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The easy way is to improve your skill at the game.
The answer is simple, I will have more fun trying and failing in a mission I haven't completed before instead of playing one I already beat over and over and over again. I can do it eventually, this is not a skill issue, it's a time one.
The "This is training for the real thing" argument would work if this was a sport, but it's a game which I play to have fun, not to sink time.
Is it designed for no lifer try hards like you? Read what I said again, I'm not complaining about the game's difficulty, I only asked for a cheat to unlock the challenge levels so I can beat them without having to grind stages I already beat. I guess the average steam forum user can't really read.
Will say tho- I was also somewhat turned off by the challenge system being mandated to unlock new levels. That said, put my head to the grindstone and getting A ranks became a breeze. Seriously, if nothing else that's the one good bit of advice these people keep slinging your way. The game is designed around the challenges and some of em make levels really interesting to go through (Like the no kill/no heal/knives only variants)
Do what you will, it's your game and your time- But frankly you'd be skipping over one of the best parts of the experience imo
"No lifer try hards?" An S-rank takes maybe 15-20 minutes depending on how long it takes you to figure out the right route.
You, on the other hand, clearly get it.
The thing that FromSoftware did that had them invent an entire genre is perfect the process of presenting players with a challenge that, at first, seems unfair and inconceivable to overcome. Then, maybe 10 or 20 minutes later, you will have made some kind of progress towards figuring out what to do. And it might take even longer, but no matter what, you will figure out a way to claw out a win against all odds, and it feels great. That's why Elden Ring sold 25 million.
And that's kinda how every stage of this game feels. I've been recording vods just to illustrate, but my first run of a stage might be something like 20 or 30 seconds off from the S rank, and sure enough, I eventually figure out which enemy to take out first, and what direction to start in after that.
The further away you are from an S-rank, the more obvious it is that what you're doing isn't on the path to that clear. Especially when you look at the overview after a failed run and see a bunch of crisscrossing and retreading.
To the other player, find your courage and you will find the fun. This game is not a grind at all. I've only been playing a couple levels a day because I don't want to run out too soon.