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These all were already in the game in 0.7.1. Most patches get a little bit of CO2 added each cycle with the vents getting a very large amount due to volcanism. And also CO2 is one of the compounds that moves between patches.
0.8.0 is releasing in a few hours which further tweaks the dynamic compounds system, including the volcanism effect, increases the speed of compound diffusion between patches, and adds a vent eruption system. I think the balance should be a bit better (I also removed the experimental compounds mode entirely as basically all complaints about compound balance were from players playing with it). So please let me know how the balance feels after 0.8.0 is out.