen or so units depending on what you play. Units are significantly more detailed in terms of their loadouts, however their interaction is far more arcade in exchange. Your vehicles and Infantry both have health bars and the interaction between HE, HEAT, and AP vs Armour only really matters for the various defensive values you have, but in most cases becomes irrelevant because they are modern weapons, meaning they will kill their target in just about one hit either way, as per their design.
If you want a cheaper way to test if BA will be a game you will enjoy, in case you have missed the betas, get World in Conflict. It is much closer to the kind of game BA is going for, incredible game by its own right. Meanwhile WARNO offers a different type of gameplay, and is currently available, so it boils more down to what kind of gameplay you want and how long do you want to wait for the alternative.
Broken Arrow is set in the Modern Day/Near future with a slightly less realistic scenario.
Warno is a video game where you roll tanks around blowing things up.
If you like video games warno is the obvious choice. If you like posting about how superior your game will be if it ever comes out continue waiting for Broken Arrow. I'm sure it'll be out anytime now in 2023 2024 2025 2026
SD Normandy 44 is still the gold standard for me with this type of game.
In WARNO it's so hard to accomplish anything with Heli's or Planes, "It's Ridiculous."
Why save up for a plane when you know there's a 85% chance it will get shot down?
There should be more suppression vs. Air Units forcing them to retreat, and if enough AA then they go down, but this " shot 1 kill" style of game-play SUCKS!
So hard to Recon because the Detection of Units is "Stupid Good."
There should be a whole lot more bonuses for stealth / recon units.
WARNO is basically a Tank Spam Fest due to their mobility & armor.
Easy to wipe out Infantry with Arty.
Overall Balance in WARNO went from Enjoyable (initial release) to Let's please all the cry baby fan base that craves for the "One Shot One Kill Unit Spam Fest (minus tanks) Regardless of Unit Price."
So looking forward to Broken Arrow.
Lack of experience can make a lot of these complaints frustrating, but sticking with the game and learning more tactics will help some these issues.
If anything try both.
The balance is the best it has been. I have certain gripes, but the base system is the best of the games, and clearly made by a much more experienced team on the format.
Nice try, but Nope.
I have a ton of Experience and your focus on WARNO compared to SD 2 or Normandy 44 shows your biased point of view on liking WARNO and that is fine, to each their own.
Game on and enjoy it, but nothing I said is off base, and surely will cause offense to fans of the series; most like SD 2 and the more spammy type of balance compared to Normandy 44.
As I said, when WARNO first came out which "required the same knowledge of how the game mechanics work" was more enjoyable for me for a reason.
Comments like yours just makes me more excited for Broken Arrow to come out.
These may have been factors in the past for some, but as someone consistently Playing currently.
What you describe would end in quite a few losses. butImuptodate.
Anyways, I'm sure plenty will like BA, as the diet version of Warno.
I just hope everyone enjoys these wonderful time, with so many options!
The absolute irony of this statement, when everything you listed to be a problem with WARNO is even worse in BA. No need for Recon outside of Drones, just about everything dies to one shot, AA has a 99% chance to it if you have a PC that can run the game fast enough (because calculations are done client-side, not server side so your PC performance matters funnily enough), and if all else fails, you can just delete the enemy with 16 simultaneous Cruise Missiles.
My only real issue with '44 boiled down to scale. I did absolutely enjoy being able to deny Allies any and all forms of Air Power using 16. Luftwaffe, placing down two 88s on my side of the battle map and just not only instantly rout any plane that came in, but also shoot them down, with absolutely nothing that could be done about it until Phase B when most people got their actual Artillery.
Your experience with WARNO is wild though, as my time with the game, those of my friends, and what I have seen online from people that stream it does not align even remotely with it. Maybe in 10v10 it does, but I have 0 experience on that front, so I can't exactly comment if it is accurate there, but in 1v1s, 2v2s, 3v3s, and 4v4s I can't say the experience is even 10% of what you claimed it to be, again based on personal observations from my own experience and those I've seen from others.