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2) The player can focus on beating the level first that way. Those are optional objectives.
3) Stylized UI is GOOD. Enough with boring flat UIs that modern games have. This shows the developer has personality and has put a lot of love in making this game.
dude
2. I think I agree with this. I'm not a fan of replaying just to get the challenges when I could have completed them on the first run. This might be negated a bit if there are increased difficulties or something though.
3. This is a weird one. I'd much rather have the current UI than a generic copy pasta that plenty of games have. The only thing I didn't like necessarily was the default health bars but there's an option to change it to simple and that basically solved that problem.
Just some dudes who can never be happeh.
The archers dancing while i was fighting was weird and unnerving
2) When you pause you can see the challenges that a mission has lmao
3) You can make the UI simpler or just not be there, it's preference and I do like how it is
I guess capcom is now hoping marketing and shills will help them turn a profit? or maybe this is supposed to be gamepass fodder?
just checked and it's a day 1 gamepass game. like I said it's basic fodder to cash in on microsoft's unending well of riches
paid $1 at gamepass for 14 days so its a steal :D