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- Items need to be destructible (maybe get 25-50% of resources back)
- item slots within all workbenches
- faster movement on the fixed paths (maybe 10% like in New World)
- no stamina costs outside of combat
- resources disappear as soon as a player builds there (I had so much flax near me and now there is nothing there)
- everything is very static, it should be possible to move during all actions (mainly fighting)
- a dodge roll
- Backpacks/pouches to be able to carry more
- specific orders for crafting (for example 12 Iron Ingots)
- automatic sorting
- mouse sensitivity
Keep up the good work. <3
I see a lot of potential in Pax Dei!
Price up when?
Agree with everything except for your assertion that there shouldn't be stamina costs outside of combat and item slots on crafter stations. Stamina cost while not in combat is part of the risk. Do you move faster and risk not having enough stamina to run away from a bear suddenly on you? The item slots for crafter stations literally are the chests you place next to them. Again, I agree with everything else, but this game is about labor, process, adventure, and beauty, not a Soulslike or New World wannabe. New World is hot garbage, and I cringe at any mention of making Pax Dei more like it, although I agree with the faster movement speed on paths.