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1. Move in close
2. Push back
That’s literally all there is do it.
Note: the arena has a finite size.
- You cannot push a monster back if they are already pushed all the way to the edge of the arena.
- If they are already very close to it, they will only get pushed back until they hit the edge.
Yes, I understand that it is a button press. I was wondering if it is affected by raising any of the attributes - made more effective, where you knock them back instead of them knocking you back.
No, the AI decision making truly comes down to basically just button mashing. No stat in the game affects anything under AI control for MR1 or MR2
Got it - Thanks!