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Except you can farm the endings with affection modifying items created via publishing.
In regards to OP - yes, you can still enjoy the game without exploiting it to hell and back.
Before you knock it - realize that there are 99 total character endings that serve as a sort of epilogue for each party member. They're not very long either, and the main story doesn't have a different ending - just little snippets of each party member's life afterward. So being able to modify party member affections to efficiently see them is incredibly helpful.
But your first time through? Yeah, just play how you want.
Then you can completely ignore manipulating affections and item creation and just go without it.
Which isn't to say I can't also enjoy NG+ and crafting and experimenting. And in some games I even find farming to be a big part of the appeal (again, Disgaea, or action games like EDF where farming for loot and grinding is just kind of a part of it by design.)
But that's not the primary way I choose to play games, especially not the first time around. And imo this game can definitely be enjoyed just on its own merits without any meta-gaming.
I played through it without being able to reliably google a walkthrough like now, but even then my tiny ass and my little brothers played the hell out of it, and beat it and it was great then we fought in the arena till we beat that hardest bosses
So, yeah, I didn't know about different endings, different characters, which skills were great or not for passive abilities
So, when I played it again later, I did optimize but that was 6 years after that and it was still very fun at that point
My understanding is this is how you should play these games
The Arena at the end was difficult.
And the secret dungeon was very difficult.
Even at very high levels.