UnderMine 2

UnderMine 2

Zols 10 Apr, 2024 @ 6:58pm
2
Please add endless mode or endless mode dungeon
Title. Was the only thing the first one lacked in my opinion. Even if you just copy and paste what ember knights did, that would be fine (they just made it so the game would loop once you beat the last boss and get harder each time).

Just some form of endless mode dungeon or endless mode please. Like, new game + is fine and all, but thats different from an actual endless mode/endless mode dungeon. Something where you just keep going deeper and deeper and the monsters just get stronger while you also get stronger too.

That is all, thank you for creating a sequel to one of my favorite indie titles on steam.

EDIT: Just re read my own post and realized i kinda described how the first game was, by endless mode, i mean a dungeon/run that doesint end once you kill the last boss, you either keep going deeper into the mine and it get's harder while you also can get stronger, with the boss's being randomized/made stronger the deeper you get until you die,

Or (this is what ember knights did) once you kill the last boss, you have the option of being teleported back to the first lvl, but you keep all upgrade's/relics/buffs/items you got during the first run (with the mine/lvl layout being randomized again so it's new/fresh) and keep going but this time its harder and gets harder the more loops you complete until you end up dying, instead of being sent back to the main shop/town hub once you kill the last boss and doing it new game + style.
Last edited by Zols; 11 Apr, 2024 @ 10:26am
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Zols 16 May, 2024 @ 6:47am 
/bump due to it being the 17th (dev stream thingy at 6 pm est)
Last edited by Zols; 16 May, 2024 @ 1:50pm
Zols 17 May, 2024 @ 5:25pm 
For those interested in the question i asked of the devs, it was answered (near the end of the vid which can be found if you follow the link into my other thread here advertising the Q&A). They consider such a feature part end game content.

One of the 3 dev's stated straight up he does not wish to leave such a thing as endless mode to the modding community if he can help it, so they will be looking into adding such a mode. Bare minimum, we can expect to see the new game + system from the first game added to undermine 2. Seems to be a decent chance we may see an endless mode/endless mine added into the game.

If not, from what i saw of the Q and A vid/stream, it seems it will be VERY possible to, at the very least, make a very very VERY long/big undermine dungeon/run. Also, for those interested, their are tons of graphic options for those that dislike the lighting feature's in the game, disabling screen shake, turn v-sync on/off ect. The vid on the stream shows plenty of options for such things.
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