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The telltale engine is probably a nightmare to work with, and it'll probably be a nightmare to port it all into something like unity without the source code.
Telltale only owns stuff relating to game production like their game engine and programming (also remember new Telltale is the not the original Telltale that had went bankrupt). And it's totally possible to redo a game that was done by another company/studio. There have been remakes and remasters by developers who weren't the original developers all the time.
That's because it's the publishers of the games who own the copyright, not the studio that actually made them (although sometimes the deal is temporary, like with Destiny, or the studio is able to buy the rights back, like with Psychonauts). All of those remakes and remasters were commissioned by the original publisher (e.g. Sony for Demon's Souls) or whoever bought them out (e.g. Activision-Blizzard for Crash Bandicoot). Telltale was an independent company and self-published all of their games, according to all the Wikipedia articles I've been poring over.