Ratchet & Clank: Ayrı Dünyalar

Ratchet & Clank: Ayrı Dünyalar

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27 Haz @ 8:05
AMD FSR 3.1 is now available in Ratchet & Clank: Rift Apart
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66 yorumdan 1 ile 15 arası gösteriliyor
Will this improve steam deck performance?
Sadly have to report that while initially the bullet decals seem to have been fixed... after playing for a few minutes they began not appearing again... A simple loading of a save file fixed it again. Maybe you could patch this further to improve things regarding this issue?
just wish the game freezing could be fixed
I'd rather you fix the Blizar Prime Spybot bug, I raised a ticket about this - I can't build the Ryno as I wasn't given the Spybot after completing the cooks quest.

(Supposedly this happens if you have the hover boots toggle on)
̶F̶r̶a̶m̶e̶ ̶g̶e̶n̶e̶r̶a̶t̶i̶o̶n̶ ̶s̶e̶e̶m̶s̶ ̶t̶o̶ ̶b̶e̶ ̶s̶k̶i̶p̶p̶i̶n̶g̶ ̶l̶o̶t̶s̶ ̶o̶f̶ ̶f̶r̶a̶m̶e̶s̶ ̶a̶s̶ ̶i̶f̶ ̶i̶t̶s̶ ̶h̶e̶a̶v̶i̶l̶y̶ ̶s̶t̶u̶t̶t̶e̶r̶i̶n̶g̶,̶ ̶m̶a̶y̶ ̶w̶a̶n̶n̶a̶ ̶l̶o̶o̶k̶ ̶i̶n̶t̶o̶ ̶i̶t̶,̶ ̶a̶l̶s̶o̶ ̶i̶n̶ ̶g̶a̶m̶e̶ ̶m̶e̶n̶u̶ ̶s̶e̶e̶m̶s̶ ̶n̶o̶t̶ ̶a̶d̶a̶p̶t̶e̶d̶ ̶f̶u̶l̶l̶y̶ ̶y̶e̶t̶ ̶t̶o̶ ̶F̶S̶R̶ ̶3̶.̶1̶ ̶c̶h̶a̶n̶g̶e̶s̶ ̶s̶o̶ ̶p̶r̶o̶b̶a̶b̶l̶y̶ ̶u̶n̶f̶i̶n̶i̶s̶c̶h̶e̶d̶ ̶i̶m̶p̶l̶e̶m̶e̶n̶t̶a̶t̶i̶o̶n̶.̶

This turned out to be user error, because of anti-lag which is automaticly turned onf when using driver level frame generation, you want to turn off anti-lag if you want to use FSR3.1 framegeneration for best experience, on a Radeon GPU.
En son Arokhantos tarafından düzenlendi; 28 Haz @ 14:59
Badger 27 Haz @ 9:35 
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Bring all older titles to PC please :)
ULTRA PERFORMANCE DLSS STILL DO NOT WORK (lots of artefactings)
İlk olarak Asrans Principal tarafından gönderildi:
ULTRA PERFORMANCE DLSS STILL DO NOT WORK (lots of artefactings)

Well, yeah. Its Ultra Performance. At 4K its upscaling from 720p so not much to work with.
Please fix stuttering on Nvidia GPUs with the high or very high texture setting!
(I have 24GB of VRAM so it's not that!)

Please allow us to turn off RTX-IO as this is the culprit!
I'm still crashing over and over again even with low graphics and doing everything people tell to do, what can i do ?
By default when FSR 3.1 is enabled, two sharpness sliders are both on. If you disable one of them you remove the pixelated looking objects and effects in medium and far distances. Why sliders are working against each other to ruin visual quality?
Can anyone confirm if they worked on stability improvements? On the Spiderman posts they said they did at least for those game. My rtx 3070 build still runs this game kinda poorly. Especially the hub area of torren IV.
For some reason, I can't seem to toggle on Ray Tracing after this update... Not sure what that is all about, since I wanted to test it with FSR 3.1.
Away from my PC right now; is the Gyro Camera juttering issue on controller fixed? Bought this version specifically for the gyro support but the feature has pretty much unusable with how nauseating it is.
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