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If that's suppose to say Chinese, how wrong you are. The devs are from Denmark.
Map is smaller, there is less to mine, more combat focus, no healing (except in shop).
It's meant to feel different from the other game modes. The key here is different. Focus becomes on not taking unnecessary damage.
This game is pretty slow paced so as long as you have enough damage it is relativly easy not to get hit to much.
Stage 1 is the worst. hold it out, patch up in the shop and after that it gets easier.
Keep trying you will get there!
I'm always for constructive criticism on a game and its design, especially one still in EA and thus being actively developed.
This is not it. This serves no purpose, and the use of the slur is unnecessary. Go troll elsewhere.
Even with the tactics and strategies I learned, clearing some of these was reeeeeally tough and took quite a few tries. It did also help me to better learn the strengths and weaknesses of those classes though.
Exactly. I did a bunch of the weapon masteries, and then switched over to the class ones. Also, I believe that if you do level 1 of a class mastery, you get that reward when you try level 2 or 3. Also, if you're feeling confident, you can just do level 3, 4 or 5 and you get all of the reward from the lower levels.