Monster Rancher 1 & 2 DX

Monster Rancher 1 & 2 DX

Dispel/Knockback Stat?
Hi Ranchers!

Is there a stat that helps your monster intimidate or dispel more effectively? Could it be strength? or skill? or life? Just wondering how it works.

It is a powerful thing to always be able to scare your opponent away from the specific range to use some powerful move.
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“Dispel/knockback” is 100% under your control.

1. Move in close
2. Push back

That’s literally all there is do it.

Note: the arena has a finite size.
- You cannot push a monster back if they are already pushed all the way to the edge of the arena.
- If they are already very close to it, they will only get pushed back until they hit the edge.
Last edited by monsterfenrick; 14 Jan @ 8:29pm
Originally posted by monsterfenrick:
“Dispel/knockback” is 100% under your control.

1. Move in close
2. Push back

That’s literally all there is do it.

Note: the arena has a finite size.
- You cannot push a monster back if they are already pushed all the way to the edge of the arena.
- If they are already very close to it, they will only get pushed back until they hit the edge.

Yes, I understand that it is a button press. I was wondering if it is affected by raising any of the attributes - made more effective, where you knock them back instead of them knocking you back.
Originally posted by HippieDippieWeatherMan:
Originally posted by monsterfenrick:
“Dispel/knockback” is 100% under your control.

1. Move in close
2. Push back

That’s literally all there is do it.

Note: the arena has a finite size.
- You cannot push a monster back if they are already pushed all the way to the edge of the arena.
- If they are already very close to it, they will only get pushed back until they hit the edge.

Yes, I understand that it is a button press. I was wondering if it is affected by raising any of the attributes - made more effective, where you knock them back instead of them knocking you back.

No, the AI decision making truly comes down to basically just button mashing. No stat in the game affects anything under AI control for MR1 or MR2
Originally posted by monsterfenrick:
Originally posted by HippieDippieWeatherMan:

Yes, I understand that it is a button press. I was wondering if it is affected by raising any of the attributes - made more effective, where you knock them back instead of them knocking you back.

No, the AI decision making truly comes down to basically just button mashing. No stat in the game affects anything under AI control for MR1 or MR2

Got it - Thanks!
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