Another Crab's Treasure

Another Crab's Treasure

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Ecrusar 11 JUL a las 7:05 p. m.
Sand Dollar Oversight?
So stowaways are only supposed to work when you have a shell equipped, right? Cause the sand dollar is a stowaway, and I experimentally tried dying with one while not wearing a shell, and it still worked just fine. It vanished upon death, and I kept my microplastics. I wonder if this is a bug, or if that's just a hidden sanity-saving feature since you're more likely to die without a shell, so it works regardless.
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Ecrusar 12 JUL a las 3:49 p. m. 
Okay, I"m starting to think this might be a general oversight with any stowaways that don't give flat stat increases. Anything that's supposed to boost your levels doesn't work fine without a shell, but I've also discovered that any stowaways that give you a fish companion still work without a shell. I'm also curious to test if this works with things that give more general bonuses, like the faster attack speed one and the ones that boost your balance damage.
(I'm doing a no-shell challenge run, so this will be good to test if any stowaways will still be useful without one)
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