Meifumado

Meifumado

View Stats:
Meifumado Lore
Is there a detailed lore for this game? We see that the setting is quite unusual - Modern world with technology, but it's devastated and something like post-apocalyptic... And at the same time we only see the Japanese aesthetics of ancient samurai, without any modern guns, etc. So... Is there any explanation for this, etc.? Or is it all just for the sake of visuals?
< >
Showing 1-6 of 6 comments
Zmok  [developer] 23 Jul @ 9:13am 
We're planning to expand the story in the future updates. There were supposed to be more npcs and a player could find certain letters from different characters that would reveal more of the protagonist's past and lore, but had to cut some time before release.
Last edited by Zmok; 23 Jul @ 9:14am
Originally posted by Zmok:
We're planning to expand the story in the future updates. There were supposed to be more npcs and a player could find certain letters from different characters that would reveal more of the protagonist's past and lore, but had to cut some time before release.
By the way, I read some information on your Kickstarter page about lore and clans and guessed that a system of interaction with NPCs, dialogues, etc. was planned. It would be ideal for such a game. The game feels like a project with potential not just for action, but for something like an RPG with a system of dialogues and quests (as it was planned, apparently).
For those interested in learning more about the lore...
Here is the official information and some general descriptions...

Meifumado is set in a dark, cruel post-apocalyptic world, torn and left in ruins by the great global war. But the war is a long forgotten past. The remnants of mankind are to deal with the consequences, striving to survive in this new dark era. Vital resources are scarce and aren't enough for everyone. From food supplies to medicine - people fight for every bit, as the strong prey on the weak.

The central conflict of the story is a war among several rival factions for control over a large island called Yamatai, that is left lying in ruins after the devastating global war. Player will get to choose a side and play a key role in shaping the future of the land of Yamatai and lives of its inhabitants.

Each faction vying for power has its own ideology and social structure. Here's an example of two of them:

Bakuhan - post-apocalyptic shogunate. Society based on the strict class hierarchy, rulled by several clans with shogun at the top. While the warrior-caste of samurai and their lords satisfy all their needs, peasants and miners as the lowest class of the regime are barely get by due to high level of taxation and needs to protect themselves from external threats: raiders, savage tribes of slavers, dangerous mutated creatures roaming the wasteland. As bakuhan doesn't provide them with sufficient protection, they have to rely on themselves.

Ryukai. A large group of fierce warriors settled in the northern mountains living by credo, "the strong lead, the weak obey". Any member of the society - soldier or slave are given freedom to rise in the ranks, proving their worth in a fight. They don't hide behind false morality. Ryukai expand by invading and conquering new territories, and enslaving people of local tribes and villages, absorbing and erasing cultural identity of subjugated groups, joining new blood to ryukai's warrior culture.
Zmok  [developer] 23 Jul @ 9:50am 
Yeah, the whole concept had to be changed. The main source of inspiration for the game was actually Fallout: New Vegas with its role playing elements. But it'll stay a dream, at least for a while.
Originally posted by Zmok:
Yeah, the whole concept had to be changed. The main source of inspiration for the game was actually Fallout: New Vegas with its role playing elements. But it'll stay a dream, at least for a while.
I think later (when the game became more popular) it will be great to re-release it like "Meifumado 2.0" like it was done by Death Gambit developers who re-released their game into Death Gambit Afterlife with much more content...
Zmok  [developer] 23 Jul @ 10:10am 
Originally posted by Кекчанский:
Originally posted by Zmok:
Yeah, the whole concept had to be changed. The main source of inspiration for the game was actually Fallout: New Vegas with its role playing elements. But it'll stay a dream, at least for a while.
I think later (when the game became more popular) it will be great to re-release it like "Meifumado 2.0" like it was done by Death Gambit developers who re-released their game into Death Gambit Afterlife with much more content...
I very much hope so. We have a short roadmap at this point. Patching the game up now is the priority.
Last edited by Zmok; 23 Jul @ 10:24am
< >
Showing 1-6 of 6 comments
Per page: 1530 50