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If you want to kill quest important NPCs and live in a doomed world or sell quest items, you can.
Tho... even without that you can still complete Morrowind story, you can just use the mechanics to the fullest and get strong enough to do it with BARE HANDS.
I mean, even though i repeat myself, it's an RPG where you can complete the story... while ignoring a story! And ignoring not in "Not paying attention to dialogue" way, but in "Not starting any quest"
This is freakin' insane level of replayability.
Morrowind was peak game, the franchise is just about ready to go to bed. The lore is getting worse and the games are even worse.
Eso is just dolmains over and over gtfo out of here with that ♥♥♥♥♥♥ arse combat too.
My first playthrough of morrowind when the game came out was a blast because of this. I had joined nearly every faction and explored most of the game before I started worrying about the story. Hell I actually fought Daggoth Ur at one point while exploring the mountain on a whim. I had no idea he had anything to do with the story, even after he wouldnt die and fell into the magma. I left him like that and resumed exploring.
Yeah, it's even more freeform than Breath of the Wild.
Skyrim is a good enough game in its own right. Imo it's superior to oblivion in almost every way, oblivion is the weak link in the modern franchise.
Skyrim at least took some steps back in the right direction from oblivion.
People like Morrowind because its an open game the reason why its great to people is because you can do real magic and combat not gated combat.
What was the first thing that people said coming from Morrowind to Oblivion? That is right the combat is sht.
This logic is going to fit the crowd that think Morrowind is cheaty because its rules should be more defined. Its rose colored glasses each way but imo Morrowind allows you to be an ultra powerful being because the reality that the player is inside is a powerful one not one that is linear on rails with arbitrary rules. There is no arguing that the games got dumbed down after Morrowind.
Powerful magic concepts in the lore are often things that never existed until that one person showed everyone else. If any of the games had chim as a Mechanic i would say Morrowind is the closest out of all of them. In fact some of the things that are possible in Morrowind are right up there and bordering chim imo.
Lesser advanced PC would see these things as cheating or broken but that is what chim can be at times breaking the rules to get a skewed advantage over the other party.
Yeah, those "Challenge-seekers"...
They don't like when game becomes "Too easy" as you level up, because to them, game should provide "Constant challenge"...
While i find game becoming "Too easy" as your progress... as a sign of progress. It makes game feel like real adventure, as you can feel yourself becoming stronger.
Was the first game like that i playd too, the wonder and wander was crazy, maybe gamer remember it cause it was the first experience that strong
Game with a soul, its rare even today even if they have more money and accessibilities
edit : i didnt read all your sheet tho : p just posted mine cause the title bait me
The game is very punishing to someone who does not know or to someone that sucks.
Definitly remember that too