Zainstaluj Steam
zaloguj się
|
język
简体中文 (chiński uproszczony)
繁體中文 (chiński tradycyjny)
日本語 (japoński)
한국어 (koreański)
ไทย (tajski)
български (bułgarski)
Čeština (czeski)
Dansk (duński)
Deutsch (niemiecki)
English (angielski)
Español – España (hiszpański)
Español – Latinoamérica (hiszpański latynoamerykański)
Ελληνικά (grecki)
Français (francuski)
Italiano (włoski)
Bahasa Indonesia (indonezyjski)
Magyar (węgierski)
Nederlands (niderlandzki)
Norsk (norweski)
Português (portugalski – Portugalia)
Português – Brasil (portugalski brazylijski)
Română (rumuński)
Русский (rosyjski)
Suomi (fiński)
Svenska (szwedzki)
Türkçe (turecki)
Tiếng Việt (wietnamski)
Українська (ukraiński)
Zgłoś problem z tłumaczeniem
Is it even good then? I thought it's more efficient (not in terms of per combo but per unit of time) then the Oka dance when fighting bosses but if it's just the slashes then is it even worth learning at all?
If anyone wants a quick single hit and low recovery move for collecting crystal plants, use jump light attack or double tap Y/Triangle for forward rolling attack.
Jumping light can be done in place if you're not running towards the plant.
When it comes to fighting I like the DPS, it's easier to aim and land every hit in the combo. The long basic attack string you can choose between remaining in place or moving forward depending on if you tilt the stick or not.
The multi-hit charged attacks despite the slow wind up, does a lot of instant burst damage and great stagger damage. I've cheesed a lot of bosses with it.
For example using Kijin's specter tsuba ability you can double your instant stagger potential and stagger a boss with just one charge attack.
Combined with the holy water fountain damage buff you can burst bosses down in one combo into stagger, punishing strike, another combo and you're done.
Did you equip it in your loadout?
It's not bugged. You either didn't equip the style or aren't charging the attacks.
Also worth noting, light attacks can always be cancelled into block or dodge. Dance attacks can't. If your playstyle involves doing counterattacks or perfect parries, Shiden is much better for that because the light attacks are your main source of DPS. I've only ever used the charged attack when bosses are stunned or after a parry to instantly stagger some of the tougher mobs. It's a good style, but harder to use effectively than Oka. I think it's there mostly for people who feel like the base combat is kinda boring.
To change the stance you need to select the string and change it to purple instead of red.