Resident Evil 4 (2005)

Resident Evil 4 (2005)

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Capcom USA  [developer] 24 Jan, 2014 @ 5:41pm
Resident Evil 4 Steam/PC FAQ (Updated Mar. 1, 2014)
Q: What are the available graphics options?
A: RE4 is optimized for 1920x1080 at 60fps. Anything beyond 1080p has not formally been tested but we have seen it perform fine on 2560x1600, 2560x1440, 1920x1200, and 1440x900. The game will also have anti-aliasing up to 8X, three shadow quality settings, HD/SD texture quality toggle, and a post-process toggle which adds a different screen effect such as monotone filter as revealed during our recent Twitch stream. Tinkerers will also find other graphics options that work best for them :)

Q: I hear the game now natively supports mouse controls How does it work?
A: Traversal: Mouse movement will be used to free-roam camera view during traversal while WASD keys controls character movement on the map (keys are remappable).

Shooting mechanics: Hold down the right-click button to enter aim mode. During aim-mode, mouse movement will be used to control the laser pointer. Simply point the laser to the desired target and tap left-click to fire. Same for knifing - hold Space bar and tap left-click. Really simple.

Q: What customization options are available in the game?
A: Control options wise, it will have the following:
1. Custom key binding per action for keyboard users
2. Three preset control schemes for gamepad users
3. Inverted aim ON/OFF
4. Mouse acceleration ON/OFF
5. Mouse sensitivity 1 ~ 30
6. game pad vibration ON/OFF

Q: What version of RE4 is the new Steam version based on?
A: It's based on the Xbox 360 version, which in turn is based on the GameCube / Wii versions.

Q: Why is the game 11.1GB when past versions were much smaller? [(Updated)]
A: About 11GB of the data is the game itself. 1.6GB for the original SD textures, 5GB for the HD texture pack, 2.4GB for audio/sound effects, 1GB for some pre-recorded movies, primarily from the Separate Ways bonus mission that was later introduced from the PS2. The rest are scripting, levels, and other miscellaneous logic files.

Q: Can v-sync be turned on/off?
A: A number of other undocumented graphics settings including v-sync can be tweaked via config.ini, but these functions are not officially supported by Capcom. Use at your own risk.

Q: What is the maximum frame rate?
A: The in-game menu provides two options - Fixed 30fps and Fixed 60fps

Q: Screen seems too bright/dark. Can it be adjusted?
A: Yes, there is a slider in the menu that allows you to fine-tune the brightness level.

Q: Are cutscenes realtime or pre-rendered movie files?
A: Only the "Separate Ways" cutscenes are movie files. The rest of the game cutscenes are real time.

Q: What are the available controller options?
A: The game supports full mouse/keyboard control as well as XInput-based devices such as the Xbox 360 game pad. Inventory management is also done via keyboard or game pad.

Q: When will I receive my pre-purchase bonus content? (Updated)
A: The digital soundtrack and digital archives will be available on launch day (Feb 28, 2014). Bonus content is located in Resident Evil 4's installation folder under ...\Steam\SteamApps\common\Resident Evil 4\.

Q: I'm a huge RE4 fan! Tell me more about the Pre-purchase bonus content. What exactly is included?
A: Soundtrack: The soundtrack comes from a two-disc CD compilation sold in Japan. It's sampled at 320kbps/48Hz in MP3 format for maximum compatibility while keeping file size manageable for your portable device. Disc 1 "Darkness Side" contains 32 tracks while Disc 2 "Aggressive Side" includes 30 tracks. All in all, 140+ minutes for your listening pleasure.

Full Color Digital Archive: The 80+ page Digital Archive is not your typical art book. It comes from our 'Resident Evil Archives' Volume II encyclopedia published and sold by our friends at BradyGames. We've taken the best parts from the Archives featuring Resident Evil 4 characters, creatures, story, concept art, and more! Love the Resident Evil lore and want to know more? Check out Volume 1[www.amazon.com] covering events taking place between 1960 ~ 1998 while Volume 2[www.amazon.com] covers year 2002 through 2009.

Q: Are there achievements and trading cards?
A: Yes to both; the former are based on the Xbox 360 Achievements.

Q: I've heard rumors of the German version being censored. Is this true?
A: No. RE4 fans in Germany can enjoy RE4 in its full, uncensored g(l)ory. However, as was the case with previous German releases, Assignment Ada and Mercenaries unfortunately is not included in the German version. Separate Ways, Movie Viewer, and Ada's Report ARE included and unlockable.

As an aside, the Handcannon becomes available when you beat the main story in Professional difficulty while completing Separate Ways unlocks the Chicago Typwriter.

Q: There's a thriving modding community for the previous PC version. Any plan for Workshop support in this version?
A: There are no plans to add Steam Workshop given technical challenges working with legacy code from 2005. At the same time, we will not stop modders from toying around with the Steamworks edition. Modding is not supported by Capcom, so play at your own risk.

Q: Do you have any plans to support DirectX 10, 11, and beyond?
A: No. The game does not use nor require advanced functions offered through DX10/11. The game will utilize DirectX 9.0c for maximum OS compatibility.

Q: Does the game allow you to strafe/slide sideways?
A: No. The game follows the same control scheme as the original GameCube edition. Press the A key (or hold left on the left analog stick) to turn left or the D key to turn right. Mouse movement (or the right analog stick) is essentially your eye movement, and therefore does not change the direction your body is facing.

Q: Do I have to manually enable and configure game pad controller when switching to/from keyboard+mouse?
A: There is no need to enter the options menu whenever you want to switch between KB+M and a gamepad. Many recent Capcom games, including RE4, dynamically switches between KB+M and gamepad input mode. In fact, the game polls both input devices simultaneously so technically you can use both devices at the same time if desired.

Q: Is the frame rate capped at 60fps? Can I choose higher frame rate to take advantage of my 120Hz/144Hz monitor?
A: The game offers 30fps or 60fps locked through the in-game menu option. Deviating from these two settings unfortunately causes unexpected side effects or game-breaking bugs since certain animations are keyed to the frame. Undocumented settings may allow you to deviate from the 30/60fps cap, but this has not been tested, nor supported or warranted by Capcom.

Q: How do I enable subtitles? (Updated)
A: Select the desired in-game language (French/Italian/German/Spanish/*Japanese) from the game's property menu before launching the application. FIGS+J has full subtitles for every spoken dialog in the game, while English dialog is only partial (e.g., during radio chatter between Hunnigan). With English being partial and is on by default during radio transmission, the subtitle toggle is not used and therefore grayed out.

*Note: Japanese language only available in the Japanese version sold in Japan.

Q: The frame rate and HD/Original texture toggle is grayed out in the options menu. How do I change this?
A: These menu options can only be changed from the main title screen's option menu. Those two menu options will be grayed out once you're in active gameplay.

Q: How do I quit the game? (NEW)
A: Go to the options menu and select "RETRY OR RELOAD" --> "RESET GAME" --> "QUIT" Please note the "RESET GAME" will not erase your save data.

As a reminder, please make sure to save any progress you wish to retain beforehand. Otherwise any progress made since the last save point will be lost.
Last edited by WBacon; 1 Mar, 2014 @ 2:24pm
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Showing 1-15 of 532 comments
PetiteKerryJay 24 Jan, 2014 @ 6:00pm 
'Fun' option eh? Sounds pretty awesome so far, loving those controller options :) This is going to be a longggggg month.
Metal-Slug 24 Jan, 2014 @ 6:06pm 
I'm interested in what this "Fun" option will be! :D
Mizurazu 24 Jan, 2014 @ 6:09pm 
Awesome, I hope that will reduce the amount of useless topic being created. I guess someone soone or later will complain that it only supports 30 and 60fps ;)
Last edited by Mizurazu; 24 Jan, 2014 @ 6:09pm
LLNS221993 24 Jan, 2014 @ 6:39pm 
¿Can you please take out GFWL of your other Capcom games? (For example: Resident Evil 5)
Last edited by LLNS221993; 24 Jan, 2014 @ 6:43pm
Ziegh 24 Jan, 2014 @ 6:46pm 
Wow sounds like a decent port. Is the ability to set resolution past "officially supported" standards accomodated for in the game's graphics settings or are you saying we can get those results by config.ini tweaking?
Souzooka 24 Jan, 2014 @ 6:48pm 
So does the game encounter technical issues if it runs past 60 FPS?
Gary 24 Jan, 2014 @ 6:48pm 
I wonder if the seperate ways cutscenes are 480p like on the PS2 version, they where terrible quality from what I remember.
115Ironwolf 24 Jan, 2014 @ 7:05pm 
Can't wait
:tlove:
Reiri 24 Jan, 2014 @ 7:58pm 
great FAQ, and i am excited ab out the achievements :D
WBacon  [developer] 24 Jan, 2014 @ 8:04pm 
updated with more stuff.
WBacon  [developer] 24 Jan, 2014 @ 8:41pm 
Originally posted by Slazur:
Will Right Stick-aim be available? (I don't know if this is implied by "custom key bindings")

Keys are customizable per action for keyboard users.

For game pads, RE4 allows you to choose from three different control schemes. Since the game, by design, doesn't allow you to run 'n gun, there is no need to use both analog sticks during aim mode. The aiming is fixed to left analog stick.
Mizurazu 24 Jan, 2014 @ 8:45pm 
It says that the German version is uncensored. But I would like to point out, that the violence in the game was never cencored in the German version, "only" the two bonus games have been taken out. And you confirmed a while ago, that the bonus games are still not included. Not trying to nitpick and complain, becasue it's a great FAQ but this might confuse some of our German users here.
Thank you.
leonid87 24 Jan, 2014 @ 8:48pm 
What are your thoughts on allowing movement to be exactly like RE5 (with strafing when walking, but not when running)? How about both options (just as described in the FAQ and RE5 like)?

Clearer (taken from RE5's shop page): I wish this feature were present.

"Dual Control Schemes — Experience the next generation of fear in a control scheme tuned specifically for your mouse and keyboard, or plug in a gamepad and tweak the controls console style. "

Mouse and Keyboard flexibility are really important to me, because I can't use the controller (tendonitis).

ps: I have preordered the game.
Edited for clarity.

Last edited by leonid87; 24 Jan, 2014 @ 10:30pm
Mizurazu 24 Jan, 2014 @ 9:00pm 
Originally posted by Slazur:
Originally posted by wbacon capcom:
For game pads, RE4 allows you to choose from three different control schemes. Since the game, by design, doesn't allow you to run 'n gun, there is no need to use both analog sticks during aim mode. The aiming is fixed to left analog stick.

Well, RE5 did allow to use both sticks even though it played like RE4.
I guess it was originally like this due to the GameCube just having one stick.

I take it 2 of those schemes are taken from the Xbox 360 version, correct?

Thank you for your reply.

GC controller had two sticks. You basically used the C-stick to turn the camera so I belive this will still be an option. RE5 played sighly differnt from RE4, since you could actually walk sidways, unless you would set it to the RE4 controls in which the second stick was only good for moving the camera around like in RE4. So nothing has really changed there.
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