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Maybe that helps you, but for me it didnt worked yet.
Still trying
In the modding.csv file is the layout for it.
Token for your "ABCDEFGHIJ" and reftext for your "unit name". Leave everything else be.
The catch however, you need to write it in the sd2 modding.csv mod folder as well and generate a mod from there.
After this copy/paste the localisation folder in user/savedgames/eugen/ from your sd2 mod into the warno mod.
Ahh thanks! I knew I was missing something. Was driving myself mad trying everything.
Hey, I'm rebuilding my mod and trying to get this to work but doesn't look like it's functioning.
Just for clarification -
1. Edit Modding.CSV per the format supplied.
2. Generate the mod via SD2
3. Copy the Modding.CSV file to the Warno mod under saved games?
I've tried different methods but still doesn't seem to work.
Is a localization folder suppose to be generated under the SD2 Saved games file?
Thanks for the help.
What a bummer, modding this game is already a tedious chore and not having access to basic functions makes it worse.
I'll come back to this whenever the devs come around to the modding scene.
Add this to "LocalisationConstantes.ndf" file:
csv file example structure from my mod: