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like i said... heh the second i saw the first gameplay it was all over...
I mean, didn't they have a marketing department and it should have been their job to figure out whether such a player base even exists to sustain a game of such proportions? Or to find out on the other side how many people would be turned off by this (messages forced down your throat in the most stupid upfront way) and would not buy the game?
I am just glad to enjoy the spectical behind their death rather than the slow death by 1,000 cuts it normally is.
"A return to form" that ended in such a dismal performance that EA execs took a scalpel to bioware and had to resort to euphemisms like "players engaged" (read: PADDED numbers) because they were too embarrassed to talk actual copies sold.
Mr Wilson is also probably smarting from his earlier suggestion that the game had "breakout potential".
A lot of companies want to align with what they see as the "morally right" side, but they don’t realize that social media isn’t reality. It leans heavily in one direction, out of touch, preachy, and disconnected from the broader gaming audience.
And since so many fresh grads enter the industry straight out of college - where progressive ideology is the norm - it all feels natural to them. Their social circles don’t change much, and nothing seems out of place from their perspective.
But then reality hits, and we end up with flops like Dustborn, Veilguard, and other games that mistake activism for storytelling.
So are you ... since your profile is private Steam shows you as level 0 ... found that out myself a few weeks back :)