Dune: Imperium

Dune: Imperium

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Rise of Ix Challenges easier than basegame?
Is it just me or does the AI really not compete all that well with the DLC? I went achievement hunting while doing the challenges, which should actually be another layer of difficulty, but I often won the games by a wide margin and had 3 or 4 alliances on the first try.

I noticed that the AI does not play the shipping track particularily well. I cannot even remember seeing them go beyond the first step. They seem to be a lot more agressive in combat, though. This means that they mostly fight each other while the influence tracks are an afterthough for them once Spacing Guild 2 is unlocked.

I liked the challenges in general, but it was kind of weird to see the same strategy work on basically all of them except those where the player cannot get alliances.
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Gut 18 Aug @ 9:25am 
Agreed, its shipping track management seems suspicious, there may be bugs here. Typical suboptimal move I have seen is to recall > advance, while advance > recall would be 99.99% of the time better.
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